note: this is an update of the goku hero vittu posted and i know so dont spam about its a rip
updates:
Code:
- made a cvar for stun radius
- changed spirit bomb to bigbang kamehameha and made it red
- put on a new sound when u fire the bigbang kamehameha
cvars
Code:
//Goku
goku_level 10
goku_aps 5 //The amount of AP gained per second (Default 5)
goku_apl 250 //AP amount multiplied by ssjlevel = AP required for each ssjlevel and cost of ssjlevel power use (Default 250)
goku_hpl 30 //HP amount multiplied by ssjlevel, ex. 30*ssj2 = +60HP (Default 30)
goku_hpmax 500 //Max HP that can be gained (Default 500)
goku_speedbase 300 //Initial Speed boost for ssjlevel 1, only sets if you are slower (Default 300)
goku_speedadd 25 //Speed added to goku_speedbase every next ssjlevel (Default 25)
goku_damage1 70 //Max Damage for ssjlevel 1 power (Default 70)
goku_damage2 100 //Max Damage for ssjlevel 2 power (Default 100)
goku_damage3 175 //Max Damage for ssjlevel 3 power (Default 175)
goku_damage4 300 //Max Damage for ssjlevel 4 power (Default 300)
goku_radius1 100 //Max Radius of Damage for ssjlevel 1 power (Default 100)
goku_radius2 300 //Max Radius of Damage for ssjlevel 2 power (Default 300)
goku_radius3 700 //Max Radius of Damage for ssjlevel 3 power (Default 700)
goku_radius4 1500 //Max Radius of Damage for ssjlevel 4 power (Default 1500)
goku_blast_decals 1 //Show the burn decals on the walls (0-no 1-yes)
goku_stunradius 1000 //How long will it stun