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[UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)


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Jamster
Veteran Member
Join Date: Jun 2008
Old 08-04-2010 , 17:05   Re: [ANY] Improved Map Randomizer v1.1.2 (Updated 8/4/10)
Reply With Quote #11

Hey man, nice work with this.
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coach
SourceMod Donor
Join Date: Jun 2008
Old 08-04-2010 , 17:58   Re: [ANY] Improved Map Randomizer v1.1.2 (Updated 8/4/10)
Reply With Quote #12

Quote:
Originally Posted by Steell View Post
Version 1.1.2 Released.
  • Fixed bug in DOD:S where plugin could not start due to missing "mp_maxrounds" cvar.
Thanks, I will put it on & let you know if there are any problems.
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coach
SourceMod Donor
Join Date: Jun 2008
Old 08-05-2010 , 04:29   Re: [ANY] Improved Map Randomizer v1.1.2 (Updated 8/4/10)
Reply With Quote #13

Got some new errors for DODS now:

L 08/05/2010 - 17:53:17: Info (map "dod_palermo") (file "errors_20100805.log")
L 08/05/2010 - 17:53:17: [SM] Native "CloseHandle" reported: Handle 0 is invalid (error 4)
L 08/05/2010 - 17:53:17: [SM] Displaying call stack trace for plugin "improved-randomizer.smx":
L 08/05/2010 - 17:53:17: [SM] [0] Line 1643, c:\Development\sourcemod\Sourcemod\TestPlugin \improved-randomizer.sp::Handle_NominationMenu()
L 08/05/2010 - 17:597: SourceMod error session started
L 08/05/2010 - 17:597: Info (map "dod_donner") (file "errors_20100805.log")
L 08/05/2010 - 17:597: [SM] Native "KillTimer" reported: Invalid timer handle 275024e (error 1)
L 08/05/2010 - 17:597: [SM] Displaying call stack trace for plugin "improved-randomizer.smx":
L 08/05/2010 - 17:597: [SM] [0] Line 864, c:\Development\sourcemod\Sourcemod\TestPlugin \improved-randomizer.sp::OnMapTimeLeftChanged()
L 08/05/2010 - 18:16:06: [SM] Plugin encountered error 15: Array index is out of bounds
L 08/05/2010 - 18:16:06: [SM] Displaying call stack trace for plugin "improved-randomizer.smx":
L 08/05/2010 - 18:16:06: [SM] [0] Line 1643, c:\Development\sourcemod\Sourcemod\TestPlugin \improved-randomizer.sp::Handle_NominationMenu()
L 08/05/2010 - 18:16:10: [improved-randomizer.smx] Vote Error: Not enough maps to run a map vote.
L 08/05/2010 - 18:167: [improved-randomizer.smx] Vote Error: Not enough maps to run a map vote.
L 08/05/2010 - 18:16:51: [improved-randomizer.smx] Vote Error: Not enough maps to run a map vote.
L 08/05/2010 - 18:17:15: [SM] Native "CloseHandle" reported: Handle 0 is invalid (error 4)
L 08/05/2010 - 18:17:15: [SM] Displaying call stack trace for plugin "improved-randomizer.smx":
L 08/05/2010 - 18:17:15: [SM] [0] Line 1643, c:\Development\sourcemod\Sourcemod\TestPlugin \improved-randomizer.sp::Handle_NominationMenu()
L 08/05/2010 - 18:20:52: [improved-randomizer.smx] Vote Error: Not enough maps to run a map vote.
L 08/05/2010 - 18:21:08: [improved-randomizer.smx] Vote Error: Not enough maps to run a map vote.
L 08/05/2010 - 18:21:15: [SM] Plugin encountered error 15: Array index is out of bounds
L 08/05/2010 - 18:21:15: [SM] Displaying call stack trace for plugin "improved-randomizer.smx":
L 08/05/2010 - 18:21:15: [SM] [0] Line 1643, c:\Development\sourcemod\Sourcemod\TestPlugin \improved-randomizer.sp::Handle_NominationMenu()
L 08/05/2010 - 18:24:48: Error log file session closed.


Also what is wrong with this maplist. I am getting a recursive error report for { somewhere. I am only getting the first list showing.

"random_rotation"
{
"Stock Maps"
{
"dod_anzio" {}
"dod_argentan" {}
"dod_avalanche" {}
"dod_colmar" {}
"dod_donner" {}
"dod_flash" {}
"dod_jagd" {}
"dod_kalt" {}
"dod_palermo" {}
}

"Comp Maps"
{
"dod_anzio+_b4"
"dod_cal_coire" {}
"dod_cal_stug_b1" {}
"dod_catania_rc2" {}
"dod_diversion_b4" {}
"dod_harbor" {}
"dod_harrington" {}
"dod_lennon" {}
"dod_rails_b2" {}
"dod_salerno_fix" {}
"dod_santos_b3" {}
"dod_solitude_match" {}
"dod_solitude_rats" {}
"dod_strasbourg" {}
"dod_thunder_b3" {}
"dod_vallente_rc3" {}
}

