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[EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players) [1.0.1]


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Visual77
Veteran Member
Join Date: Jan 2009
Old 05-01-2010 , 13:53   Re: [EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players)
Reply With Quote #61

I noticed you put both the orginal version and the debug version in the same folder. Must we use the debug version inside, or can we delete it?
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V10
Senior Member
Join Date: Jan 2010
Location: Russia
Old 05-01-2010 , 18:13   Re: [EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players)
Reply With Quote #62

Quote:
Originally Posted by Visual77 View Post
I noticed you put both the orginal version and the debug version in the same folder. Must we use the debug version inside, or can we delete it?
Yes, you can delete debug version if you not use it
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SaintK
Veteran Member
Join Date: Mar 2004
Old 05-05-2010 , 11:30   Re: [EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players)
Reply With Quote #63

Hi,

I am getting this error on attempting to load the extention:

<FAILED> file "defibfix.ext.so": vstdlib_linux.so: cannot open shared object file: No such file or directory

Any idea's?
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Jоnny
Senior Member
Join Date: Jun 2007
Old 05-06-2010 , 03:54   Re: [EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players)
Reply With Quote #64

where includes?
interface.h?
any links?

Last edited by Jоnny; 05-06-2010 at 04:16.
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cigs
Senior Member
Join Date: Jul 2006
Old 05-10-2010 , 12:16   Re: [EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players)
Reply With Quote #65

Any plans on supporting it for 4+ coop, and not only versus? I have a 10coop server, with the bug still happening frequently.
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V10
Senior Member
Join Date: Jan 2010
Location: Russia
Old 05-10-2010 , 20:14   Re: [EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players)
Reply With Quote #66

Quote:
Originally Posted by cigs View Post
Any plans on supporting it for 4+ coop, and not only versus? I have a 10coop server, with the bug still happening frequently.
yes, but i no have free time now
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cigs
Senior Member
Join Date: Jul 2006
Old 05-10-2010 , 20:21   Re: [EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players)
Reply With Quote #67

That's ok. Looking forward to it though. Thanks.
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lexantis
Senior Member
Join Date: Jun 2009
Location: CZ
Old 05-11-2010 , 08:03   Re: [EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players)
Reply With Quote #68

Quote:
Originally Posted by cigs View Post
Any plans on supporting it for 4+ coop, and not only versus? I have a 10coop server, with the bug still happening frequently.
i need that too ;), although i was believing its working with this, isnt it really?
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cigs
Senior Member
Join Date: Jul 2006
Old 05-11-2010 , 08:05   Re: [EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players)
Reply With Quote #69

I would not have posted if it was allready working in coop.
The bug happens less than without V10's extension, but there are still occasions where it happens.
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IronWarrior
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Join Date: Jan 2010
Old 05-19-2010 , 12:01   Re: [EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players)
Reply With Quote #70

I noticed something strange.

This FIX works totally fine on our 3 10vs10 VS servers.

But the FIX doesn't always work in 10 player COOP, keep getting cloned body bug.
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