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ZP 5.0 Betas/Updates


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MeRcyLeZZ
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Join Date: Dec 2007
Old 08-17-2011 , 03:53   ZP 5.0 Betas/Updates
#1

Here you will find the latest betas and updates for the mod.


Changelog
Code:
- Version: 5.0.8a (Jul 22, 2014)
* Fixed run time error "Couldn't create temp file" (Settings API)
* Fixed run time error "[ZP] Invalid Player" (Extra item: Infection Bomb)

- Version: 5.0.8 (Jan 06, 2012)
* Added back unstuck option to main menu
* Added back CVAR to prevent consecutive game modes (zp_prevent_consecutive_modes)
* Fixed custom glow not removed after player disconnects (nemesis, survivor, and rage zombie glow)
* Fixed last nemesis/survivor leaving not replaced by another nemesis/survivor
* Fixed PODBots not getting nightvision automatically
* Fixed zombie defense multiplier not ignored for Nemesis
* Fixed "respawn as zombie" flag not reset if deathmatch respawn event is blocked
* Fixed CVAR to respawn players after "worldspawn kill" (now works correctly)
* API: Added "zp_fw_class_human_select_post" that executes after player selects a class in the menu
* API: Added "zp_class_human_get_max_health(id, classid)"
* API: Allow natives to unfreeze/stop burning

- Version: 5.0.7 (Nov 02, 2011)
* Fixed MP3 ambience sounds not downloaded
* Fixed respawning after round end / respawning twice (deathmatch module)
* API: Added native to randomly spawn a player
* API: Added natives to set players on fire/freeze (custom nades)

- Version: 5.0.6 (Oct 11, 2011)
* Fixed zombie respawning without the sound of the infection
* Fixed custom human knife model support missing in zombieplague.ini (V_KNIFE HUMAN setting)
* Fixed frost/fire nades ignoring Zombie Madness
* Fixed an exploit that would allow buying more than 1 weapon from the buy menus
* Fixed ZP 4.3 subplugin compatibility (natives zp_get_zombie_maxhealth, zp_has_round_started)
* Added Biohazard subplugin compatibility (beta, no zombie class support yet)
* API: Added natives/forwards to get whether player is frozen/burning and to block them
Attached Files
File Type: zip zp506.zip (288.4 KB, 7526 views)
File Type: zip zp507.zip (289.3 KB, 5430 views)
File Type: zip zp508a.zip (291.2 KB, 21076 views)
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Last edited by YamiKaitou; 09-30-2014 at 10:07. Reason: 5.0.8a
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abdul-rehman
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Join Date: Jan 2010
Location: Khi, Pakistan
Old 08-17-2011 , 03:55   Re: Zombie Plague 5.0 Beta 1
#2

I was getting run-time errors on human classes with the previous biuld lets see if this one works.
"Author : ZP Dev Team" ! Yeah, i m so happy to be a part of this project xD
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Last edited by abdul-rehman; 08-17-2011 at 03:59.
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MmikiM
Senior Member
Join Date: Nov 2006
Location: Poland
Old 08-17-2011 , 04:07   Re: Zombie Plague 5.0 Beta 1
#3

Looks nice Time test it!
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sawled
Member
Join Date: Jun 2011
Old 08-17-2011 , 04:10   Re: Zombie Plague 5.0 Beta 1
#4

Awesome , Test Time

1:
When press M menu doesn't show,i can choose my team

Last edited by sawled; 08-17-2011 at 04:24.
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dido98
Junior Member
Join Date: Feb 2011
Old 08-17-2011 , 04:19   Re: Zombie Plague 5.0 Beta 1
#5

Why Not All in One ??
Testing
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abdul-rehman
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Join Date: Jan 2010
Location: Khi, Pakistan
Old 08-17-2011 , 04:22   Re: Zombie Plague 5.0 Beta 1
#6

Quote:
Originally Posted by dido98 View Post
Why Not All in One ??
Testing
An All in one is a mess, also now its easy to create more sub-plugins + you can debug each of them easily.
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Se7ven
Senior Member
Join Date: Feb 2011
Location: Romania
Old 08-17-2011 , 04:28   Re: Zombie Plague 5.0 Beta 1
#7

Awesome
NIce job mercury
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Dimni
Junior Member
Join Date: Nov 2009
Location: Poland
Old 08-17-2011 , 04:31   Re: Zombie Plague 5.0 Beta 1
#8

Quote:
Originally Posted by sawled View Post
When press M menu doesn't show,i can choose my team
I've found that zp50_main_menu.amxx (declared in .ini files) is missing from the package.
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Old 08-17-2011, 04:35
sawled
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sawled
Member
Join Date: Jun 2011
Old 08-17-2011 , 04:40   Re: Zombie Plague 5.0 Beta 1
#9

Quote:
Originally Posted by Dimni View Post
I've found that zp50_main_menu.amxx (declared in .ini files) is missing from the package.
http://img838.**************/img838/4632/asdasa.png
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Dimni
Junior Member
Join Date: Nov 2009
Location: Poland
Old 08-17-2011 , 04:50   Re: Zombie Plague 5.0 Beta 1
#10

Quote:
Originally Posted by sawled View Post
Custom game modes are paused when not currently active.
Nice.
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