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GoreMod 3.2.5 (27 Aug 06) [CS:S & DOD:S]


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FlyingMongoose
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Join Date: Mar 2004
Old 05-22-2006 , 17:53  
Reply With Quote #581

Found a bug

Okay, here's the deal, the way you have the c4 gibbing work it only applies the full gib on the c4 explosion

sometimes that explosion doesn't actually kill

so the skullcam occurs, the gibbing occurs, but the player doesn't actually die.

I've experienced this and I've also seen it.
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Ace Rimmer
Senior Member
Join Date: Apr 2005
Old 05-22-2006 , 17:58  
Reply With Quote #582

Yes we have noticed that too but thought it was kind of cool.
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OoS-LJ
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Join Date: Mar 2006
Location: California
Old 05-22-2006 , 19:31  
Reply With Quote #583

I don't know if it's my system or if others have had this happen. On the gore_weapon I added some weapons and it crashed the server and would not reboot till I deleted them. Then I tried just the M3 and it would not change maps. So I just want to let you know this was my issue. Took me all day to figure it out. I am slow. LOL.
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Rebell
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Join Date: Nov 2004
Location: GERMANY
Old 05-23-2006 , 01:24  
Reply With Quote #584

@Ace: thanks fot this info !!

@c0ldfyr3: great job again ! but i hope to make permanent decals on the walls again link in previous v2 version.

cya !!
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c0ldfyr3
AlliedModders Donor
Join Date: Aug 2005
Location: Ireland
Old 05-23-2006 , 09:59  
Reply With Quote #585

Quote:
Originally Posted by OoS-LJ
I don't know if it's my system or if others have had this happen. On the gore_weapon I added some weapons and it crashed the server and would not reboot till I deleted them. Then I tried just the M3 and it would not change maps. So I just want to let you know this was my issue. Took me all day to figure it out. I am slow. LOL.
You probably left out the " at the start or the end of the string.

Quote:
Originally Posted by Rebell
@c0ldfyr3: great job again ! but i hope to make permanent decals on the walls again link in previous v2 version.
That was never in GoreMod.
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Votan
New Member
Join Date: May 2006
Old 05-23-2006 , 12:40  
Reply With Quote #586

Is there any way to disable the the skulls ? Or make them fade away after like 2 seconds, like for the bodies ?

I'm running a 32slot CSS DM Server and after like 30 min or so theres A LOT of skulls lagging the ppl with slower PCs quite a lot
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Rebell
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Join Date: Nov 2004
Location: GERMANY
Old 05-23-2006 , 12:54  
Reply With Quote #587

Use gore menu !!

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FlyingMongoose
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Join Date: Mar 2004
Old 05-23-2006 , 15:42  
Reply With Quote #588

Oh and the "cool idea" I have is something like stickycams in splintercell.... though not original (there's an eventscript that does it)

Maybe the ability to "lean" around corners....

maybe an optic cam like in splinter cell (where you can go up to doors that you have to press E on press a bound key and you can look under the door but only limited to an angle that allows you to see up and only so far away.

Ummm...yeah other games for inspiration! w00t!
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c0ldfyr3
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Join Date: Aug 2005
Location: Ireland
Old 05-23-2006 , 19:00  
Reply With Quote #589

Quote:
Originally Posted by flyingmongoose
Oh and the "cool idea" I have is something like stickycams in splintercell.... though not original (there's an eventscript that does it)

Maybe the ability to "lean" around corners....

maybe an optic cam like in splinter cell (where you can go up to doors that you have to press E on press a bound key and you can look under the door but only limited to an angle that allows you to see up and only so far away.

Ummm...yeah other games for inspiration! w00t!
There is already an eventscript for it? Link?
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tkaway69
Senior Member
Join Date: Dec 2004
Location: Millbrook Alabama
Old 05-23-2006 , 19:38  
Reply With Quote #590

http://mattie.info/cs/forums/viewtopic.php?t=5146

That should take you to the spy cam script.
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