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Say Sounds (including Hybrid Edition) (4.0.8)


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GU@RD!ON
Junior Member
Join Date: Jul 2010
Location: Germany
Old 08-16-2010 , 13:25   Re: Say Sounds (including Hybrid Edition) (3.2.4)
Reply With Quote #471

is it possible to turn on the sounds by default? so that all the players dont have to write sounds at their first connect?

I cant find any cvar like that or am I just blind?
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Miraculix
Senior Member
Join Date: Dec 2009
Location: Germany
Old 08-16-2010 , 15:07   Re: Say Sounds (including Hybrid Edition) (3.2.4)
Reply With Quote #472

There is no CVAR for it. But the sounds are ON by default for new players.
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greeetz Miraculix ;-)
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GU@RD!ON
Junior Member
Join Date: Jul 2010
Location: Germany
Old 08-16-2010 , 15:27   Re: Say Sounds (including Hybrid Edition) (3.2.4)
Reply With Quote #473

no they are not ... if you connect to my server ( 85.25.147.157:27019 ) u need to write sounds first to turn the plugin on and the time between sounds is also calculated wrong if 2 player play the same sound at the same time it doenst block it ...

i will post my saysound configs here .. maybe u will find the error in it -.-

Code:
// This file was auto-generated by SourceMod (v1.3.3)
// ConVars for plugin "saysounds.smx"


// Announce played adult sounds? | 0 = off 1 = on
// -
// Default: "0"
sm_saysoundhe_adult_announce "0"

// If set, block the sound trigger to be displayed in the chat window
// -
// Default: "0"
sm_saysoundhe_block_trigger "0"

// Number of sounds to download per map start (-1=unlimited).
// -
// Default: "-1"
sm_saysoundhe_download_threshold "-1"

// Turns Sounds On/Off
// -
// Default: "1"
sm_saysoundhe_enable "1"

// If set, don't allow to play a sound that was recently played
// -
// Default: "0"
sm_saysoundhe_excl_last_sound "0"

// Play sounds when someone joins or exits the game
// -
// Default: "0"
sm_saysoundhe_join_exit "1"

// Wait until the player spawns before playing the join sound
// -
// Default: "1"
sm_saysoundhe_join_spawn "1"

// Delay before playing a Karaoke song
// -
// Default: "15.0"
sm_saysoundhe_karaoke_delay "15.0"

// If set, sm_saysoundhe_sound_limit is the limit per round instead of per map
// -
// Default: "0"
sm_saysoundhe_limit_sound_per_round "0"

// When set, allows clients that have turned their sounds off to trigger sounds (0=off | 1=on)
// -
// Default: "0"
sm_saysoundhe_play_cl_snd_off "0"

// Volume setting for Say Sounds (0.0 <= x <= 1.0)
// -
// Default: "0.5"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_saysoundhe_saysounds_volume "1.0"

// 1 To show menu to users, 0 to hide menu from users (admins excluded)
// -
// Default: "1"
sm_saysoundhe_showmenu "1"

// Maximum sounds per admin (0 for unlimited)
// -
// Default: "0"
sm_saysoundhe_sound_admin_limit "0"

// Number of sounds to warn admin at (0 for no warnings)
// -
// Default: "0"
sm_saysoundhe_sound_admin_warn "0"

// Turns on announcements when a sound is played
// -
// Default: "0"
sm_saysoundhe_sound_announce "0"

// Maximum sounds per person (0 for unlimited)
// -
// Default: "5"
sm_saysoundhe_sound_limit "5"

// When set, will log sounds that are played
// -
// Default: "1"
sm_saysoundhe_sound_logging "0"

// When set, will trigger sounds if keyword is embedded in a sentence
// -
// Default: "0"
sm_saysoundhe_sound_sentence "0"

// Number of sounds to warn person at (0 for no warnings)
// -
// Default: "3"
sm_saysoundhe_sound_warn "3"

// Play sounds when specific steam ID joins or exits the game
// -
// Default: "1"
sm_saysoundhe_specific_join_exit "1"

// Time between each admin sound trigger, 0.0 to disable checking
// -
// Default: "4.5"
sm_saysoundhe_time_between_admin_sounds "30.0"

