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CSDM 2.1.3d KWo beta


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sytremelaker
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Join Date: Jun 2006
Location: Staples Center, Los Ange
Old 03-02-2007 , 07:08   Re: CSDM 2.1f beta
Reply With Quote #111

I am having a problem making new itemmode.cfg files for maps that don't come with the package. In console, I would type in the command "edit_items" and my editing menu would come up. After I have edited it, I realized that none of the item spawns were saved.

Can anybody help? (the map name is scoutzknives_buzzkill)
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KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 03-02-2007 , 18:46   Re: CSDM 2.1f beta
Reply With Quote #112

Quote:
Originally Posted by sytremelaker View Post
I am having a problem making new itemmode.cfg files for maps that don't come with the package. In console, I would type in the command "edit_items" and my editing menu would come up. After I have edited it, I realized that none of the item spawns were saved.
Can anybody help? (the map name is scoutzknives_buzzkill)
Can You try to make an item config file for other map to let me know if this is the general problem or it happens only for some particular maps?Descibe me more detailed what was the state of CSDM/item mode/players on the map when You were working on the items for that map.
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The newest Beta V3B23a (rel. 28 august 2018!!!) is available here.

Last edited by KWo; 03-02-2007 at 18:50.
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KWo
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Old 03-02-2007 , 18:49   Re: CSDM 2.1f beta
Reply With Quote #113

Quote:
Originally Posted by James View Post
Any chance to fix this before will be released next original CSDM version? I really need working disable option
I'll try take a look at it during few days. I thought I fixed that in the beta, but seems it's still not fixed. I'm busy last days by podbot mm coding/rewritting manual.
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The Fullpack of podbot mm V3B22 - 24 apr 2012!!! is available here.
The All-In-One 3.2a package - 02 jun 2013 (AMX X 1.8.2 [with ATAC 3.0.1b , CSDM2.1.3c beta, CM OE 0.6.5, podbot mm V3B22c and mm 1.20) is available here.
The newest Beta V3B23a (rel. 28 august 2018!!!) is available here.
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sytremelaker
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Join Date: Jun 2006
Location: Staples Center, Los Ange
Old 03-03-2007 , 02:10   Re: CSDM 2.1f beta
Reply With Quote #114

I made the file and went into the server. My Equip menu poped up (which it shouldn't since Item Mode was on) and I just closed it. I opened my Item Editor and started to add some gunes. The problem is, the guns wouldn't save.
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Simon Logic
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Join Date: Nov 2006
Location: RF
Old 03-03-2007 , 19:34   Re: CSDM 2.1f beta
Reply With Quote #115

Quote:
Originally Posted by sytremelaker View Post
I made the file and went into the server. My Equip menu poped up (which it shouldn't since Item Mode was on) and I just closed it
If your file with item data is empty or CSDM can't load items (it prints that info into server console & amx/x log file - see below PS) CSDM opens gun menu.

PS.
Quote:
L 03/04/2007 - 01:222: [csdm_itemmode.amxx] Loaded 51/51 items for map daq2hl. Item Editor is disabled.
51/51 (loaded 51 of 51 total) is an extended format of my branch of CSDM 2.1 (was deleted from here though). Original contains only number of succesfully loaded items.
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sytremelaker
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Old 03-04-2007 , 11:32   Re: CSDM 2.1f beta
Reply With Quote #116

Sorry, nevermind, I gave up on adding new maps, its fine as it is.

I found a couple of bugs with this new CSDM version though:
-The SMG ammo doesn't work with the P90 (can't use SMG ammo with P90)
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Last edited by sytremelaker; 03-04-2007 at 14:45.
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KWo
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Old 03-04-2007 , 15:25   Re: CSDM 2.1f beta
Reply With Quote #117

Quote:
Originally Posted by sytremelaker View Post
Sorry, nevermind, I gave up on adding new maps, its fine as it is.
If You really cannot add new items for new maps that's the bug and it needs to be fixed. Give me few days to check it. I think I was adding with my editor some items for new maps...


