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[CS:GO] TTT - Trouble in Terrorist Town


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Extremelyd1
Junior Member
Join Date: Nov 2017
Old 11-28-2017 , 14:46   Re: [CS:GO] TTT - Trouble in Terrorist Town
Reply With Quote #641

How can I enforce to have 2 terrorists chosen at round start while having less than 8 players?
Also, is there a way to incorporate traitor testers from maps in this plugin?

Last edited by Extremelyd1; 11-28-2017 at 16:03.
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FesTeX
New Member
Join Date: Dec 2017
Old 12-03-2017 , 07:02   Re: [CS:GO] TTT - Trouble in Terrorist Town
Reply With Quote #642

I have a problem...
Rounds 0/0
Team WIN
Rounds 0/0 Why????
Why not 1/0???
Sorry for my bad english
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daleGEND
AlliedModders Donor
Join Date: Feb 2005
Location: USA
Old 12-16-2017 , 16:57   Re: [CS:GO] TTT - Trouble in Terrorist Town
Reply With Quote #643

Question for server setup. Any problems enabling sv_full_alltalk? I know having deadtalk enabled is bad, but just curious for those who might be spectating.
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Bara
AlliedModders Donor
Join Date: Apr 2012
Location: Germany
Old 12-19-2017 , 18:25   Re: [CS:GO] TTT - Trouble in Terrorist Town
Reply With Quote #644

Quote:
Originally Posted by daleGEND View Post
Question for server setup. Any problems enabling sv_full_alltalk? I know having deadtalk enabled is bad, but just curious for those who might be spectating.
Depends on what you want and if you want to use ttt_talk_override, _spec_menu and other plugins with SetListenOverride. It could work, but I'll give no guarantee.
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Dralons
Junior Member
Join Date: Jan 2018
Old 01-27-2018 , 19:59   Re: [CS:GO] TTT - Trouble in Terrorist Town
Reply With Quote #645

Pls where i rename shop items?
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Therepower
Member
Join Date: Sep 2011
Old 02-03-2018 , 11:32   Re: [CS:GO] TTT - Trouble in Terrorist Town
Reply With Quote #646

Futuristic Nades don't seem to work.
i installed both plugins and they are visible on the menu.
As an innocent if i buy it i get a decoy but nothing happens when i throw it.
As a traitor i don't even receive a decoy.
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Lannister
Veteran Member
Join Date: Apr 2015
Old 02-24-2018 , 12:11   Re: [CS:GO] TTT - Trouble in Terrorist Town
Reply With Quote #647

I've found out an issue with this plugin, basically every user that has A and B flag are abble to type !logs and see logs while they are alive, being abble to ghost whenever they want. I wonder if everyone experiencing this? im using an old version (not so old) and i wonder if this was fixed on the latest updates.

Thanks in advance
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Jezis
AlliedModders Donor
Join Date: Jul 2016
Location: Czech Republic
Old 02-25-2018 , 10:34   Re: [CS:GO] TTT - Trouble in Terrorist Town
Reply With Quote #648

Quote:
Originally Posted by Lannister View Post
I've found out an issue with this plugin, basically every user that has A and B flag are abble to type !logs and see logs while they are alive, being abble to ghost whenever they want. I wonder if everyone experiencing this? im using an old version (not so old) and i wonder if this was fixed on the latest updates.

Thanks in advance
There is something in config file, where you set who can see !logs. I guess that should help.
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Lannister
Veteran Member
Join Date: Apr 2015
Old 02-25-2018 , 11:41   Re: [CS:GO] TTT - Trouble in Terrorist Town
Reply With Quote #649

I apologize for being stupid and not seeing this in the config file, it's not my style to ask without seeing or checking first. Indeed there's in the config file who can see the logs while they're alive.

Thanks!
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Raa12
New Member
Join Date: Jun 2017
Old 02-26-2018 , 17:43   Re: [CS:GO] TTT - Trouble in Terrorist Town
Reply With Quote #650

It's possible to add respawner, or something like this to shop?
If you're detective, and you bought it, you can respawn you're partner, and same, if traitor.
Or this is already, but i can't see this?

Ps. Bara you're awesome for supporting this mod <3
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