Member
|
02-13-2010
, 08:13
Re: [L4D] Zombie Havoc
|
#202
|
BigBuck
Is there a way to enable debugging or logging for Zombie Apocalypse on a L4D2 server?
I'm running two almost identical L4D2 servers [win32].
They both have the same set of plugins running on each except one is running Bebop plugin [for 8 player coop] and one is running your Zombie Apoc plugin.
The only different between the two is that the Zombie Apoc server is getting a lot of errors in SM logs where the bepop is not. It may be causing compatibility issues with other plugins.
my errror log:
Code:
L 02/12/2010 - 19:34:45: SourceMod error session started
L 02/12/2010 - 19:34:45: Info (map "c3m1_plankcountry") (file "errors_20100212.log")
L 02/12/2010 - 19:34:45: [SM] Native "GetEdictClassname" reported: Invalid edict (33 - 33)
L 02/12/2010 - 19:34:45: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/12/2010 - 19:34:45: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/12/2010 - 19:34:45: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/12/2010 - 19:35:32: [SM] Native "GetEdictClassname" reported: Invalid edict (33 - 33)
L 02/12/2010 - 19:35:32: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/12/2010 - 19:35:32: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/12/2010 - 19:35:32: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/12/2010 - 19:54:08: Error log file session closed.
L 02/12/2010 - 19:54:11: SourceMod error session started
L 02/12/2010 - 19:54:11: Info (map "c3m1_plankcountry") (file "errors_20100212.log")
L 02/12/2010 - 19:54:11: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/12/2010 - 19:54:11: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/12/2010 - 19:54:11: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/12/2010 - 19:54:11: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/12/2010 - 19:54:11: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/12/2010 - 19:54:11: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/12/2010 - 19:54:11: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/12/2010 - 19:54:11: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/12/2010 - 19:54:11: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/12/2010 - 19:54:11: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/12/2010 - 19:54:11: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/12/2010 - 19:54:11: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/12/2010 - 20:15:27: Error log file session closed.
L 02/12/2010 - 20:15:30: SourceMod error session started
L 02/12/2010 - 20:15:30: Info (map "c3m2_swamp") (file "errors_20100212.log")
L 02/12/2010 - 20:15:30: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/12/2010 - 20:15:30: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/12/2010 - 20:15:30: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/12/2010 - 20:15:30: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/12/2010 - 20:15:40: [SM] Native "ShowVGUIPanel" reported: Client 1 is not in game
L 02/12/2010 - 20:15:50: [SM] Displaying call stack trace for plugin "basetriggers.smx":
L 02/12/2010 - 20:15:50: [SM] [0] Line 531, ..\..\build\plugins\include\halflife.inc::ShowMOTDPanel()
L 02/12/2010 - 20:15:50: [SM] [1] Line 213, C:\builds\build-sourcemod\win32-1.3\build\plugins\basetriggers.sp::Command_Motd()
L 02/12/2010 - 20:32:39: Error log file session closed.
L 02/12/2010 - 20:32:41: SourceMod error session started
L 02/12/2010 - 20:32:41: Info (map "c3m3_shantytown") (file "errors_20100212.log")
L 02/12/2010 - 20:32:41: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/12/2010 - 20:32:41: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/12/2010 - 20:32:41: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/12/2010 - 20:32:41: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/12/2010 - 20:35:57: [SM] Native "DispatchKeyValue" reported: Client 29 is not in game
L 02/12/2010 - 20:35:57: [SM] Displaying call stack trace for plugin "l4d_cloud_damage.smx":
L 02/12/2010 - 20:35:57: [SM] [0] Line 389, l4d_cloud_damage.sp::DamageEffect()
L 02/12/2010 - 20:35:57: [SM] [1] Line 268, l4d_cloud_damage.sp::Point_Hurt()
L 02/12/2010 - 20:36:37: Error log file session closed.
L 02/12/2010 - 20:36:39: SourceMod error session started
L 02/12/2010 - 20:36:39: Info (map "c3m3_shantytown") (file "errors_20100212.log")
L 02/12/2010 - 20:36:39: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/12/2010 - 20:36:39: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/12/2010 - 20:36:39: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/12/2010 - 20:36:39: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/12/2010 - 20:37:48: Error log file session closed.
L 02/12/2010 - 20:39:08: SourceMod error session started
L 02/12/2010 - 20:39:08: Info (map "c3m1_plankcountry") (file "errors_20100212.log")
L 02/12/2010 - 20:39:08: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/12/2010 - 20:39:08: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/12/2010 - 20:39:08: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/12/2010 - 20:39:08: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/12/2010 - 20:39:08: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/12/2010 - 20:39:08: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/12/2010 - 20:39:08: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/12/2010 - 20:39:08: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/12/2010 - 20:39:09: Error log file session closed.
L 02/12/2010 - 20:39:11: SourceMod error session started
L 02/12/2010 - 20:39:11: Info (map "c3m1_plankcountry") (file "errors_20100212.log")
L 02/12/2010 - 20:39:11: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/12/2010 - 20:39:11: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/12/2010 - 20:39:11: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/12/2010 - 20:39:11: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/12/2010 - 20:48:36: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/12/2010 - 20:48:36: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/12/2010 - 20:48:36: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/12/2010 - 20:48:36: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/12/2010 - 21:07:21: Error log file session closed.
L 02/12/2010 - 21:07:24: SourceMod error session started
L 02/12/2010 - 21:07:24: Info (map "c3m2_swamp") (file "errors_20100212.log")
L 02/12/2010 - 21:07:24: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/12/2010 - 21:07:24: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/12/2010 - 21:07:24: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/12/2010 - 21:07:24: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/12/2010 - 21:08:38: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/12/2010 - 21:08:38: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/12/2010 - 21:08:38: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/12/2010 - 21:08:38: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/12/2010 - 21:08:46: Error log file session closed.
L 02/12/2010 - 21:11:26: SourceMod error session started
L 02/12/2010 - 21:11:26: Info (map "c3m1_plankcountry") (file "errors_20100212.log")
L 02/12/2010 - 21:11:26: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/12/2010 - 21:11:26: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/12/2010 - 21:11:26: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/12/2010 - 21:11:26: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/12/2010 - 21:11:26: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/12/2010 - 21:11:26: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/12/2010 - 21:11:26: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/12/2010 - 21:11:26: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/12/2010 - 21:24:45: Error log file session closed.
L 02/12/2010 - 21:24:47: SourceMod error session started
L 02/12/2010 - 21:24:47: Info (map "c3m2_swamp") (file "errors_20100212.log")
L 02/12/2010 - 21:24:47: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/12/2010 - 21:24:47: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/12/2010 - 21:24:47: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/12/2010 - 21:24:47: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/12/2010 - 21:45:16: Error log file session closed.
L 02/12/2010 - 21:45:18: SourceMod error session started
L 02/12/2010 - 21:45:18: Info (map "c3m3_shantytown") (file "errors_20100212.log")
L 02/12/2010 - 21:45:18: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/12/2010 - 21:45:18: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/12/2010 - 21:45:18: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/12/2010 - 21:45:18: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/12/2010 - 21:56:03: Error log file session closed.
L 02/12/2010 - 21:56:06: SourceMod error session started
L 02/12/2010 - 21:56:06: Info (map "c3m4_plantation") (file "errors_20100212.log")
L 02/12/2010 - 21:56:06: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/12/2010 - 21:56:06: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/12/2010 - 21:56:06: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/12/2010 - 21:56:06: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/12/2010 - 21:56:32: Error log file session closed.
L 02/12/2010 - 22:26:12: SourceMod error session started
L 02/12/2010 - 22:26:12: Info (map "c2m1_highway") (file "errors_20100212.log")
L 02/12/2010 - 22:26:12: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/12/2010 - 22:26:12: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/12/2010 - 22:26:12: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/12/2010 - 22:26:12: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/12/2010 - 22:26:12: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/12/2010 - 22:26:12: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/12/2010 - 22:26:12: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/12/2010 - 22:26:12: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/12/2010 - 22:26:12: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/12/2010 - 22:26:12: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/12/2010 - 22:26:12: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/12/2010 - 22:26:12: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/12/2010 - 23:18:11: Error log file session closed.
L 02/12/2010 - 23:18:14: SourceMod error session started
L 02/12/2010 - 23:18:14: Info (map "c5m1_waterfront") (file "errors_20100212.log")
L 02/12/2010 - 23:18:14: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/12/2010 - 23:18:14: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/12/2010 - 23:18:14: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/12/2010 - 23:18:14: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/12/2010 - 23:18:14: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/12/2010 - 23:18:14: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/12/2010 - 23:18:14: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/12/2010 - 23:18:14: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/12/2010 - 23:18:14: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/12/2010 - 23:18:14: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/12/2010 - 23:18:14: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/12/2010 - 23:18:14: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/12/2010 - 23:23:00: Error log file session closed.
L 02/12/2010 - 23:23:02: SourceMod error session started
L 02/12/2010 - 23:23:02: Info (map "c5m2_park") (file "errors_20100212.log")
L 02/12/2010 - 23:23:02: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/12/2010 - 23:23:02: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/12/2010 - 23:23:02: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/12/2010 - 23:23:02: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/12/2010 - 23:30:48: Error log file session closed.
L 02/12/2010 - 23:30:50: SourceMod error session started
L 02/12/2010 - 23:30:50: Info (map "c5m3_cemetery") (file "errors_20100212.log")
L 02/12/2010 - 23:30:50: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/12/2010 - 23:30:50: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/12/2010 - 23:30:50: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/12/2010 - 23:30:50: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/12/2010 - 23:45:44: Error log file session closed.
L 02/12/2010 - 23:45:47: SourceMod error session started
L 02/12/2010 - 23:45:47: Info (map "c5m4_quarter") (file "errors_20100212.log")
L 02/12/2010 - 23:45:47: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/12/2010 - 23:45:47: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/12/2010 - 23:45:47: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/12/2010 - 23:45:47: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/13/2010 - 00:00:39: Error log file session closed.
L 02/13/2010 - 00:00:43: SourceMod error session started
L 02/13/2010 - 00:00:43: Info (map "c5m5_bridge") (file "errors_20100213.log")
L 02/13/2010 - 00:00:43: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/13/2010 - 00:00:43: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/13/2010 - 00:00:43: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/13/2010 - 00:00:43: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/13/2010 - 00:06:09: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/13/2010 - 00:06:09: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/13/2010 - 00:06:09: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/13/2010 - 00:06:09: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/13/2010 - 00:11:10: Error log file session closed.
L 02/13/2010 - 00:11:12: SourceMod error session started
L 02/13/2010 - 00:11:12: Info (map "c1m1_hotel") (file "errors_20100213.log")
L 02/13/2010 - 00:11:12: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/13/2010 - 00:11:12: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/13/2010 - 00:11:12: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/13/2010 - 00:11:12: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/13/2010 - 00:18:51: Error log file session closed.
L 02/13/2010 - 00:18:53: SourceMod error session started
L 02/13/2010 - 00:18:53: Info (map "c1m2_streets") (file "errors_20100213.log")
L 02/13/2010 - 00:18:53: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/13/2010 - 00:18:53: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/13/2010 - 00:18:53: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/13/2010 - 00:18:53: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/13/2010 - 00:32:33: Error log file session closed.
L 02/13/2010 - 00:32:36: SourceMod error session started
L 02/13/2010 - 00:32:36: Info (map "c1m3_mall") (file "errors_20100213.log")
L 02/13/2010 - 00:32:36: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/13/2010 - 00:32:36: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/13/2010 - 00:32:36: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/13/2010 - 00:32:36: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/13/2010 - 00:40:13: Error log file session closed.
