Raised This Month: $51 Target: $400
 12% 

Creature Mod (VERSION 1.5)


Post New Thread Reply   
 
Thread Tools Display Modes
Plugin Info:     Modification:   Counter-Strike        Category:   Gameplay       
X-Script
BANNED
Join Date: Jul 2007
Location: (#504434)
Old 09-19-2007 , 19:22   Creature Mod (VERSION 1.5)
Reply With Quote #1

CREATURE MOD v1.5
(Original Author: MaTTe)

.:Information:.
Creature Mod was originally by MaTTe, he was unable to maintain his plugin and requested for it too be Unapproved by himself. I've decided to step-up and do the rebirth of Creature Mod. This plugin basically adds relastic gameplay with creatures to the mod of Counter-Strike. You can open up a creature menu and choose what creature you'd like too be, all creatures include a price to pay before getting the creature and it's powers attached to your player. You have only four creatures to choose from and all of them have different and special abilities within.

.:CVARs:
cm_spider - Turns the ability to be a spider off. (1)
cm_chicken - Turns the ability to be a chicken off. (1)
cm_lobster - Turns the ability to be a lobster off. (1)
cm_alien - Turns the ability to be a alien off. (1)

cm_spiderhp - Controls max HP for the spider (150)
cm_chickenhp - Controls max HP for the chicken (250)
cm_lobsterhp - Controls max HP for the lobster (350)
cm_alienhp - Controls max HP for the alien (450)

cm_spiderap - Controls max AP for the spider (200)
cm_chickenap - Controls max AP for the chicken (400)
cm_lobsterap - Controls max AP for the lobster (600)
cm_alienap - Controls max AP for the alien (800)

cm_spiderspeed - Controls speed for the spider (400)
cm_chickenspeed - Controls speed for the chicken (500)
cm_lobsterspeed - Controls speed for the lobster (600)
cm_alienspeed - Controls speed for the alien (700)

cm_spiderprice - Controls price for the spider (2000)
cm_chickenprice - Controls price for the chicken (
2000)
cm_lobsterprice - Controls price for the lobster (
2000)
cm_alienprice - Controls price for the alien (
2000)

cm_spiderprice2 - Controls price2 for the spider (
2000)
cm_chickenprice2 - Controls price2 for the chicken (
2000)
cm_lobsterprice2 - Controls price2 for the lobster (
2000)
cm_alienprice2 - Controls price3 for the alien (
2000)

.:Commands:.
say creaturemenu - Brings up the Creature Menu
say /creaturemenu - Brings up the Creature Menu
say_team creaturemenu - Brings up the Creature Menu
say_team /creaturemenu - Brings up the Creature Menu

.:Creature Details:.
[Model]Spider: Gives client a deagle 150 HP, 200 AP, 400 SPE.
[Model]Chicken: Gives client a knife 250 HP, 400 AP, 500 SPE.
[Model]
Lobster: Gives client a AWP 350 HP, 600 AP, 600 SPE.
[Model]
Alien: Gives client a M249 450 HP, 800 HP, 700 SPE.

You cannot pick more than one creature at a time if you attempt to the mod will not let you and it will over-write the current creature you have set. At the end of the round all players are set back to normal and are forced to choose new creatures, if you don't have the money too well then you have to go kill someone. You must have the files included in the .zip file all installed into the correct place. Check the "TroubleShooting" section below for help on where to install the files correct. I advise you not to change the models because they fit there character well.

.:Modules:
Cstrike
Core
Fun

.:Credits:.
MaTTE - Original Author
xXAvalancheXx - Small part of code
BlackMilk - Official Beta Tester
Zenith77 - Coding Help
VEN - Tutorial

.:Trouble Shooting/FAQ:.
Q: Can this plugin be used be used in any other mod?
A: No, it only works for Counter-Strike.

Q: When do the creatures reset to normal players?
A: When the player dies, or the round restarts / ended.

Q: Are others aware of what creautre I purchased?
A: Yes, it displays a HUD message with the information.

Q: Are any tributes changed to the weapons we get?
A: No, this mod doesn't change anything with the weapons.

Q: Where do I extract the .zip to make it work?
A: The best place is going to be your desktop.

