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Multimod Plugin


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Javivi
AlliedModders Donor
Join Date: Dec 2008
Old 08-19-2009 , 07:11   Re: Multimod Plugin
Reply With Quote #61

Can you add a cvar to force/change next mod??

amx_changemod HNS/SURF/GG/CSDM/SH/KNIFE

Thanks
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joropito
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Join Date: Mar 2009
Location: pfnAddToFullPack
Old 08-19-2009 , 14:19   Re: Multimod Plugin
Reply With Quote #62

Quote:
Originally Posted by Javivi View Post
Can you add a cvar to force/change next mod??

amx_changemod HNS/SURF/GG/CSDM/SH/KNIFE

Thanks
I think it's necesary to reload the plugin to safely change the current mod, but you can use "amx_nextmod" cvar yo select the next mod to use and then issue a "rcon restart" or just change the map.

I will check this request and, if it's possible, I'll do it.
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Javivi
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Join Date: Dec 2008
Old 08-19-2009 , 15:18   Re: Multimod Plugin
Reply With Quote #63

Quote:
Originally Posted by joropito View Post
I think it's necesary to reload the plugin to safely change the current mod, but you can use "amx_nextmod" cvar yo select the next mod to use and then issue a "rcon restart" or just change the map.

I will check this request and, if it's possible, I'll do it.
Thanks
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Simax
Member
Join Date: Apr 2009
Old 08-19-2009 , 16:38   Re: Multimod Plugin
Reply With Quote #64

I do not understand why I have it still, all plugins are all 3 fashion, what could be wrong?

multimod.ini
Code:
[Deathrun]:[deathrun.ini]:[deathrun.cfg]
DeathrunManager.amxx              
DeathrunMapsFixer.amxx           
dr_lock_buttons.amxx                
DRM_trigger_hurt_fix.amxx        
plugin_trail.amxx                        
kz_ljs_xm.amxx                         
[Deathmacth]:[deathmatch.ini]:[deathmatch.cfg]
csdm_equip.amxx                       
csdm_ffa.amxx                            
csdm_itemmode.amxx                
csdm_main.amxx                        
csdm_misc.amxx                       
csdm_protection.amxx               
csdm_spawn_preset.amxx        
spawn_editor.amxx                     
csdm_tickets.amxx                     
statsx.amxx                                
miscstats.amxx                          
teleport_smokegren.amxx          
flashbang_dlight.amxx                
colored_flashbangs.amxx           
[Silent_hill]:[silent_hill.ini]:[silent_hill.cfg]
sh_revive.amxx                           
silenthill.amxx
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crazyeffect
Veteran Member
Join Date: Jul 2008
Location: Belgium
Old 08-19-2009 , 16:52   Re: Multimod Plugin
Reply With Quote #65

SilentHill won't work... Because it needs a total serverrestart
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Simax
Member
Join Date: Apr 2009
Old 08-20-2009 , 08:51   Re: Multimod Plugin
Reply With Quote #66

and how to make that vote mod and map through any time and not after 10 mins?
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joropito
AlliedModders Donor
Join Date: Mar 2009
Location: pfnAddToFullPack
Old 08-20-2009 , 22:03   Re: Multimod Plugin
Reply With Quote #67

Quote:
Originally Posted by Simax View Post
and how to make that vote mod and map through any time and not after 10 mins?
I will add cvars and cmds in main post.

If you wish to issue a votemod just do this in console: amx_votemod (admin only)
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KadiR
Unnecessary Member
Join Date: Aug 2008
Location: Zürich / Switzerland
Old 08-21-2009 , 16:37   Re: Multimod Plugin
Reply With Quote #68

what about map nomination ??
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fysiks
Veteran Member
Join Date: Sep 2007
Location: Flatland, USA
Old 08-21-2009 , 19:25   Re: Multimod Plugin
Reply With Quote #69

Quote:
Originally Posted by KadiR View Post
what about map nomination ??
That's a real tough one because you have to know the mod first before you can nominate maps.
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KadiR
Unnecessary Member
Join Date: Aug 2008
Location: Zürich / Switzerland
Old 08-22-2009 , 06:00   Re: Multimod Plugin
Reply With Quote #70

example:

you have uwc3 and warcraft on ur server (multimod)

if you want to play uwc3 in dust2, u must rename (nominate) uwc3_dust2 and for wc3 wc3_dust2
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