// Time between each sound trigger, 0.0 to disable checking
// -
// Default: "4.5"
sm_saysoundhe_time_between_sounds "30.0"
Code:
"Sound Combinations"
    {
        "JoinSound" // Sound to play when a player Joins the server
        {
            "file"    "mbdr/join.mp3"
            "admin"    "0"
            "single" "1" // 1 to play sound to single client only, 0 to play to all (default is 0)
            "volume" "0.5" // Specify volume for this specific sound
        }
        "lol"  // Word trigger to randomly select 1 of multiple sounds
        {
            "file"    "mbdr/evillaugh.mp3"    // name of the 1st option, can also be "file1"
            "file2"    "mbdr/lol.mp3"    // name of the 2nd option
            "count"    "2"        // number of sounds (default is 1)
            "volume" "0.5"         // Specify volume for this specific sound
        }
        "banana"  // Word trigger
        {
            "file"    "mbdr/banana.mp3" //"file" is always there, next is the filepath (always starts with "sound/")
            "admin"    "0"    //1 is admin only, 0 is anyone (defaults is 0)
            "volume" "0.5"
        }
        "buh"  // Word trigger
        {
            "file"    "mbdr/buh.mp3" //"file" is always there, next is the filepath (always starts with "sound/")
            "admin"    "0"    //1 is admin only, 0 is anyone (defaults is 0)
            "volume" "0.5"
        }
        "cheater"  // Word trigger
        {
            "file"    "mbdr/cheater.mp3" //"file" is always there, next is the filepath (always starts with "sound/")
            "admin"    "0"    //1 is admin only, 0 is anyone (defaults is 0)
            "volume" "0.5"
        }
        "crazy"  // Word trigger
        {
            "file"    "mbdr/crazy.mp3" //"file" is always there, next is the filepath (always starts with "sound/")
            "admin"    "0"    //1 is admin only, 0 is anyone (defaults is 0)
            "volume" "0.5"
        }
        "kinder"  // Word trigger
        {
            "file"    "mbdr/kinder.mp3" //"file" is always there, next is the filepath (always starts with "sound/")
            "admin"    "0"    //1 is admin only, 0 is anyone (defaults is 0)
            "volume" "0.5"
        }
        "mammi"  // Word trigger
        {
            "file"    "mbdr/mammi.mp3" //"file" is always there, next is the filepath (always starts with "sound/")
            "admin"    "0"    //1 is admin only, 0 is anyone (defaults is 0)
            "volume" "0.5"
        }
        "mofu"  // Word trigger
        {
            "file"    "mbdr/mofu.mp3" //"file" is always there, next is the filepath (always starts with "sound/")
            "admin"    "0"    //1 is admin only, 0 is anyone (defaults is 0)
            "volume" "0.5"
        }
        "papst"  // Word trigger
        {
            "file"    "mbdr/papst.mp3" //"file" is always there, next is the filepath (always starts with "sound/")
            "admin"    "0"    //1 is admin only, 0 is anyone (defaults is 0)
            "volume" "0.5"
        }
        "scheisse"  // Word trigger
        {
            "file"    "mbdr/scheisse.mp3" //"file" is always there, next is the filepath (always starts with "sound/")
            "admin"    "0"    //1 is admin only, 0 is anyone (defaults is 0)
            "volume" "0.5"
        }
        "Wat"  // Word trigger
        {
            "file"    "mbdr/Wat.mp3" //"file" is always there, next is the filepath (always starts with "sound/")
            "admin"    "0"    //1 is admin only, 0 is anyone (defaults is 0)
            "volume" "0.5"
        }
        "adminsteamidremoved" // trigger for specific STEAM ID
        {
            "file"    "mbdr/adminjoin.mp3" // name of sound to play when joining
            "exit"    "mbdr/adminleft.mp3" // name of sound to play when leaving
            "admin"    "0"
            "volume" "0.5"            // Specify volume for this specific sound
        }
        "adminsteamidremoved" // trigger for specific STEAM ID
        {
            "file"    "mbdr/adminjoin.mp3" // name of sound to play when joining
            "exit"    "mbdr/adminleft.mp3" // name of sound to play when leaving
            "admin"    "0"
            "volume" "0.5"            // Specify volume for this specific sound
        }
        "adminsteamidremoved" // trigger for specific STEAM ID
        {
            "file"    "mbdr/adminjoin.mp3" // name of sound to play when joining
            "exit"    "mbdr/adminleft.mp3" // name of sound to play when leaving
            "admin"    "0"
            "volume" "0.5"            // Specify volume for this specific sound
        }
    }
thx for any help
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Gump12
Junior Member
Join Date: Jun 2010
Old 08-18-2010 , 12:21   Re: Say Sounds (including Hybrid Edition) (3.2.4)
Reply With Quote #474

Hey, i previously had this "say sounds" plugin before, it stopped working on my server (ZPS)

So i tryed for ages to get it to work, it was playing my sound but no1 elses, once i took it off, and put the exact same files back up, none of them worked, so i turned to this plugin and still they dont work, so i even went to the extreme this morning lol and put a small zps server up on my dedi box and put sourcemod on there and just the sound plugin, with the sounds and cfg... still it does not work, i thought maybe the plugin may be broken with zps, however another server i am told has them working?!

Please help
(if someone can contact me and help me get it working, im sure i can donate a bit to the paypal of that person..)

