Hey,
I've started my dedicated server with gungame and dm.
It works 100% fine on all maps, but my problem is that I want some bots on the server.
When I add bots, some servers are just changing map.
The console says:
Quote:
---- Host_Changelevel ----
L 01/20/2019 - 22:18:03: -------- Mapchange to gg_conert_2 --------
Executing dedicated server config file server.cfg
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Set motd from file 'cfg/motd_default.txt'. ('cfg/motd.txt' was not found.)
Set motd_text from file 'cfg/motd_text_default.txt'. ('cfg/motd_text.txt' was not found.)
SV_ActivateServer: setting tickrate to 66.7
'banned_user.cfg' not present; not executing.
'banned_ip.cfg' not present; not executing.
Generating Navigation Mesh...
[GunGame] Loading gungame.config.txt config file
[GunGame] Loading gungame.equip.txt config file
[GunGame] Warmup round has started.
Sampling walkable space...
Creating navigation areas from sampled data...
Connecting navigation areas...
Merging navigation areas...
Finding hiding spots...DONE
Finding encounter spots...DONE
Finding sniper spots...DONE
Computing mesh visibility...
Optimizing mesh visibility...
NavMesh Visibility List Lengths: min = 13, avg = 73, max = 172
Computing mesh visibility...DONE
Finding earliest occupy times...DONE
Start custom...
Post custom...
Custom game-specific analysis...DONE
Generation complete! 2.4 seconds elapsed.
Navigation map 'C:\steamcmd\css\cstrike\maps\gg_conert_2.nav ' saved.
L 01/20/2019 - 22:18:05: [SM] Changed map to "gg_simpsons_vs_flanders"
Game will not start until both teams have players.
---- Host_Changelevel ----
L 01/20/2019 - 22:18:05: -------- Mapchange to gg_simpsons_vs_flanders -----
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Does anyone know if my settings are wrong or the map doesn't support bots? It's only a problem in some maps, and sometimes I can try change it back to the map again, and then it works