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[CS:S] Bomb Events


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GPhoenix97
Member
Join Date: Oct 2012
Location: Poland
Old 12-03-2013 , 18:27   Re: [CS:S] Bomb Events
Reply With Quote #21

I assume you put correct path to your sounds in cfg/bomb_events.cfg.
Please paste here your game console stuff (of course after moment when specific sound should be played) and your server's too.
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xTommY89x
Junior Member
Join Date: Jan 2014
Old 01-08-2014 , 18:52   Re: [CS:S] Bomb Events
Reply With Quote #22

Hey Guys

i have Version 1.4.1 i have added Own Sounds, but they do not Work
i hope you can Help me.
I Editet the Bomb_Events.sp to my Soundfiles.


Sorry for my bad English
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eudesafp
Member
Join Date: Aug 2013
Location: Brazil
Old 01-31-2014 , 16:03   Re: [CS:S] Bomb Events
Reply With Quote #23

Quote:
Originally Posted by xTommY89x View Post
Hey Guys

i have Version 1.4.1 i have added Own Sounds, but they do not Work
i hope you can Help me.
I Editet the Bomb_Events.sp to my Soundfiles.


Sorry for my bad English
Did not work for me!



Code:
// Path to sound when bomb has planted (cstrike/sound).
// -
// Default: "misc/c4powa.wav"
be_plant_sound "misc/siren.mp3"
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GPhoenix97
Member
Join Date: Oct 2012
Location: Poland
Old 08-12-2014 , 22:21   Re: [CS:S] Bomb Events
Reply With Quote #24

Hi!

Sorry for my absence.

I've checked it again. All sounds from bomb_events.cfg are precached and being downloaded if joining player doesn't have them. And they're being played on specific event.
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Sopano
Member
Join Date: Sep 2013
Location: Bosna Hercek
Old 09-05-2014 , 23:42   Re: [CS:S] Bomb Events
Reply With Quote #25

hey i have the same problem ... the sounds dont play i use 1.3v
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GPhoenix97
Member
Join Date: Oct 2012
Location: Poland
Old 09-06-2014 , 07:38   Re: [CS:S] Bomb Events
Reply With Quote #26

Use 1.4.1
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Sopano
Member
Join Date: Sep 2013
Location: Bosna Hercek
Old 09-06-2014 , 21:41   Re: [CS:S] Bomb Events
Reply With Quote #27

ok i deleted all files and putted 1.4.1v on server restarted server but i found out even when i deleted the server i still get 1.2v cfg file with configurations and all settings are the same.

Code:
// This file was auto-generated by SourceMod (v1.6.0-dev+4226)
// ConVars for plugin "Bomb_Events.smx"


// Enable message when player stop planting the bomb.
// 0 = Disabled, 1 = Enabled
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
be_abort "0"

// Enable message when a player stop defusing the bomb.
// 0 = Disabled, 1 = Enabled
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
be_abortdefuse "0"

// Path to sound when bomb has been defused (cstrike/sound).
// -
// Default: "misc/laugh.wav"
be_defuse_sound "efectuz/laugh.wav"

// Enable message when a player defused the bomb.
// 0 = Disabled, 1 = Enabled
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
be_defused "0"

// Enable message when a player is defusing the bomb.
// 0 = Disabled, 1 = Enabled
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
be_defusing "0"

// Enable message when a player dropped the bomb.
// 0 = Disabled, 1 = Enabled
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
be_dropped "1"

// -
// Default: "1"
be_enabled "1"

// Path to sound when bomb has exploded (cstrike/sound).
// -
// Default: "misc/witch.wav"
be_explode_sound "efectuz/witch.wav"

// Enable message when bomb has exploded.
// 0 = Disabled, 1 = Enabled
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
be_exploded "0"

// Enable message when player picked up the bomb.
// 0 = Disabled, 1 = Enabled
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
be_pickup "1"

// Path to sound when bomb has planted (cstrike/sound).
// -
// Default: "misc/c4powa.wav"
be_plant_sound "efectuz/bombabh.mp3"

// Enable message when a player planted the bomb.
// 0 = Disabled, 1 = Enabled
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
be_planted "1"

// Enable message when player is planting the bomb.
// 0 = Disabled, 1 = Enabled
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
be_planting "0"

// Type of message.
// 1 = Hint, 2 = Chat, 3 = Center
// -
// Default: "1"
// Minimum: "1.000000"
// Maximum: "3.000000"
be_printtype "1"

// Enable bomb sounds.
// 0 = Disabled, 1 = Enabled
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
be_sounds "1"

// Bomb Events
// -
// Default: "1.2"
bombevents_version "1.2"
SOUNDS STILL DONT WORK :S
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andre2843
Member
Join Date: Apr 2011
Old 09-07-2014 , 00:20   Re: [CS:S] Bomb Events
Reply With Quote #28

Please update this plugin for csgo.
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Sopano
Member
Join Date: Sep 2013
Location: Bosna Hercek
Old 09-07-2014 , 09:06   Re: [CS:S] Bomb Events
Reply With Quote #29

hey done it with little diff .. mabe its fault becouse the file is mp3 ?
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GPhoenix97
Member
Join Date: Oct 2012
Location: Poland
Old 09-11-2014 , 14:58   Re: [CS:S] Bomb Events
Reply With Quote #30

Sopano, you need to delete previous cfg file. mp3 works just fine.
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