Oh and for the record my origanal cfg was larger than this, but i made it smaller to see if there was a problem with the cfg

"Sound Combinations"
{
"JoinSound" // Sound to play when a player Joins the server
{
"file" "misc/pez.mp3"
"admin" "0"
"single" "1" // 1 to play sound to single client only, 0 to play to all (default is 0)
"volume" "1" // Specify volume for this specific sound
}

"STEAM_0:0:5327747" // trigger for specific STEAM ID
{
"file" "misc/boo1.mp3" // name of sound to play when joining
"admin" "0"
"volume" "1" // Specify volume for this specific sound
}

"STEAM_0:0:1324042" // trigger for specific STEAM ID
{
"file" "misc/gumpmk.mp3" // name of sound to play when joining
"admin" "0"
"volume" "1" // Specify volume for this specific sound
}
}






When i put on this plugin i used this cfg


"Sound Combinations"
{
"JoinSound" // Sound to play when a player Joins the server
{
"file" "misc/welcome.wav"
"admin" "0"
"single" "1" // 1 to play sound to single client only, 0 to play to all (default is 0)
"volume" "0.5" // Specify volume for this specific sound
}
"wazza" // Word trigger
{
"file" "misc/wazza.wav" //"file" is always there, next is the filepath (always starts with "sound/")
"admin" "1" //1 is admin only, 0 is anyone (defaults is 0)
"delay" "5" // will delay the sound by 5 seconds (max delay 60 seconds)
"adult" "1" //will announce the sound as ADULT SOUND, hide it from the sounds menu, block the chat output (defaults is 0)
"download" "1" //1 to download the sounds, 0 to not download (default is 1)
"duration" "5.0" // duration of the sound in seconds (default is 0.0)
}
"lol" // Word trigger to randomly select 1 of multiple sounds
{
"file" "misc/lol1.wav" // name of the 1st option, can also be "file1"
"file2" "misc/lol2.wav" // name of the 2nd option
"file3" "misc/lol3.wav"
"file4" "misc/lol4.wav"
"count" "4" // number of sounds (default is 1)
"duration" "10" // This will apply no matter which sound is selected
"volume" "0.5" // Specify volume for this specific sound
}
"STEAM_0:0:1324042" // trigger for specific STEAM ID
{
"file" "misc/gumpmk.mp3" // name of sound to play when joining
"exit" "misc/wazza.wav" // name of sound to play when leaving
"admin" "0"
"volume" "0.5" // Specify volume for this specific sound
}
// #### KARAOKE ####
"somesong" // Word trigger for Karaoke
{
"file" "misc/somesong.wav"
"karaoke" "somesong.cfg" // name of config file for karaoke lyrics
}
"doh" // Minimum configuration for sounds
{
"file" "misc/doh.wav" // This will set all other options to default values
}
}

Last edited by Gump12; 08-18-2010 at 12:35.
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THMditch
Junior Member
Join Date: Mar 2010
Old 08-20-2010 , 21:15   Re: Say Sounds (including Hybrid Edition) (3.2.4)
Reply With Quote #475

This plug in needs a lot of work. Testing with the latest versions of source mod. I did get it to work to a point. If I add a sound the the plug-in stops working. If the plugin decides to work again we still get the do not span sounds message no matter what we change in the cfg files. Maybe some day some one can rework this plug in to be stable. This error now showing <Error> "Say Sounds (including Hybrid Edition)" (3.2.4) by Hell Phoenix, -=|JFH|=-Naris, W]M[D FernFerret, LAMDACORE, Uberman, gH0sTy, Woody
Load Errors:
Say Sounds (including Hybrid Edition): saysounds.cfg not parsed...No subkeys found!

Its always something.

Last edited by THMditch; 08-20-2010 at 21:22. Reason: add to
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nOzE
Member
Join Date: Jul 2008
Old 08-21-2010 , 07:52   Re: Say Sounds (including Hybrid Edition) (3.2.4)
Reply With Quote #476

Works without any problems, latest stable releases ...

Maybe u have some misstakes in your config.
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naris
AlliedModders Donor
Join Date: Dec 2006
Old 08-22-2010 , 15:50   Re: Say Sounds (including Hybrid Edition) (3.2.4)
Reply With Quote #477

Quote:
Originally Posted by THMditch View Post
This plug in needs a lot of work. ...
Say Sounds (including Hybrid Edition): saysounds.cfg not parsed...No subkeys found!
There is nothing wrong with the plugin. Your config file is invalid, probably due to mismatched brackets {}
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nOzE
Member
Join Date: Jul 2008
Old 08-25-2010 , 11:35   Re: Say Sounds (including Hybrid Edition) (3.2.4)
Reply With Quote #478

One problem: The "Joinsound" isnt played anymore!

Tried changing the cvars but nothing helped!

Anyone already a solution for that?
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st0rm_r1der
Member
Join Date: Feb 2008
Location: DE
Old 08-25-2010 , 15:05   Re: Say Sounds (including Hybrid Edition) (3.2.4)
Reply With Quote #479

Hy all,
i have one problem since the ob update on css.
the plugin runs very well and play all sounds if the admin menu is used,
but its not posible to trigger the sounds, or soundlist from the command line.
nothing has changed in the config witch worked verywell for months.

can sombody help me with this problem?

Greetings
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boominz28
Junior Member
Join Date: Jun 2010
Old 08-25-2010 , 22:52   Re: Say Sounds (including Hybrid Edition) (3.2.4)
Reply With Quote #480

just to make sure i understand this plugin , is this so the players can play the sounds instead of admins? and do they have the sounds on their machines or do we put on server and they download them?
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