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[CS:GO] Weapon Jump (3.1.0 - 21/07/2018)


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my11
Member
Join Date: Feb 2015
Location: Argentina
Old 01-20-2017 , 22:17   Re: [CSGO] Mag7 Jumping
Reply With Quote #11

cvar for only admins or vips? or command to disable in chat

Thank you.
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Last edited by my11; 01-20-2017 at 22:38.
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micapat
Veteran Member
Join Date: Feb 2010
Location: Nyuu, nyuu (France).
Old 07-25-2017 , 15:07   Re: [CSGO] Mag7 Jumping
Reply With Quote #12

Hi,

Sorry for the delay, I was busy with some important stuff... But I'm back .

---
I will add a cvar to change the shotgun used (Mag7 and/or Nova -> I will certainly need to change the topic name ).

---
I'm not really fan to add a cvar for only admins / vips directly in the plugin. I can add a small API to be able to configure this jumping ability by player (You will need another plugin to set this ability only for admins / vips, I can do it if needed).
What do you think?

==> Furthermore, having an API could be useful, if for example you want to have a shop with this ability.
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Obyboby
Veteran Member
Join Date: Sep 2013
Old 07-25-2017 , 17:30   Re: [CSGO] Mag7 Jumping
Reply With Quote #13

Lol thanks for bumping this, definitely installing it for my warmups

Might just wait for the update you're talking about tho.
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Last edited by Obyboby; 07-25-2017 at 17:32.
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BASTIEN1
Junior Member
Join Date: May 2017
Old 07-26-2017 , 17:17   Re: [CSGO] Mag7 Jumping
Reply With Quote #14

Bug where if you run out of ammo and spam shoot, it still does the knockback.
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sHoC
Senior Member
Join Date: Nov 2015
Location: Italy
Old 07-27-2017 , 08:04   Re: [CSGO] Mag7 Jumping
Reply With Quote #15

Can this be made for vips only?
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micapat
Veteran Member
Join Date: Feb 2010
Location: Nyuu, nyuu (France).
Old 07-27-2017 , 16:03   Re: [CSGO] Mag7 Jumping
Reply With Quote #16

Quote:
Originally Posted by BASTIEN1 View Post
Bug where if you run out of ammo and spam shoot, it still does the knockback.
I did some tests: it seems to happen only during the reload. Did you have the same issue?

I'm working on it.
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micapat
Veteran Member
Join Date: Feb 2010
Location: Nyuu, nyuu (France).
Old 07-29-2017 , 14:56   Re: [CSGO] Weapon Jumping
Reply With Quote #17

Ok, a new version has been released (See the 1st post) !

------------------------------------------------------------------------
Version 2.0.0:
> Rewrite the code (Clean up).
> Fix an issue when trying to shoot just before reloading (Thanks to BASTIEN1)
> Remove all the cvars.
> Add a configuration file to setup the weapon jumping properties.
> Update the topic title ;)

Like you can see, all the weapons can now be configured to be able to weapon jump with them!

------------------------------------------------------------------------
To be done:
> Create an API to enable weapon jumping per player.
> Create another plugin to manage vips / admins using the API.
> Check possible issues with knife & grenades (Advice: don't add them in the configuration file for the moment).

------------------------------------------------------------------------
Have fun and don't hesitate to report any issue / to post any idea !
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Last edited by micapat; 07-29-2017 at 18:42.
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Obyboby
Veteran Member
Join Date: Sep 2013
Old 07-30-2017 , 06:29   Re: [CSGO] Weapon Jumping
Reply With Quote #18

Thanks for the update!
Any chance to get a 0/1 setting to enable/disable the knockback?
I'd like to enable the whole plugin during warmup and disable it completely right at the end of it.
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micapat
Veteran Member
Join Date: Feb 2010
Location: Nyuu, nyuu (France).
Old 07-30-2017 , 06:33   Re: [CSGO] Weapon Jumping
Reply With Quote #19

I can add a cvar for this, let me 30min ;).

EDIT: how do you disable currently the other plugins? Is it always by cvar?
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Last edited by micapat; 07-30-2017 at 06:37.
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Obyboby
Veteran Member
Join Date: Sep 2013
Old 07-30-2017 , 06:34   Re: [CSGO] Weapon Jumping
Reply With Quote #20

Quote:
Originally Posted by micapat View Post
I can add a cvar for this, let me 30min ;).
Great, thanks dude!
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