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[CS:S/CS:GO] Deathrun Manager (CS 1.6 port)


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natrios
Senior Member
Join Date: Feb 2014
Old 09-09-2014 , 05:27   Re: [CS:S/CS:GO] Deathrun Manager (CS 1.6 port)
Reply With Quote #71

remains a problem to team switch........ Please Help
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poel
Veteran Member
Join Date: Mar 2013
Old 01-10-2015 , 13:33   Re: [CS:S/CS:GO] Deathrun Manager (CS 1.6 port)
Reply With Quote #72

No support csgo anymore, this thread should be closed or not in "approved plugins"..
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SparkyCode
Junior Member
Join Date: Dec 2014
Old 01-13-2015 , 04:04   Re: [CS:S/CS:GO] Deathrun Manager (CS 1.6 port)
Reply With Quote #73

Here you have the Spanish translation!

Enjoy.
Attached Files
File Type: txt deathrun.phrases.txt (2.6 KB, 170 views)
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Prechan
Member
Join Date: Jan 2012
Old 01-13-2015 , 07:09   Re: [CS:S/CS:GO] Deathrun Manager (CS 1.6 port)
Reply With Quote #74

Here the french translation !
Attached Files
File Type: txt deathrun.phrases.txt (2.7 KB, 152 views)
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bobbobagan
SourceMod Donor
Join Date: May 2007
Location: New Zealand
Old 01-18-2015 , 22:58   Re: [CS:S/CS:GO] Deathrun Manager (CS 1.6 port)
Reply With Quote #75

Quote:
Originally Posted by poel View Post
No support csgo anymore, this thread should be closed or not in "approved plugins"..
What is the problem? You need to actually tell the developer what the issue is rather than just making claims like this.

Quote:
Originally Posted by SparkyCode View Post
Here you have the Spanish translation!

Enjoy.
Thanks for your help! I have added this to the front page.

Quote:
Originally Posted by Prechan View Post
Here the french translation !
As above, thanks for your help I have added your translation to the front page.
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Afonia
Member
Join Date: Jun 2014
Old 01-20-2015 , 06:28   Re: [CS:S/CS:GO] Deathrun Manager (CS 1.6 port)
Reply With Quote #76

Guys help with the balance of CSS commands not want to work!
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Tellek
Member
Join Date: Sep 2014
Location: Poland
Old 01-20-2015 , 13:42   Re: [CS:S/CS:GO] Deathrun Manager (CS 1.6 port)
Reply With Quote #77

Quote:
Originally Posted by bobbobagan View Post
What is the problem? You need to actually tell the developer what the issue is rather than just making claims like this.
Acutally plugin sometimes dont choose random CT after swapping terro and when someone joins terro plugin swap him to CT and starts round over and over agine.
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Schpraaankiii
Veteran Member
Join Date: Dec 2009
Location: Sweden Norrköping
Old 05-19-2015 , 12:00   Re: [CS:S/CS:GO] Deathrun Manager (CS 1.6 port)
Reply With Quote #78

Running this in CSGO...
When the CT wins no one is placed in T for the next round.
Also I get this error spammed in my logs.
Quote:
L 05/19/2015 - 17:58:56: [SM] Displaying call stack trace for plugin "deathrun_manager.smx":
L 05/19/2015 - 17:58:56: [SM] [0] Line 102, /home/forums/content/files/2/7/4/6/4/110183.attach::Event_RoundEnd()
L 05/19/2015 - 17:59:53: [SM] Native "GetClientTeam" reported: Client 2 is not in game
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Last edited by Schpraaankiii; 05-19-2015 at 12:01.
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Pollie
New Member
Join Date: Jun 2015
Old 06-19-2015 , 13:24   Re: [CS:S/CS:GO] Deathrun Manager (CS 1.6 port)
Reply With Quote #79

Hello

I've got a problem! Maybe I'm late here but.... I love your plugin and it works nice! But I've seen you implented that you can't take damage until you reached 100 damage, and I like it! But I've other maps on my server that start with mg_ (so not dr_ or deathrun_) where people cant take damage until its 100 damage!

So I don't know if its my fault or how to fix it!
Thanks for advance of the help!

Kind Regards
- Pollie

P.S: Excuse me for my language, English isn't my native language, so making mistakes aren't excluded!)

Last edited by Pollie; 06-19-2015 at 13:25. Reason: Fault
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HvG Community
AlliedModders Donor
Join Date: Sep 2012
Old 01-02-2016 , 08:34   Re: [CS:S/CS:GO] Deathrun Manager (CS 1.6 port)
Reply With Quote #80

Quote:
Originally Posted by Pollie View Post
Hello

I've got a problem! Maybe I'm late here but.... I love your plugin and it works nice! But I've seen you implented that you can't take damage until you reached 100 damage, and I like it! But I've other maps on my server that start with mg_ (so not dr_ or deathrun_) where people cant take damage until its 100 damage!

So I don't know if its my fault or how to fix it!
Thanks for advance of the help!

Kind Regards
- Pollie

P.S: Excuse me for my language, English isn't my native language, so making mistakes aren't excluded!)
https://forums.alliedmods.net/showthread.php?t=69506
Just disable this plugin on your mg maps using plugin above.
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