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[L4D2]Skip Tank Taunt


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Author
sorallll
Senior Member
Join Date: Oct 2018
Plugin ID:
7992
Plugin Version:
1.0.7
Plugin Category:
Fun Stuff
Plugin Game:
Left 4 Dead
Plugin Dependencies:
Servers with this Plugin:
108 
Plugin Description:
Skip the tank's taunt animation and speed up the obstacle animation
Old 03-08-2022 , 08:53   [L4D2]Skip Tank Taunt
Reply With Quote #1

About:
  • Skip the tank's taunt animation and speed up the obstacle animation

Requirements:
ConVars:
PHP Code:
// Obstacle animation playback rate
tank_animation_playbackrate "5.0" 
Changes:
Code:
1.0.7 (20-Oct-2022)
- Fixed using the wrong tank type in L4D1

1.0.6 (20-Oct-2022)
- Added L4D1 support
- Thanks to Silvers for help with coding

1.0.5 (11-Apr-2022)
- Use the AnimHookEnable function in left4dhooks instead

1.0.4 (10-Mar-2022)
- Fix 'Client 3 is not in game' error
Attached Files
File Type: sp Get Plugin or Get Source (skip_tank_taunt.sp - 592 views - 4.8 KB)

Last edited by sorallll; 11-04-2022 at 11:12.
sorallll is offline
NoroHime
Veteran Member
Join Date: Aug 2016
Location: bed
Old 03-08-2022 , 19:26   Re: [L4D2]Skip Tank Taunt
Reply With Quote #2

this make coop tank gets scare
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Maur0
Senior Member
Join Date: Aug 2020
Old 03-09-2022 , 08:43   Re: [L4D2]Skip Tank Taunt
Reply With Quote #3

Finally! No more interruption when a Tank throws a rock at you or hits a survivor with temp health or low health.

Now every time I get the Tank to be much more aggressive and almost like a human player. Thank you very much!
Maur0 is offline
shinubee
Junior Member
Join Date: Mar 2022
Old 03-09-2022 , 10:38   Re: [L4D2]Skip Tank Taunt
Reply With Quote #4

Will this conflict with him, https://forums.alliedmods.net/showthread.php?t=319029
sorry my english is not good

Last edited by shinubee; 03-09-2022 at 10:48.
shinubee is offline
HarryPotter
Veteran Member
Join Date: Sep 2017
Location: Taiwan, Asia
Old 03-09-2022 , 10:53   Re: [L4D2]Skip Tank Taunt
Reply With Quote #5

Quote:
Originally Posted by shinubee View Post
Will this conflict with him, https://forums.alliedmods.net/showthread.php?t=319029
sorry my english is not good
Different method, but they both do the exact same thing.

Sorallll just adds one more feature: AI tank can climb the obstacle faster.

To answer your question, yes, conflicts with eacher, so remove one of them.
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Last edited by HarryPotter; 03-09-2022 at 10:55.
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TypicalType
Member
Join Date: Mar 2020
Location: Brazil
Old 03-09-2022 , 16:25   Re: [L4D2]Skip Tank Taunt
Reply With Quote #6

sometimes when the tank is climbing something he keep getting sent on the sky. its quite awkward https://www.youtube.com/watch?v=wiSCbnq9ANY
TypicalType is offline
sorallll
Senior Member
Join Date: Oct 2018
Old 03-09-2022 , 19:26   Re: [L4D2]Skip Tank Taunt
Reply With Quote #7

Quote:
Originally Posted by TypicalType View Post
sometimes when the tank is climbing something he keep getting sent on the sky. its quite awkward https://www.youtube.com/watch?v=wiSCbnq9ANY
I tested a few positions in the video just now, and the Tank didn't fly to the sky, can you post your list of plugins?
sorallll is offline
TypicalType
Member
Join Date: Mar 2020
Location: Brazil
Old 03-12-2022 , 10:30   Re: [L4D2]Skip Tank Taunt
Reply With Quote #8

Quote:
Originally Posted by sorallll View Post
I tested a few positions in the video just now, and the Tank didn't fly to the sky, can you post your list of plugins?
sorry for late response but seems like the issue has been fixed by changing the cvar value to 3.0
TypicalType is offline
jjambo789
Junior Member
Join Date: Dec 2013
Old 09-29-2022 , 06:03   Re: [L4D2]Skip Tank Taunt
Reply With Quote #9

tank_animation_playbackrate vanilla default value?
jjambo789 is offline
shizuku
New Member
Join Date: Oct 2022
Old 10-01-2022 , 17:02   Re: [L4D2]Skip Tank Taunt
Reply With Quote #10

Why does this source code fail to compile? I don't understand
shizuku is offline
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