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[DOD:S] Medic Mod v1.0.109


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monkie
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Join Date: Oct 2006
Location: Shanghai, China
Old 09-14-2008 , 03:43   Re: [DOD:S] Realism Medic Mod
Reply With Quote #11

Quote:
Originally Posted by strontiumdog View Post
It does. Always did.

Anyway, I'll fix it up and post an update. Some of the features in this one need to be made cvars so people can turn them off.
i forgot to post this:

voice_medic command still doesn't work
that is , i can only use bind v "say !medic", not bind v voice_medic for medic to work
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strontiumdog
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Old 09-14-2008 , 10:31   Re: [DOD:S] Medic Mod v1.0.101
Reply With Quote #12

OK
Will add that in
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strontiumdog
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Old 09-14-2008 , 15:50   Re: [DOD:S] Medic Mod v1.0.102
Reply With Quote #13

Added "voice_medic" as a trigger. let me know how it works out.
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monkie
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Old 09-14-2008 , 21:01   Re: [DOD:S] Medic Mod v1.0.102
Reply With Quote #14

voice_medic is ok now, thanks.

1 more feature beg, could u make the client tips-in-chat Multi-Lingual, cause most of my players' mother language is not English
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strontiumdog
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Old 09-14-2008 , 21:54   Re: [DOD:S] Medic Mod v1.0.102
Reply With Quote #15

If people want to send me translations, I can add them in:

PHP Code:
"Phrases"
{
    
"Roger"
    
{
        
"en"    "Roger that...Medic coming!"
    
}
    
"YourMedic"
    
{
        
"en"    "Your medic has"
    
}
    
"HealthKit"
    
{
        
"en"    "Health Kit left"
    
}
    
"HealthKits"
    
{
        
"en"    "Health Kits left"
    
}
    
"NoHealthKits"
    
{
        
"en"    "Your medic has no Health Kits left"
    
}
    
"QueryHealth"
    
{
        
"en"    "HP? You don't need a medic! Get up on your feet, soldier! Get back in there and fight!"
    
}
    
"Yell"
    
{
        
"en"    "Quit your yelling - I'll be there in a minute"
    
}
    
"RaiseDead"
    
{
        
"en"    "Medics can't raise the dead, you know"
    
}

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monkie
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Old 09-14-2008 , 22:30   Re: [DOD:S] Medic Mod v1.0.102
Reply With Quote #16

here's the Chinese Simplified one

Code:
"Phrases"
{
    "Roger"
    {
        "en"  "Roger that...Medic coming!"
        "zh"  "收到请求...救护赶到了!"
    }
    "YourMedic"
    {
        "en"  "Your medic has"
        "zh"  "您的救护还有"
    }
    "HealthKit"
    {
        "en"  "Health Kit left"
        "zh"  "急救包剩余"
    }
    "HealthKits"
    {
        "en"  "Health Kits left"
        "zh"  "急救包剩余"
    }
    "NoHealthKits"
    {
        "en"  "Your medic has no Health Kits left"
        "zh"  "您的救护已经用完了所有的急救包"
    }
    "QueryHealth"
    {
        "en"  "HP? You don't need a medic! Get up on your feet, soldier! Get back in there and fight!"
        "zh"  "HP? 你还不需要救护! 爬起来往前冲, 你个胆小鬼! 回去继续杀敌!"
    }
    "Yell"
    {
        "en"  "Quit your yelling - I'll be there in a minute"
        "zh"  "别再嚷了 - 我很快就会赶到"
    }
    "RaiseDead"
    {
        "en"  "Medics can't raise the dead, you know"
        "zh"  "神医也无法起死回生, 伙计"
    }
}
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strontiumdog
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Old 09-15-2008 , 00:00   Re: [DOD:S] Medic Mod v1.0.103
Reply With Quote #17

Thanks Monkie.
OK, give that a go and let me know if it works out....
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monkie
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Old 09-15-2008 , 01:08   Re: [DOD:S] Medic Mod v1.0.103
Reply With Quote #18

ok, it works
another big thank you
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SnowDog
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Join Date: Sep 2008
Old 09-25-2008 , 04:47   Re: [DOD:S] Medic Mod v1.0.103
Reply With Quote #19

This is not running, any sugestions?

I had realism but only wanted drop weapon and medic so i added those 2.

I hear him yell medic but no heal

sourcemod v1.1.0.2488
plugin is in sourcemod/plugins
bandage is in bandage
server.cfg says

sm_medic_enabled 1
//default: 1
//Allows the plugin to be switched off
sm_medic_health 25
//default: 25
//Minimum health before a player can be healed
sm_medic_delay 1.0
//default: 1.0
//minimum: 0.1
//Number of seconds before a player gets healed
sm_medic_yell 3.0
//default: 3.0
//minimum: 0.1
//The time allowed between calls for the medic. Prevents over-spamming the medic call
//sm_medic_ftb 0
//default: 1
//When enabled, the player's screen will momentarily fade to black
sm_medic_freeze 1
//default: 1
//When set, the player is frozen while being healed.
sm_medic_freeze_time 0.1
//default: 3.0
//minimum: 0.1
//Number of seconds a player is frozen on the spot while being healed
sm_medic_hp 100
//default: 100
//Max health of a player at spawn
sm_medic_kits 2
//default: 2
//The number of times a player can heal themselves between spawns. Can be set to a very high number to disable.
sm_medic_randomhealth 0
//default: 1
//When enabled, a random amount of health is given back to the player. When disabled, it uses sm_medic_maxhealth
sm_medic_minhealth 30
//default: 30
//The minimum amount of health to give a player during healing
sm_medic_maxhealth 80
//default: 50
//The maximum amount of health to give a player during healing


next to the plugin on this forum there is a "get source" (dod_medic.sp) were would this go? this is the only thing i could think it is.

Last edited by SnowDog; 09-25-2008 at 12:32.
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strontiumdog
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Old 09-25-2008 , 15:30   Re: [DOD:S] Medic Mod v1.0.103
Reply With Quote #20

No on-screen messages?
What is your IP?
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