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Release Skins (1.1-alpha)


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Arrow768
Veteran Member
Join Date: Nov 2011
Location: Austria
Old 12-19-2015 , 19:05   Re: Skins (1.1-alpha)
Reply With Quote #221

Quote:
Originally Posted by XiiooX View Post
Skins working right now... But they Black by my Friends? a Way to fix it?
I am very sorry, but my crystal ball does not tell me what game your are using the store plugin with.
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XiiooX
Junior Member
Join Date: Sep 2015
Old 12-19-2015 , 22:13   Re: Skins (1.1-alpha)
Reply With Quote #222

Quote:
Originally Posted by Arrow768 View Post
I am very sorry, but my crystal ball does not tell me what game your are using the store plugin with.
I already fixed it, but still thanks for the answer.
I was using Store 1.2 Final, with Web Panel 1.2.22
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MrPriime
Junior Member
Join Date: Oct 2015
Old 12-26-2015 , 22:08   Re: Skins (1.1-alpha)
Reply With Quote #223

Is there a way to add arms ?
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barvica
Senior Member
Join Date: Oct 2014
Old 02-09-2016 , 10:40   Re: [Store] Skins (1.0.7-alpha)
Reply With Quote #224

Quote:
Originally Posted by mickael002 View Post
When a players have a skins and the map change, on players choise team == Server Crash



Please fix !
I also experience this bug, how to fix ? After i deleted the skins and removed it from web panel server worked normally¸.

Edit: So yeah skins causes server to crash, but not all of them .. Some works but it says bad ragdoll.mdl and they are invisible ?

Last edited by barvica; 02-09-2016 at 11:38.
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Premonition
Junior Member
Join Date: Aug 2014
Old 02-10-2016 , 10:10   Re: [Store] Skins (1.0.7-alpha)
Reply With Quote #225

Quote:
Originally Posted by barvica View Post
I also experience this bug, how to fix ? After i deleted the skins and removed it from web panel server worked normally¸.

Edit: So yeah skins causes server to crash, but not all of them .. Some works but it says bad ragdoll.mdl and they are invisible ?
CSS or CSGO? If CSGO make sure you are only using models made specifically for that game? I mistakenly used models from my CSS server and people could pick the skin, it'd work for the first map, then crash halfway through or at map change. Hope this helped.
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