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[L4D/2] Crowned Horde


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Necrothug
Member
Join Date: Aug 2008
Old 02-10-2010 , 14:20   Re: [L4D/2] Crowned Horde
Reply With Quote #111

Quote:
Originally Posted by lexantis View Post
its not possible, scroll up bro you can see my post mentioning it, i wanted to make it so too.
I disagree. On my server if a stray bullet hits the witch, a horde spawns. If she gets pissed off, a horde spawns. if she is crowned, a horde spawns.
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satannuts
Member
Join Date: Jan 2010
Old 02-14-2010 , 00:56   Re: [L4D/2] Crowned Horde
Reply With Quote #112

How to fix this error?

Code:
L 02/13/2010 - 20:39:45: Error log file session closed.
L 02/14/2010 - 00:36:33: SourceMod error session started
L 02/14/2010 - 00:36:33: Info (map "l4d2_farm03_bridge") (file "errors_20100214.log")
L 02/14/2010 - 00:36:33: [SM] Native "EmitSound" reported: Client 6 is not connected
L 02/14/2010 - 00:36:33: [SM] Displaying call stack trace for plugin "l4d_crowned_horde.smx":
L 02/14/2010 - 00:36:33: [SM]   [0]  Line 370, C:\SRCDS\left4dead2\left4dead2\addons\sourcemod\scripting\include\sdktools_sound.inc::EmitSoundToClient()
L 02/14/2010 - 00:36:33: [SM]   [1]  Line 479, l4d_crowned_horde.sp::PlaySound()
L 02/14/2010 - 00:36:33: [SM]   [2]  Line 302, l4d_crowned_horde.sp::Event_WitchHarasserSet()
L 02/14/2010 - 00:39:49: Error log file session closed.
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Bigbuck
Senior Member
Join Date: Jul 2009
Old 02-14-2010 , 09:33   Re: [L4D/2] Crowned Horde
Reply With Quote #113

The only possible way that error could occur is if the user left exactly after the check for connection was made but before the sound was played. This time be under a second. How many times has that error occurred?
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satannuts
Member
Join Date: Jan 2010
Old 02-14-2010 , 12:25   Re: [L4D/2] Crowned Horde
Reply With Quote #114

Quote:
Originally Posted by Bigbuck View Post
The only possible way that error could occur is if the user left exactly after the check for connection was made but before the sound was played. This time be under a second. How many times has that error occurred?
I've seen that error twice. And you're right, it did happen at the exeact moment a player disconnected... no worries, and thanks.
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IronWarrior
Veteran Member
Join Date: Jan 2010
Old 03-15-2010 , 06:41   Re: [L4D/2] Crowned Horde
Reply With Quote #115

Can someone explain how Forced Panic works please?

I believe Forced Panic is a event zombie horde right? When you open the door on the Airliner in Swamp?

If so, few questions.

How long does it last for?
When does it end?
Does it stop when survivors get far enough from the witch point for it to end?
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dirka_dirka
Veteran Member
Join Date: Nov 2009
Old 03-15-2010 , 12:30   Re: [L4D/2] Crowned Horde
Reply With Quote #116

bumping this from a couple pages back..
Quote:
Originally Posted by dirka_dirka View Post
was about to report that the plugin is working ... i didnt get a single unexpected horde. however, last couple of games we actually did some cr0wning and didnt even get a horde then. so with l4d_ch_trigger_killed_crowned "1" and everything else 0, no horde.

also.. a forced panic is the horde you get when the director randomly sends a mob at the survivors (and triggers the music letting you know they are coming). what your thinking of is a crescendo event, and that spawns several sets of mobs.
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Ja-Forces
Senior Member
Join Date: Jul 2009
Location: Leningrad
Old 06-24-2010 , 10:05   Re: [L4D/2] Crowned Horde
Reply With Quote #117

L 06/24/2010 - 18:03:19: [SM] Native "KillTimer" reported: Invalid timer handle 0 (error 4)
L 06/24/2010 - 18:03:19: [SM] Displaying call stack trace for plugin "l4d_crowned_horde.smx":
L 06/24/2010 - 18:03:19: [SM] [0] Line 505, l4d_crowned_horde.sp::AlertHorde()
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hell911
Member
Join Date: Nov 2009
Old 10-30-2012 , 09:14   Re: [L4D/2] Crowned Horde
Reply With Quote #118

does this work with latest l4d2 version 2.1.1.4?
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hell911
Member
Join Date: Nov 2009
Old 11-09-2012 , 03:35   Re: [L4D/2] Crowned Horde
Reply With Quote #119

yea, this works on latest version of sourcemod and l4d2.
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technut74
Junior Member
Join Date: Apr 2013
Old 07-08-2014 , 19:21   Re: [L4D/2] Crowned Horde
Reply With Quote #120

ok...here is the all mighty question
How do I configure the setting so that a horde comes everytime the witch is killed or crowned. I want the horde to come no matter if she is killed or crowned. Can someone attachment a copy of their .cfg file so I can reference it.
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