"415 Maps & Random Maps"
{
"415bumpy_b1"
"415fc_b12" {}
"415fc_b2" {}
"415map1939_b4a" {}
"415mort_b4" {}
"415pb_b5" {}
"415rennes_b6" {}
"415scrambled_b4" {}
"415vire_b6" {}
"415warsaw_b5" {}
"dod_420_city_office_v1" {}
"dod_420_orange_flag_tower_v1" {}
"dod_420_tunnel_wars_v1" {}
"dod_brick_fort_final" {}
"dod_doom1" {}
"dod_eiffel_night_v1" {}
"dod_epic_orange_arena" {}
"dod_orange_ex4" {}
"dod_orange_superbowl_b2" {}
"dod_orange_trainbridge" {}
"dod_stalker_b2" {}
"dod_stepz_of_iron_elite" {}
"dod_twintower_fortress" {}
}

"Small Maps"
{
"aim_cf_rifle_v1"
"aim_cf_sniper_v1" {}
"aim_prodod_rifle" {}
"aim_prodod_sniper" {}
"aim_prodod_support" {}
"dod_Dieppe_Wharf_b2" {}
"dod_angriff_b1" {}
"dod_alterna" {}
"dod_beaverville" {}
"dod_convoy" {}
"dod_don" {}
"dod_fullhouse" {}
"dod_kingofthehill_b2" {}
"dod_lerouge_hdr_v" {}
"dod_microbridge" {}
"dod_minibridge" {}
"dod_normandie_fight_arena" {}
"dod_paradox_arena" {}
"dod_real_arena" {}
"dod_rifle_mayhem_bwaav1" {}
"dod_rock_towers_final" {}
"dod_sac_aim_capture_b1" {}
"dod_sewer_rats_b1" {}
"dod_station_b3" {}
"dod_two_churches_v3" {}
"dod_warzone" {}
"dod_westernstation_dgs" {}
"hdx_ohmahahaha_b4a" {}
"hills_r4_heros_h2" {}
"int_prodod_rifle" {}
"int_prodod_sniper" {}
"legoland_b2" {}
"mario_air" {}
}

"Custom Comp Maps"
{
"anzio_b6"
"dod_aleutian_b3" {}
"dod_aura" {}
"dod_blitz_rc2" {}
"dod_carentanbob_rc1" {}
"dod_churchyard" {}
"dod_cobra_rc1" {}
"dod_coire_rc3" {}
"dod_colmar_ctf2" {}
"dod_edge_beta2" {}
"dod_epicentre_b5" {}
"dod_fabrik_final" {}
"dod_fuel_CtF_b2" {}
"dod_grande_rc2" {}
"dod_hinterland_1944" {}
"dod_hobofire" {}
"dod_jagd+_b2" {}
"dod_jagd_ctf1" {}
"dod_kalter_b5" {}
"dod_old_anzio_b5" {}
"dod_snowtown_1way" {}
"dod_stadt_b3" {}
"dod_storm_b4" {}
"dod_stug" {}
"dod_tiger2008" {}
"dod_venteux_final" {}
"dod_vigilance" {}
}

"Large Maps"
{
"default_min_players" "16"

"dod_airfield_headquarter_b3d"
"dod_airfield_rc2_modified" {}
"dod_alatuk_b1" {}
"dod_aztec_rc1" {}
"dod_battlebridge_b5" {}
"dod_baum_b4" {}
"dod_beaumont_rc4" {}
"dod_bw_valleyfeilds_snow" {}
"dod_boulder" {}
"dod_caen_b07" {}
"dod_campazzo2_rc2" {}
"dod_causeways" {}
"dod_cherbourg" {}
"dod_claremont_b3" {}
"dod_donner_extended" {}
"dod_dorfkampf_tag_rc2" {}
"dod_dust_sldl" {}
"dod_final_snowtown" {}
"dod_flasher_rc1" {}
"dod_flugplatz_source_b6" {}
"dod_frostvale" {}
"dod_goodwood" {}
"dod_hellshighway_b4" {}
"dod_highlander_rc1" {}
"dod_hillside_1944" {}
"dod_jungle_b5" {}
"dod_ludendorff_rc2" {}
"dod_monastery_b2" {}
"dod_nuernberg_rc1" {}
"dod_old_koln_b4" {}
"dod_outpost" {}
"dod_pacific_b1" {}
"dod_plazahotel_b1" {}
"dod_port_of_call_hob_b3" {}
"dod_ramadi" {}
"dod_redrum_tef_b2a" {}
"dod_risk_final" {}
"dod_schlosshotel" {}
"dod_strand" {}
"dod_sturm_realism_4" {}
"dod_submarine_base_b2" {}
"dod_subterrainia" {}
"dod_supplytrains_hob_b2" {}
"dod_swamp_b1" {}
"dod_telepnevo" {}
"dod_troddle" {}
"dod_underground_b03" {}
"dod_wildenthal" {}
}

"Custom Maps"
{
"default_min_players" "16"

