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[TF2] Sleeper Extinguish


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FlaminSarge
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Join Date: Jul 2010
Old 11-05-2011 , 07:57   Re: [TF2] Sleeper Extinguish
Reply With Quote #11

... m_iItemDefinitionIndex, or use a different index in the TF2Items handle, etc.

I made a pan that was a fish.

Update ur Advanced GiveItem to account for the FORCE_GENERATION flag.
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All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
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You will be fed to javalia otherwise.
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Last edited by FlaminSarge; 11-05-2011 at 07:58.
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xomp
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Old 05-02-2012 , 15:16   Re: [TF2] Sleeper Extinguish
Reply With Quote #12

Quote:
Originally Posted by FlaminSarge View Post
Update ur Advanced GiveItem to account for the FORCE_GENERATION flag.
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