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[CS:GO] HideNSeek (aka Classic HNS, ChaseMod) [v2.0.0-beta, 21-03-2015]


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Cruze
Veteran Member
Join Date: May 2017
Old 10-07-2018 , 01:53   Re: How tu Turn on Knife
Reply With Quote #121

Quote:
Originally Posted by vegeta1241 View Post

This plugin block left and right click to knife for terrorist team and i Cant disable this with p’ugin cvar.


How i can allow it ?
Without that, it would be normal knife mod
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vegeta1241
AlliedModders Donor
Join Date: Apr 2017
Location: Switzerland
Old 10-07-2018 , 05:51   Re: [CS:GO] HideNSeek (aka Classic HNS, ChaseMod) [v2.0.0-beta, 21-03-2015]
Reply With Quote #122

Yes i want a normal knife mod but i want to use this plugin also
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Cruze
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Join Date: May 2017
Old 03-13-2019 , 13:16   Re: [CS:GO] HideNSeek (aka Classic HNS, ChaseMod) [v2.0.0-beta, 21-03-2015]
Reply With Quote #123

Quote:
Originally Posted by UGDemonX View Post
Might be a bit late in regards to your query about this error, though, if anyone else comes across this post, this is the solution I found for CS:GO.
  1. Navigate to or download the following file to your local machine if using FTP to connect to server: sdktools_gamerules.inc
    Code:
    /csgo/addons/sourcemod/scripting/include/sdktools_gamerules.inc
  2. Scroll all the way down in the file until you find the following code:
    Code:
    stock RoundState GameRules_GetRoundState()
    {
    	return view_as<RoundState>(GameRules_GetProp("m_iRoundState"));
    }
  3. Replace the above code with below code:
    Code:
    stock RoundState GameRules_GetRoundState()
    {
    	return view_as<RoundState>(GameRules_GetProp("m_iRoundTime"));
    }
  4. Save the file or upload it back up to the FTP server, restart your server or change the map and it should not dump those errors any longer!

Hope this helps!
I can't see what you changed in step 2 and 3.
Edit: Nvm I'm blind. m_iRoundState to m_iRoundTime
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Last edited by Cruze; 03-13-2019 at 13:18. Reason: I'm blind.
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Shadows Adi
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Join Date: Aug 2019
Location: Romania
Old 09-21-2019 , 10:16   Re: [CS:GO] HideNSeek (aka Classic HNS, ChaseMod) [v2.0.0-beta, 21-03-2015]
Reply With Quote #124

How to make Ts chase CT ?
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Kailo
Senior Member
Join Date: Sep 2014
Location: Moscow, Russia
Old 09-22-2019 , 05:57   Re: [CS:GO] HideNSeek (aka Classic HNS, ChaseMod) [v2.0.0-beta, 21-03-2015]
Reply With Quote #125

Quote:
Originally Posted by Shadows Adi View Post
How to make Ts chase CT ?
Nohow. When CTs catch all Ts, teams switch sides and now former Ts plays as Cts.
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wakedb
Member
Join Date: Dec 2019
Location: unknwn
Old 01-18-2020 , 18:35   Re: [CS:GO] HideNSeek (aka Classic HNS, ChaseMod) [v2.0.0-beta, 21-03-2015]
Reply With Quote #126

Hi. I just added the plugin on my CS:GO sv and the server now automatically restarts every 10 seconds. I don't know what to do to make it work. I've tried everything as much as I could. I believe I put all the files in the right place. Here's 2 ss to see what error I get in FTP.

Please help

https://imgur.com/y3bjVc8
https://imgur.com/nzwk9JK
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starcs
Member
Join Date: Nov 2018
Old 01-19-2020 , 22:00   Re: [CS:GO] HideNSeek (aka Classic HNS, ChaseMod) [v2.0.0-beta, 21-03-2015]
Reply With Quote #127

Quote:
Originally Posted by UGDemonX View Post
Might be a bit late in regards to your query about this error, though, if anyone else comes across this post, this is the solution I found for CS:GO.
  1. Navigate to or download the following file to your local machine if using FTP to connect to server: sdktools_gamerules.inc
    Code:
    /csgo/addons/sourcemod/scripting/include/sdktools_gamerules.inc
  2. Scroll all the way down in the file until you find the following code:
    Code:
    stock RoundState GameRules_GetRoundState()
    {
    	return view_as<RoundState>(GameRules_GetProp("m_iRoundState"));
    }
  3. Replace the above code with below code:
    Code:
    stock RoundState GameRules_GetRoundState()
    {
    	return view_as<RoundState>(GameRules_GetProp("m_iRoundTime"));
    }
  4. Save the file or upload it back up to the FTP server, restart your server or change the map and it should not dump those errors any longer!

Hope this helps!
Not working on sourcemod 1.11 and 1.10
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Last edited by starcs; 01-20-2020 at 20:15. Reason: Correction
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Kailo
Senior Member
Join Date: Sep 2014
Location: Moscow, Russia
Old 01-22-2020 , 05:34   Re: [CS:GO] HideNSeek (aka Classic HNS, ChaseMod) [v2.0.0-beta, 21-03-2015]
Reply With Quote #128

I've tested plugin (latest release v2.0.0-beta4) with latest SM 1.10 (6460) and 1.11 (6484). All works fine without any errors or reloads.
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starcs
Member
Join Date: Nov 2018
Old 01-22-2020 , 15:13   Re: [CS:GO] HideNSeek (aka Classic HNS, ChaseMod) [v2.0.0-beta, 21-03-2015]
Reply With Quote #129

Quote:
Originally Posted by Kailo View Post
I've tested plugin (latest release v2.0.0-beta4) with latest SM 1.10 (6460) and 1.11 (6484). All works fine without any errors or reloads.
Okay, i gonna make more tests.
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wakedb
Member
Join Date: Dec 2019
Location: unknwn
Old 01-22-2020 , 17:57   Re: [CS:GO] HideNSeek (aka Classic HNS, ChaseMod) [v2.0.0-beta, 21-03-2015]
Reply With Quote #130

Quote:
Originally Posted by Kailo View Post
I've tested plugin (latest release v2.0.0-beta4) with latest SM 1.10 (6460) and 1.11 (6484). All works fine without any errors or reloads.
Why my server restarts every 10 seconds then? Someone told me might be my tokens. I have 2 CS:GO servers and each of them has different tokens. I've regenerated the tokens, put the hns plugin back on my HideNSeek server and now nothing happens; nothing changes on the sv.

And first time when I put the HNS plugin on my server both of my servers has stopped working. Any idea why that might happened?
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