"DoD_Roulle_rc1"
"dod_abbey_b2" {}
"dod_alamein_b3" {}
"dod_anemia" {}
"dod_anvil3" {}
"dod_argentan_by_night1" {}
"dod_brecourt" {}
"dod_breugelb8" {}
"dod_bw_sherwoodvillage_v1" {}
"dod_celes_b3" {}
"dod_coire" {}
"dod_coldfront_b1" {}
"dod_colonia" {}
"dod_convoy_b3" {}
"dod_cote_b1" {}
"dod_dasher_b4" {}
"dod_drizz_b5" {}
"dod_dust2_dgs" {}
"dod_flers_b7" {}
"dod_flurry" {}
"dod_forza_rc1" {}
"dod_foy_rc1" {}
"dod_freezefarm_b1" {}
"dod_hamburgerhill_b4" {}
"dod_hedgehog_b1" {}
"dod_hkksblitzkriegb1_d" {}
"dod_hkksinfiltration_d" {}
"dod_husky" {}
"dod_italy_desertores_v1" {}
"dod_kalt_1945" {}
"dod_Kleihne_b2" {}
"dod_knights_b1" {}
"dod_kold_b1" {}
"dod_kraps" {}
"dod_lighthouse_rc3" {}
"dod_marlky_1944" {}
"dod_meadow_b1" {}
"dod_montecassino" {}
"dod_mortimer_b5" {}
"dod_napoli_b1" {}
"dod_narbeth_b21" {}
"dod_omaha_2beaches_v2" {}
"dod_palazzo_b2" {}
"dod_panic_v3" {}
"dod_passage_b2" {}
"dod_pier_b2" {}
"dod_pulse" {}
"dod_retake_1944" {}
"dod_rio_b1" {}
"dod_schlag" {}
"dod_smallhill" {}
"dod_sora_b3" {}
"dod_steeltower_final" {}
"dod_sturm" {}
"dod_suntown_v4" {}
"dod_supplytrains_final" {}
"dod_trenches_arcade_final" {}
"dod_tunisiaCTF_rc1" {}
"dod_vanguard_rc5" {}
"dod_willage" {}
"dod_wismar_realism_002" {}
}
}

Last edited by coach; 08-05-2010 at 04:31.
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Steell
SourceMod Donor
Join Date: Mar 2009
Old 08-05-2010 , 11:23   Re: [ANY] Improved Map Randomizer v1.1.2 (Updated 8/4/10)
Reply With Quote #14

I'm going to look into those errors. For your maplist, it looks like you're missing {} after the first map in each of your groups.
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Steell
SourceMod Donor
Join Date: Mar 2009
Old 08-05-2010 , 14:08   Re: [ANY] Improved Map Randomizer v1.1.3 (Updated 8/5/10)
Reply With Quote #15

Version 1.1.3 Released.
  • Fixed memory bug with nominations.
  • Fixed (another) bug where random selection of the next map would not work properly.
  • Added ability to include a "Don't Change" option in RTVs.
    • New cvar to enable/disable this ability.
    • New cvar to control the delay between an RTV where "Don't Change" wins and the ability for players to RTV again.
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Steell
SourceMod Donor
Join Date: Mar 2009
Old 08-05-2010 , 14:09   Re: [ANY] Improved Map Randomizer v1.1.2 (Updated 8/4/10)
Reply With Quote #16

Quote:
Originally Posted by coach View Post
Got some new errors for DODS now
I think the new update should fix these. I purchased DODS so I can test it more thoroughly, and I didn't get any of those errors with 1.1.3, so hopefully it should be working now.
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coach
SourceMod Donor
Join Date: Jun 2008
Old 08-05-2010 , 18:10   Re: [ANY] Improved Map Randomizer v1.1.3 (Updated 8/5/10)
Reply With Quote #17

Thank you. I will test tonight.
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coach
SourceMod Donor
Join Date: Jun 2008
Old 08-06-2010 , 11:46   Re: [ANY] Improved Map Randomizer v1.1.3 (Updated 8/5/10)
Reply With Quote #18

All worked fine so far
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Steell
SourceMod Donor
Join Date: Mar 2009
Old 08-08-2010 , 14:16   Re: [ANY] Improved Map Randomizer v1.2 (Updated 8/8/10)
Reply With Quote #19

Version 1.2 Released.
  • Fixed bug where "next_mapgroup" was not working properly with votes.
  • Fixed bug where current map was appearing in nomination menu.
  • Added feature where if the current players on the server is not within the range defined by the current map's "min_players" and "max_players", the map can be changed.
    • Two new cvars to control this feature.
  • Nominations now work with group votes.
    • When a group wins the vote, it selects a random map from the nominations for that group, taking into account the weights of the maps.
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Sandfly
Member
Join Date: Dec 2009
Location: Qld, Australia
Old 08-09-2010 , 21:03   Re: [ANY] Improved Map Randomizer v1.2 (Updated 8/8/10)
Reply With Quote #20

Steell,

An excellent plugin with a wide variety of workable functions - not too dissimilar to SM's own ability, but with increased functionality.

I would very much like to know when you plan on releasing a version of this plugin with the planned Slot block feature.

This will be extremely useful in stopping players spamming the No.1 Slot to get rid of a mapvote or other menu, and will actually encourage them to consider their vote more carefully.

Cheers and well done on this - it has very good potential indeed.
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