Quote:
Originally Posted by sytremelaker View Post
Sorry, nevermind, I gave up on adding new maps, its fine as it is.
I found a couple of bugs with this new CSDM version though:
-The SMG ammo doesn't work with the P90 (can't use SMG ammo with P90)
Is this working for the original 2.1 (and the problem is only with my beta) or the problem affects both versions?
__________________
The Fullpack of podbot mm V3B22 - 24 apr 2012!!! is available here.
The All-In-One 3.2a package - 02 jun 2013 (AMX X 1.8.2 [with ATAC 3.0.1b , CSDM2.1.3c beta, CM OE 0.6.5, podbot mm V3B22c and mm 1.20) is available here.
The newest Beta V3B23a (rel. 28 august 2018!!!) is available here.

Last edited by KWo; 03-04-2007 at 15:27.
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KWo
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Location: Poland
Old 03-04-2007 , 16:40   Re: CSDM 2.1f beta
Reply With Quote #118

Quote:
Originally Posted by James View Post
When I use csdm_disable, Terrorist dont have a bomb.. Even if I set up remove_bomb = 0, if DM enabled T has a bomb, when I type csdm_disable bomb dissappear... :/

p.s.: I want switch server from DM to CW and back ...

Quote:
Originally Posted by KWo View Post
I'll try take a look at it during few days. I thought I fixed that in the beta, but seems it's still not fixed. I'm busy last days by podbot mm coding/rewritting manual.
I've just tryied it and it works correctky with beta 2.1f/g. After CSDM changes the status, there is called sv_restartround 2 command - so the bomb and bombzones are removed (at enabling CSDM) or they are back (at disabling it). Can You try it with the 2.1f beta?
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The Fullpack of podbot mm V3B22 - 24 apr 2012!!! is available here.
The All-In-One 3.2a package - 02 jun 2013 (AMX X 1.8.2 [with ATAC 3.0.1b , CSDM2.1.3c beta, CM OE 0.6.5, podbot mm V3B22c and mm 1.20) is available here.
The newest Beta V3B23a (rel. 28 august 2018!!!) is available here.
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sytremelaker
Senior Member
Join Date: Jun 2006
Location: Staples Center, Los Ange
Old 03-05-2007 , 06:20   Re: CSDM 2.1f beta
Reply With Quote #119

About the Item Mode and not being able to put new spawns for new maps...
I just realized that all I had to do was restart the map, sorry.

As for the P90 and SMG ammo, it only affects yours.
This is the problem. I see a P90 on the floor next to some SMG ammo. I first pick up the P90 and then try to pick up the SMG ammo. When I pick it up, my P90 gets no extra ammo.

I think the problem is that the P90 doesn't use the same type of ammo that other SMG's use (refering to CS:CZ Deleted Scenes).

One last thing. There is one gun missing, the Compact, the Third pistol for both teams (Hotkeys are: b, 1, 3)
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KWo
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Old 03-05-2007 , 07:52   Re: CSDM 2.1f beta
Reply With Quote #120

Quote:
Originally Posted by sytremelaker View Post
About the Item Mode and not being able to put new spawns for new maps...
I just realized that all I had to do was restart the map, sorry.
Maybe it's just sufficient to disable and enable back CSDM (from CSDM mneu). Try that if it's helping to prevent You to lose time for restarting the map.

Quote:
Originally Posted by sytremelaker View Post
As for the P90 and SMG ammo, it only affects yours.
This is the problem. I see a P90 on the floor next to some SMG ammo. I first pick up the P90 and then try to pick up the SMG ammo. When I pick it up, my P90 gets no extra ammo. I think the problem is that the P90 doesn't use the same type of ammo that other SMG's use (refering to CS:CZ Deleted Scenes).
I'll try to look at this soon as possible.

Quote:
Originally Posted by sytremelaker View Post
One last thing. There is one gun missing, the Compact, the Third pistol for both teams (Hotkeys are: b, 1, 3)
Can You see that one in CS1.6 and csdm_equip menu, too?
__________________
The Fullpack of podbot mm V3B22 - 24 apr 2012!!! is available here.
The All-In-One 3.2a package - 02 jun 2013 (AMX X 1.8.2 [with ATAC 3.0.1b , CSDM2.1.3c beta, CM OE 0.6.5, podbot mm V3B22c and mm 1.20) is available here.
The newest Beta V3B23a (rel. 28 august 2018!!!) is available here.
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