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Connect - A safer OnClientPreConnect forward


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ph
AlliedModders Donor
Join Date: Mar 2006
Old 07-08-2014 , 20:23   Re: Connect - A safer OnClientPreConnect forward
Reply With Quote #301

The latest TF2 update released today 08 July 2014 crashes the server when using;


Is there a fix?
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Last edited by ph; 07-17-2014 at 22:30.
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ph
AlliedModders Donor
Join Date: Mar 2006
Old 07-12-2014 , 17:35   Re: Connect - A safer OnClientPreConnect forward
Reply With Quote #302

Re-installed Sourcemod.

The extension is working.
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Last edited by ph; 07-17-2014 at 22:29.
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Slaven
SourceMod Donor
Join Date: Jul 2009
Old 08-20-2014 , 05:17   Re: Connect - A safer OnClientPreConnect forward
Reply With Quote #303

Push

Error on csgo server
[08] <FAILED> file "connect.ext.so": /home/steam/csgo_server/csgo/addons/sourcemod/extensions/connect.ext.so: cannot open shared object file: No such file or directory


how can i fix that?
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YamiKaitou
Has a lovely bunch of coconuts
Join Date: Apr 2006
Location: Texas
Old 08-20-2014 , 08:34   Re: Connect - A safer OnClientPreConnect forward
Reply With Quote #304

Quote:
Originally Posted by Slaven View Post
how can i fix that?
You can't
Quote:
Originally Posted by asherkin View Post
games other than TF2 are unsupported
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sheo
SourceMod Donor
Join Date: Jul 2013
Location: Russia, Moscow
Old 08-22-2014 , 05:00   Re: Connect - A safer OnClientPreConnect forward
Reply With Quote #305

Please, update the extension to use newstyle tf2 SteamID
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 08-22-2014 , 05:06   Re: Connect - A safer OnClientPreConnect forward
Reply With Quote #306

Quote:
Originally Posted by sheo View Post
Please, update the extension to use newstyle tf2 SteamID
When SourceMod 1.7 is released.
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yokomo
Surprise Ascot!
Join Date: May 2010
Location: Malaysia
Old 11-12-2014 , 10:42   Re: Connect - A safer OnClientPreConnect forward
Reply With Quote #307

Hi, i am new to this extension, do i need to create a plugin using this forward for slot reserve?

I wanna use on current NMRiH Linux Dedicated server.

Thanks.
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Konstantin
Senior Member
Join Date: Nov 2012
Old 11-12-2014 , 14:06   Re: Connect - A safer OnClientPreConnect forward
Reply With Quote #308

Hey. Does this extension support CS:GO?
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yokomo
Surprise Ascot!
Join Date: May 2010
Location: Malaysia
Old 11-15-2014 , 09:06   Re: Connect - A safer OnClientPreConnect forward
Reply With Quote #309

Quote:
Originally Posted by DataMatrix View Post
I managed to get this working on No More Room In Hell by renaming connect.ext.2.ep2v.so to connect.ext.so. The same also works for the dll file.

This does work in the game but for some reason I must rename the file, perhaps some sort of loading support could be added? It is a SDK2013 game.
I've followed your step, but now this error appeared:
Code:
[08] <FAILED> file "connect.ext.dll": Failed to find CBaseServer__RejectConnection function.
meta list , sm version


Please.. we need this extension for NMRiH server, because it current slot reservation wasted 1 slot (7/.

Also some achievements required 8/8 players in server to unlock.

I'm using latest gamedata for this extension too.
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Team-MMG CS1.6 Servers:
✅ MultiMod -- 103.179.44.152:27016
✅ Zombie Plague -- 103.179.44.152:27015
✅ Zombie Escape -- 103.179.44.152:27017
✅ Klassik Kombat -- 103.179.44.152:27018
✅ Boss-Battle -- 103.179.44.152:27019

Last edited by yokomo; 11-15-2014 at 09:07.
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DataMatrix
Senior Member
Join Date: Aug 2005
Location: UK, Liverpool
Old 12-14-2014 , 06:03   Re: Connect - A safer OnClientPreConnect forward
Reply With Quote #310

yokomo: It doesn't work any more, must've been an update to NMRIH.
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