L 02/13/2010 - 00:40:15: SourceMod error session started
L 02/13/2010 - 00:40:15: Info (map "c1m4_atrium") (file "errors_20100213.log")
L 02/13/2010 - 00:40:15: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/13/2010 - 00:40:15: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/13/2010 - 00:40:15: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/13/2010 - 00:40:15: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/13/2010 - 00:45:49: [SM] Native "DispatchKeyValue" reported: Client 29 is not in game
L 02/13/2010 - 00:45:49: [SM] Displaying call stack trace for plugin "l4d_cloud_damage.smx":
L 02/13/2010 - 00:45:49: [SM] [0] Line 389, l4d_cloud_damage.sp::DamageEffect()
L 02/13/2010 - 00:45:49: [SM] [1] Line 268, l4d_cloud_damage.sp::Point_Hurt()
L 02/13/2010 - 00:48:10: Error log file session closed.
L 02/13/2010 - 00:48:12: SourceMod error session started
L 02/13/2010 - 00:48:12: Info (map "c2m1_highway") (file "errors_20100213.log")
L 02/13/2010 - 00:48:12: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/13/2010 - 00:48:12: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/13/2010 - 00:48:12: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/13/2010 - 00:48:12: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/13/2010 - 00:55:42: Error log file session closed.
L 02/13/2010 - 00:55:45: SourceMod error session started
L 02/13/2010 - 00:55:45: Info (map "c2m2_fairgrounds") (file "errors_20100213.log")
L 02/13/2010 - 00:55:45: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/13/2010 - 00:55:45: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/13/2010 - 00:55:45: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/13/2010 - 00:55:45: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/13/2010 - 01:08:34: Error log file session closed.
L 02/13/2010 - 01:08:36: SourceMod error session started
L 02/13/2010 - 01:08:36: Info (map "c2m3_coaster") (file "errors_20100213.log")
L 02/13/2010 - 01:08:36: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/13/2010 - 01:08:36: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/13/2010 - 01:08:36: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/13/2010 - 01:08:36: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/13/2010 - 01:15:56: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/13/2010 - 01:15:56: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/13/2010 - 01:15:56: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/13/2010 - 01:15:56: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/13/2010 - 01:22:33: Error log file session closed.
L 02/13/2010 - 01:22:35: SourceMod error session started
L 02/13/2010 - 01:22:35: Info (map "c2m4_barns") (file "errors_20100213.log")
L 02/13/2010 - 01:22:35: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/13/2010 - 01:22:35: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/13/2010 - 01:22:35: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/13/2010 - 01:22:35: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/13/2010 - 01:28:54: Error log file session closed.
L 02/13/2010 - 01:28:56: SourceMod error session started
L 02/13/2010 - 01:28:56: Info (map "c2m5_concert") (file "errors_20100213.log")
L 02/13/2010 - 01:28:56: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/13/2010 - 01:28:56: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/13/2010 - 01:28:56: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/13/2010 - 01:28:56: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/13/2010 - 01:39:53: Error log file session closed.
L 02/13/2010 - 01:39:55: SourceMod error session started
L 02/13/2010 - 01:39:55: Info (map "c3m1_plankcountry") (file "errors_20100213.log")
L 02/13/2010 - 01:39:55: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/13/2010 - 01:39:55: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/13/2010 - 01:39:55: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/13/2010 - 01:39:55: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/13/2010 - 01:49:25: Error log file session closed.
L 02/13/2010 - 01:49:27: SourceMod error session started
L 02/13/2010 - 01:49:27: Info (map "c3m2_swamp") (file "errors_20100213.log")
L 02/13/2010 - 01:49:27: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/13/2010 - 01:49:27: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/13/2010 - 01:49:27: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/13/2010 - 01:49:27: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/13/2010 - 01:57:48: Error log file session closed.
