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Make plugin_prechase called after plugin_cfg


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D3XT3R
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Join Date: Nov 2016
Location: Lithuania, Bomb A (Kauna
Old 11-14-2017 , 06:47   Re: Make plugin_prechase called after plugin_cfg
Reply With Quote #41

Quote:
Originally Posted by KiLLeR. View Post
or precache all needed models and change them by cvar at any time you wish.
why you dont understand my admin model plugin -.-
i want make easier configuration for owners of servers witch they can change admin model from game and change map immediately or restart server and change from amxx.cfg and restart server then prechase the model so they wouldnt compile and add to plugins folder and wait etc... they will be only edit cvar + change map
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Last edited by D3XT3R; 11-14-2017 at 06:47.
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CrazY.
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Join Date: May 2015
Location: SP, Brazil
Old 11-14-2017 , 16:29   Re: Make plugin_prechase called after plugin_cfg
Reply With Quote #42

Quote:
Originally Posted by HamletEagle View Post
I don't understand anything.
Sorry, what I meant was: it makes no sense change the order of execution, because the administrator can change the cvar in the middle of a round. Anyway, it will be necessary to restart the game, then the best would be to use a file to store.
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Natsheh
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Join Date: Sep 2012
Old 11-14-2017 , 18:45   Re: Make plugin_prechase called after plugin_cfg
Reply With Quote #43

I was wondering if the SetModel forward is called when you try to set a player model?
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CrazY.
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Location: SP, Brazil
Old 11-14-2017 , 20:49   Re: Make plugin_prechase called after plugin_cfg
Reply With Quote #44

No. It's recognized as client info changed, I think..

Last edited by CrazY.; 11-14-2017 at 20:50.
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