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[L4D] Brutal hunter mod 1.5.2 (now with bonus dmg for burning hunts in vs)


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AtomicStryker
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Join Date: Apr 2009
Location: Teutonia!!
Old 08-22-2009 , 09:18   Re: [L4D] Brutal hunter mod 1.5 (now with bonus dmg for burning hunts in vs)
Reply With Quote #21

You use a periodic timer to apply shredding bonus damages, like while on fire?

I'd suggest using a player_hurt Hook and checking for hunter_claw as weapon instead - check out how the Perk Mod does it. It's probably more reliable.
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olj
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Join Date: Jun 2009
Old 08-22-2009 , 10:02   Re: [L4D] Brutal hunter mod 1.5 (now with bonus dmg for burning hunts in vs)
Reply With Quote #22

When hunter_claw weapon type is applied? When you shredding someone on the floor, or when you do usual claw attacks? Sorry for stupid question, just want ta make it clear.

Ok, hunter_claw applies for both of these, even for pounce bonus dmg (when you jump from high). This is unacceptable and makes things more complicated. Additionally, adding even more checks for poor player_hurt event, which is used in every 2nd plugin will probably have an impact on performance, unlike some rare burning hunter pounces.
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Last edited by olj; 08-22-2009 at 10:48.
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Skorpion1976
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Join Date: Jun 2009
Location: Austria
Old 08-23-2009 , 03:41   Re: [L4D] Brutal hunter mod 1.5 (now with bonus dmg for burning hunts in vs)
Reply With Quote #23

I have the feeling that the "bug" I wrote about "god bots" some days ago is still active and present. They threw mollies to block hordes from reaching them and hunters jumped into the fire so they were burning. One of the pounced victims had suddenly 65000 HP. Pressing TAB you see a full green health bar. When I disable the plugin it works fine. The problem occurs several times every campaign so I have to apply the slay method every time it happens. Either the value "3" which I subtract (...HP-3) is still too high or the engine itself is too bugged and canīt handle your code. Any idea whatīs going on here ? Cheers, Skorpion1976
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olj
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Join Date: Jun 2009
Old 08-23-2009 , 11:41   Re: [L4D] Brutal hunter mod 1.5 (now with bonus dmg for burning hunts in vs)
Reply With Quote #24

Quote:
Originally Posted by Skorpion1976 View Post
I have the feeling that the "bug" I wrote about "god bots" some days ago is still active and present. They threw mollies to block hordes from reaching them and hunters jumped into the fire so they were burning. One of the pounced victims had suddenly 65000 HP. Pressing TAB you see a full green health bar. When I disable the plugin it works fine. The problem occurs several times every campaign so I have to apply the slay method every time it happens. Either the value "3" which I subtract (...HP-3) is still too high or the engine itself is too bugged and canīt handle your code. Any idea whatīs going on here ? Cheers, Skorpion1976
GRAB - NEW - VERSION. If you see changelog, you will see i added cvars for damage.
I'm using it from yesterday evening till now (server is still running), and no problems appeared.

Try to set 3 dmg for both hard hp and temp hp, and test it. If this problem still appears that means it works nice only with "1" dmg value, but im pretty sure it should work fine with any dmg amount, because there are checks for current hp and if bonus dmg> than current hp it simply wont do anything to prevent bugging.
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Last edited by olj; 08-23-2009 at 11:47.
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olj
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Join Date: Jun 2009
Old 08-26-2009 , 05:09   Re: [L4D] Brutal hunter mod 1.5.2 (now with bonus dmg for burning hunts in vs)
Reply With Quote #25

New version out.

I want you guys, who uses it, to test and check if the bonus dmg displayed correctly now.

Also, i think that except for gamemode check (which i will add later) this plugin is done.

Any suggestions on extra features and additions would be very useful.
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RusTus
New Member
Join Date: Aug 2009
Old 09-05-2009 , 21:37   Re: [L4D] Brutal hunter mod 1.5.2 (now with bonus dmg for burning hunts in vs)
Reply With Quote #26

Hey. Like the mod, however I would like to make the fire damage LESS by a bit.

I trie to change the cvar to .5 an .1 but this does nothing. Is there somewhere in the code I can set it to do less damage than the default?

THANKS!
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olj
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Join Date: Jun 2009
Old 09-05-2009 , 21:55   Re: [L4D] Brutal hunter mod 1.5.2 (now with bonus dmg for burning hunts in vs)
Reply With Quote #27

You can set l4d_hunter_bonusdmg_temphp to someone less than one, yes. This is damage done to temporary hp and its FLOAT value. The other damage (for hard hp and incapped hp) is integer type though, so setting it to 0.1 will probably do nothing.

The m_iHealth property is also integer itself, so applying a float damage values will either do nothing or will be rounded down to zero or up to 1.
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Skorpion1976
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Join Date: Jun 2009
Location: Austria
Old 09-30-2009 , 12:39   Re: [L4D] Brutal hunter mod 1.5.2 (now with bonus dmg for burning hunts in vs)
Reply With Quote #28

Hi olj! I think the "health overflow bug" mentioned here http://forums.alliedmods.net/showthread.php?p=813465 seems to be the same as in your plugin. He fixed it in version 1.4.2. of his ledge release plugin. I told you that when I use a value > 1 for "l4d_hunter_bonusdmg_hardhp" the victim becomes invincible because the HP seems to get negative, as far as I understood the other plugin. I would like to set the l4d_hunter_bonusdmg_hardhp to 5 so that itīs like good old versus gameplay... u know, being pounced by a burning hunter and getting incap within few seconds. Currently itīs not possible as the max value is 1. Can you alter that ?

Last edited by Skorpion1976; 09-30-2009 at 12:42.
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Skorpion1976
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Join Date: Jun 2009
Location: Austria
Old 10-12-2009 , 13:47   Re: [L4D] Brutal hunter mod 1.5.2 (now with bonus dmg for burning hunts in vs)
Reply With Quote #29

My error logs are exploding with this what I just found: (havenīt looked in logs for long time...)

Code:
new Float:tempHP = GetEntPropFloat(victim, Prop_Send, "m_healthBuffer");
SM Error Log:
::BonusDmgTimerFunction()
L 10/12/2009 - 18:57:59: [SM] Native "GetEntPropFloat" reported: Entity 1 is invalid
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kiwi87
Member
Join Date: Sep 2009
Old 01-08-2010 , 17:50   Re: [L4D] Brutal hunter mod 1.5.2 (now with bonus dmg for burning hunts in vs)
Reply With Quote #30

Any chance for this to be updated for L4D2? Kinda miss death pounce~
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