Raised This Month: $12 Target: $400
 3% 

[L4D & L4D2] Infected Glow (1.13) [11-Dec-2023]


Post New Thread Reply   
 
Thread Tools Display Modes
NoroHime
Veteran Member
Join Date: Aug 2016
Location: bed
Old 08-29-2019 , 06:14   Re: [L4D & L4D2] Infected Glow (1.5) [05-May-2018]
Reply With Quote #21

is anyone have older version?like 1.4 or down, the new syntax version didn't works on my old sourcemod platform, please help,i love this plugin
NoroHime is offline
TiTz
Member
Join Date: Jan 2020
Old 01-27-2020 , 21:26   Re: [L4D & L4D2] Infected Glow (1.5) [05-May-2018]
Reply With Quote #22

Hi Silvers,

I love your plugins - I have a whole load of them on my server.

For some reason I'm getting a few errors - I'm running Infected Glow (1.5)
just thought I'd let you know. Hope this is useful - if you need more info - let me know.

Regards TiTz

L 01/28/2020 - 00:073: SourceMod error session started
L 01/28/2020 - 00:073: Info (map "l4d_ravenholmwar_2") (file "E:\servl4d\left4dead\addons\sourcemod\logs\e rrors_20200128.log")
L 01/28/2020 - 00:073: [SM] Exception reported: Invalid edict (363 - 363)
L 01/28/2020 - 00:073: [SM] Blaming: l4d_infected_glow.smx
L 01/28/2020 - 00:073: [SM] Call stack trace:
L 01/28/2020 - 00:073: [SM] [0] GetEdictClassname
L 01/28/2020 - 00:073: [SM] [1] Line 330, /home/forums/content/files/8/5/7/7/8/105744.attach::TimerCreate
L 01/28/2020 - 00:073: [SM] Exception reported: Invalid edict (133 - 133)
L 01/28/2020 - 00:073: [SM] Blaming: l4d_infected_glow.smx
L 01/28/2020 - 00:073: [SM] Call stack trace:
L 01/28/2020 - 00:073: [SM] [0] GetEdictClassname
L 01/28/2020 - 00:073: [SM] [1] Line 330, /home/forums/content/files/8/5/7/7/8/105744.attach::TimerCreate
L 01/28/2020 - 00:20:23: Error log file session closed.
L 01/27/2020 - 01:27:09: SourceMod error session started
L 01/27/2020 - 01:27:09: Info (map "l4d_river02_barge") (file "E:\servl4d\left4dead\addons\sourcemod\logs\e rrors_20200127.log")
L 01/27/2020 - 01:27:09: [SM] Exception reported: Invalid edict (436 - 436)
L 01/27/2020 - 01:27:09: [SM] Blaming: l4d_infected_glow.smx
L 01/27/2020 - 01:27:09: [SM] Call stack trace:
L 01/27/2020 - 01:27:09: [SM] [0] GetEdictClassname
L 01/27/2020 - 01:27:09: [SM] [1] Line 330, /home/forums/content/files/8/5/7/7/8/105744.attach::TimerCreate
L 01/27/2020 - 01:27:09: [SM] Exception reported: Invalid edict (428 - 42
L 01/27/2020 - 01:27:09: [SM] Blaming: l4d_infected_glow.smx
L 01/27/2020 - 01:27:09: [SM] Call stack trace:
L 01/27/2020 - 01:27:09: [SM] [0] GetEdictClassname
L 01/27/2020 - 01:27:09: [SM] [1] Line 330, /home/forums/content/files/8/5/7/7/8/105744.attach::TimerCreate
L 01/27/2020 - 02:50:54: Error log file session closed.
L 01/27/2020 - 18:13:51: SourceMod error session started
L 01/27/2020 - 18:13:51: Info (map "l4d_smalltown01_caves") (file "E:\servl4d\left4dead\addons\sourcemod\logs\e rrors_20200127.log")
L 01/27/2020 - 18:13:51: [SM] Exception reported: Invalid edict (397 - 397)
L 01/27/2020 - 18:13:51: [SM] Blaming: l4d_infected_glow.smx
L 01/27/2020 - 18:13:51: [SM] Call stack trace:
L 01/27/2020 - 18:13:51: [SM] [0] GetEdictClassname
L 01/27/2020 - 18:13:51: [SM] [1] Line 330, /home/forums/content/files/8/5/7/7/8/105744.attach::TimerCreate
L 01/27/2020 - 18:13:51: [SM] Exception reported: Invalid edict (393 - 393)
L 01/27/2020 - 18:13:51: [SM] Blaming: l4d_infected_glow.smx
L 01/27/2020 - 18:13:51: [SM] Call stack trace:
L 01/27/2020 - 18:13:51: [SM] [0] GetEdictClassname
L 01/27/2020 - 18:13:51: [SM] [1] Line 330, /home/forums/content/files/8/5/7/7/8/105744.attach::TimerCreate
L 01/27/2020 - 18:198: Error log file session closed.
L 01/27/2020 - 19:28:00: SourceMod error session started
L 01/27/2020 - 19:28:00: Info (map "l4d_smalltown03_ranchhouse") (file "E:\servl4d\left4dead\addons\sourcemod\logs\e rrors_20200127.log")
L 01/27/2020 - 19:28:00: [SM] Exception reported: Script execution timed out
L 01/27/2020 - 19:28:00: [SM] Blaming: l4d_infected_loot_drops.smx
L 01/27/2020 - 19:28:00: [SM] Call stack trace:
L 01/27/2020 - 19:28:00: [SM] [1] Line 712, /home/forums/content/files/1/5/5/2/9/53588.attach::Event_PlayerDeath
L 01/27/2020 - 19:43:45: Error log file session closed.
TiTz is offline
Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 01-27-2020 , 21:35   Re: [L4D & L4D2] Infected Glow (1.5) [05-May-2018]
Reply With Quote #23

