On round start/player spawn, all player weapons and items (including armour) will be removed from the player and they will be given the defaults as defined below.
CVAR list- mp_ct_default_melee - The default melee weapon that the CTs will spawn with.
- mp_ct_default_secondary - The default secondary weapon that the CTs will spawn with.
- mp_ct_default_primary - The default primary weapon that the CTs will spawn with.
- mp_t_default_melee - The default melee weapon that the Ts will spawn with.
- mp_t_default_secondary - The default secondary weapon that the Ts will spawn with.
- mp_t_default_primary - The default primary weapon that the Ts will spawn with.
Changelog
Code:
Version 1.0:
- Release