L 02/13/2010 - 01:57:50: SourceMod error session started
L 02/13/2010 - 01:57:50: Info (map "c3m3_shantytown") (file "errors_20100213.log")
L 02/13/2010 - 01:57:50: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/13/2010 - 01:57:50: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/13/2010 - 01:57:50: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/13/2010 - 01:57:50: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/13/2010 - 02:01:22: [SM] Native "DispatchKeyValue" reported: Client 32 is not in game
L 02/13/2010 - 02:01:22: [SM] Displaying call stack trace for plugin "l4d_cloud_damage.smx":
L 02/13/2010 - 02:01:22: [SM] [0] Line 389, l4d_cloud_damage.sp::DamageEffect()
L 02/13/2010 - 02:01:22: [SM] [1] Line 268, l4d_cloud_damage.sp::Point_Hurt()
L 02/13/2010 - 02:06:55: Error log file session closed.
L 02/13/2010 - 02:06:56: SourceMod error session started
L 02/13/2010 - 02:06:56: Info (map "c3m4_plantation") (file "errors_20100213.log")
L 02/13/2010 - 02:06:56: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/13/2010 - 02:06:56: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/13/2010 - 02:06:56: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/13/2010 - 02:06:56: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/13/2010 - 02:20:56: Error log file session closed.
L 02/13/2010 - 04:00:05: SourceMod error session started
L 02/13/2010 - 04:00:05: Info (map "c1m1_hotel") (file "errors_20100213.log")
L 02/13/2010 - 04:00:05: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/13/2010 - 04:00:05: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/13/2010 - 04:00:05: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/13/2010 - 04:00:05: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/13/2010 - 04:00:05: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/13/2010 - 04:00:05: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/13/2010 - 04:00:05: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/13/2010 - 04:00:05: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/13/2010 - 04:13:15: Error log file session closed.
L 02/13/2010 - 04:13:17: SourceMod error session started
L 02/13/2010 - 04:13:17: Info (map "c1m2_streets") (file "errors_20100213.log")
L 02/13/2010 - 04:13:17: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/13/2010 - 04:13:17: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/13/2010 - 04:13:17: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/13/2010 - 04:13:17: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/13/2010 - 04:20:36: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/13/2010 - 04:20:36: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/13/2010 - 04:20:36: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/13/2010 - 04:20:36: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/13/2010 - 04:21:46: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/13/2010 - 04:21:46: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/13/2010 - 04:21:46: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/13/2010 - 04:21:46: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/13/2010 - 04:23:41: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/13/2010 - 04:23:41: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/13/2010 - 04:23:41: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/13/2010 - 04:23:41: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/13/2010 - 04:29:01: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/13/2010 - 04:29:01: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/13/2010 - 04:29:01: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/13/2010 - 04:29:01: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/13/2010 - 04:30:57: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/13/2010 - 04:30:57: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/13/2010 - 04:30:57: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/13/2010 - 04:30:57: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/13/2010 - 04:33:29: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/13/2010 - 04:33:29: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/13/2010 - 04:33:29: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/13/2010 - 04:33:29: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/13/2010 - 04:36:48: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/13/2010 - 04:36:48: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/13/2010 - 04:36:48: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/13/2010 - 04:36:48: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/13/2010 - 04:40:40: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/13/2010 - 04:40:40: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/13/2010 - 04:40:40: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/13/2010 - 04:40:40: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/13/2010 - 04:42:48: [SM] Native "GetEdictClassname" reported: Invalid edict (19 - 19)
L 02/13/2010 - 04:42:48: [SM] Displaying call stack trace for plugin "l4d2_WeaponUnlock.smx":
L 02/13/2010 - 04:42:48: [SM] [0] Line 194, l4d2_WeaponUnlock.sp::GetDynamicWeaponSpawns()
L 02/13/2010 - 04:42:48: [SM] [1] Line 137, l4d2_WeaponUnlock.sp::RoundStartDelay()
L 02/13/2010 - 04:44:37: Error log file session closed.
Keep up the good work.
EDIT: Also, I was having a major server crash every time a 5th human joined the server. I found out this was caused by having survivor_limit cvar set in server.cfg. Once I removed it, no more crashes.
Now it seems to work, except if I join as the 5th human player, I get put into spectator mode and a bot isn't created for me to take over. This is good if you want to be the director - spectating a 4-player game and spawning stuff unbeknown to the players.
I will test this more today...
Last edited by satannuts; 02-13-2010 at 08:40.
|
|