Updated. Thanks for reporting.
__________________

Last edited by Silvers; 02-02-2020 at 21:00.
Silvers is offline
KRUTIK
Senior Member
Join Date: Feb 2019
Location: Мос
Old 02-29-2020 , 08:49   Re: [L4D & L4D2] Infected Glow (1.6 [03-Feb-2020]
Reply With Quote #24

This plugin does not work for me, I do not know why, there are no errors, but it does not work, SDK Hooks (1.9.0.624 by AlliedModders LLC is installed
KRUTIK is offline
Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 02-29-2020 , 09:50   Re: [L4D & L4D2] Infected Glow (1.6 [03-Feb-2020]
Reply With Quote #25

Quote:
Originally Posted by KRUTIK View Post
This plugin does not work for me, I do not know why, there are no errors, but it does not work, SDK Hooks (1.9.0.6248) by AlliedModders LLC is installed
Changed any cvars? I don't know what to say, it works for me.
__________________
Silvers is offline
KRUTIK
Senior Member
Join Date: Feb 2019
Location: Мос
Old 02-29-2020 , 10:46   Re: [L4D & L4D2] Infected Glow (1.6 [03-Feb-2020]
Reply With Quote #26

Quote:
Originally Posted by Silvers View Post
Changed any cvars? I don't know what to say, it works for me.

May not work due to super tanks plugin
KRUTIK is offline
Dragokas
Veteran Member
Join Date: Nov 2017
Location: Ukraine on fire
Old 03-03-2020 , 16:27   Re: [L4D & L4D2] Infected Glow (1.6 [03-Feb-2020]
Reply With Quote #27

L4D1 works perfectly. Thanks Silvers!

Quote:
Originally Posted by KRUTIK
This plugin does not work for me, I do not know why, there are no errors, but it does not work, SDK Hooks (1.9.0.624 by AlliedModders LLC is installed
Most direct and fastest method for resolving plugin conflicts or finding problem plugins is by - halving, by removing half of the plugins -> test -> repeat again.

Quote:
Originally Posted by KRUTIK
May not work due to super tanks plugin
There are a lot of supertanks plugins.
__________________
Expert of CMD/VBS/VB6. Malware analyst. L4D fun (Bloody Witch & FreeZone)
[My plugins] [My tools] [GitHub] [Articles] [HiJackThis+] [Donate]

Last edited by Dragokas; 03-03-2020 at 16:28.
Dragokas is offline
yzybb
Member
Join Date: Jul 2020
Old 07-27-2020 , 11:32   Re: [L4D & L4D2] Infected Glow (1.8) [10-May-2020]
Reply With Quote #28

Hello, Thank you for your work,But you seem to forget Add to this work smoother fading of the light, "Lux" for coding in.

Please note that zombies are ignited instantaneously, so it is only needed when the zombies die add smoother fading of the light.

Last edited by yzybb; 07-28-2020 at 01:03.
yzybb is offline
yzybb
Member
Join Date: Jul 2020
Old 07-30-2020 , 01:59   Re: [L4D & L4D2] Infected Glow (1.8) [10-May-2020]
Reply With Quote #29

Hello, is it updated? When the zombie dies, the dynamic light will disappear instantly. The flame that burns after the zombie dies, and there is no dynamic light and fade out. Very unnatural, I think you should understand what I mean.
yzybb is offline
Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 08-03-2020 , 17:58   Re: [L4D & L4D2] Infected Glow (1.8) [10-May-2020]
Reply With Quote #30

Quote:
Originally Posted by yzybb View Post
Hello, is it updated? When the zombie dies, the dynamic light will disappear instantly. The flame that burns after the zombie dies, and there is no dynamic light and fade out. Very unnatural, I think you should understand what I mean.
Done.

Code:
1.9 (03-Aug-2020)
    - Added light fading out instead of abruptly disappearing.
    - Added smoother fading of the light, thanks to "Lux" for original coding from "Fire Glow" plugin.
__________________
Silvers is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:34.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode