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freezetime problem


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spider
New Member
Join Date: Jan 2005
Old 01-23-2005 , 19:01   freezetime problem
Reply With Quote #1

Hello,

I host a cs 1.6 server with amxmodx.

I also put on the mapmanagement system what sames to work.

Only problem what i have is that every time when 1 round is past the mp_freezetime automaticly be set to 15 seconds what is very anoying to most off all players.

In the server.cfg is set mp_freezetime 5 i also looked into different other cfg files but could never find a mp_freezetime 15 setting.

Can anyone tell or help me out with this problem because it is very anoying and the server will go empty because of this mp cvar :O

Hopefully someone can help me out asap.

Thanks in advance,
[-L4A-]-Spider
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f1del1ty.oXi
Veteran Member
Join Date: Nov 2004
Old 01-23-2005 , 19:09  
Reply With Quote #2

wow, please learn proper english, took me a good 2 times to understand a bit of what your asking.

Try not specifying the mp_freezetime in server.cfg, and see if the default kicks in.
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BlueRaja
Senior Member
Join Date: Nov 2004
Old 01-24-2005 , 00:15  
Reply With Quote #3

Quote:
Originally Posted by f1del1ty.oXi
wow, please learn proper english, took me a good 2[sic] times to understand a bit of what your[sic] asking.

Try not specifying the mp_freezetime in server.cfg, and see if the default kicks in.
...wow...



Have you tried setting mp_freezetime via rcon?
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Vampire Hunter X
Junior Member
Join Date: Jan 2005
Old 01-24-2005 , 21:08  
Reply With Quote #4

I have the same problem i think its a bug with deagles map management
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Silver Dragon
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Join Date: Jan 2005
Location: Chicago, Illinois
Old 01-28-2005 , 11:44  
Reply With Quote #5

Type At the Beginning When U start Up Ur server mp_freezetime 0 or whatever time u want it in in console.
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LuckySeven
Junior Member
Join Date: Dec 2004
Old 02-09-2005 , 07:55  
Reply With Quote #6

i have the same problem. when the plugin begin the last round and this round finish very fast (on small maps) then start the plugin a 2nd last round with freezetime on 15sec ...
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