Q: Where do I install the files in my amxmodx folder?
A:
alien.mdl - cstrike\models
chicken.mdl - cstrike\models
lobster.mdl - cstrike\models
spider.mdl - cstrike\models

creaturemod.cfg - addons\amxmodx\configs
creaturemod.amxx - addons\amxmodx\plugins
creaturemod.sma - addons\amxmodx\scripting
CreatureMod.txt - addons\amxmod\configs

*Questions, Comments, Concerns - Reply to the thread
*Please give optimal requests and help on the code if needed
*Please don't be inpatient, wait before the next update to come

Attached Files
File Type: sma Get Plugin or Get Source (creaturemod.sma - 1175 views - 9.3 KB)
File Type: zip creaturemod.zip (209.4 KB, 349 views)

Last edited by X-Script; 09-23-2007 at 10:13.
X-Script is offline
Zenith77
Veteran Member
Join Date: Aug 2005
Old 09-19-2007 , 23:14   Re: Creature Mod(Rebirth)
Reply With Quote #2

Please explain to me, how you plan to maintain this mod? You stated yourself you couldn't maintain TFC gravity, why would a more complex plugin be an exception?
__________________
Quote:
Originally Posted by phorelyph View Post
your retatred
Zenith77 is offline
X-Script
BANNED
Join Date: Jul 2007
Location: (#504434)
Old 09-19-2007 , 23:16   Re: Creature Mod(Rebirth)
Reply With Quote #3

I've made some plans out I get a break of of college and work for three weeks and two days, and I plan on taking that time to finish my homework(one day) and then the rest (Three Weeks and One Day) to do this stuff, and just chill out. After the three weeks are up i'll still have almost two months were I can sign on everyday for atleast an hour. Giving me plenty of time to do updates, requests, fixes, and such. After two months i'll be limited to about two sign on's per week, at about 25 minutes per sign on.

Last edited by X-Script; 09-19-2007 at 23:19.
X-Script is offline
Zenith77
Veteran Member
Join Date: Aug 2005
Old 09-19-2007 , 23:19   Re: Creature Mod(Rebirth)
Reply With Quote #4

Quote:
Originally Posted by X-Script View Post
I've made some plans out I get a break of of college and work for three weeks and two days, and I plan on taking that time to finish my homework(one day) and then the rest (Three Weeks and One Day) to do this stuff, and just chill out.
Sounds good. I just needed to make sure you would actually be able to support this one before further action was taken.
__________________
Quote:
Originally Posted by phorelyph View Post
your retatred
Zenith77 is offline
X-Script
BANNED
Join Date: Jul 2007
Location: (#504434)
Old 09-19-2007 , 23:20   Re: Creature Mod(Rebirth)
Reply With Quote #5

Okay, i've edited my post so re-read please.
X-Script is offline
stylerro
Senior Member
Join Date: Mar 2007
Old 09-20-2007 , 03:25   Re: Creature Mod(Rebirth)
Reply With Quote #6

[AMXX] Run time error 10 (plugin "creaturemod.amxx") (native "get_pcvar_num")
stylerro is offline
Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 09-20-2007 , 04:50   Re: Creature Mod(Rebirth)
Reply With Quote #7

Please provide the full error.

Also what's your Amxx version ?
__________________
Arkshine is offline
X-Script
BANNED
Join Date: Jul 2007
Location: (#504434)
Old 09-20-2007 , 06:50   Re: Creature Mod(Rebirth)
Reply With Quote #8

Thanks arkshine for helping out, and yes what is your full error?
X-Script is offline
BlackMilk
Veteran Member
Join Date: Jun 2007
Old 09-20-2007 , 10:32   Re: Creature Mod(Rebirth)
Reply With Quote #9

I hope this isn't a big thing; I can guess that a lot of players will not want to spend money on a creature every new round, regardless of wether they have or haven't died, can this be put on a cvar?

EDIT: Also, are the parts of the creatures' "inventories" easily editable/customizable?
__________________
Mod:
User:

Last edited by BlackMilk; 09-20-2007 at 10:34.
BlackMilk is offline
Guenhwyvar
AMX Mod X Beta Tester
Join Date: Jul 2005
Location: Berlin / Germany
Old 09-20-2007 , 15:12   Re: Creature Mod(Rebirth)
Reply With Quote #10

Sounds interesting!

What is "SPE"?

PS
Please edit the first post and replace relastic/realistic
Guenhwyvar is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 16:46.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode