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TF2 mapchooser problems


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gBev
New Member
Join Date: Jul 2010
Old 07-14-2010 , 13:31   TF2 mapchooser problems
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Hi, I'm running a TF2 server with sourcemod and having some problems with the mapchooser plugin. I set it to start voting with either three minutes left or two rounds left, and although it's working with time, if it ends via rounds the map chooser it chooses a map on its own with no vote.

mapchooser.cfg is as follows:
Code:
// This file was auto-generated by SourceMod (v1.3.3)
// ConVars for plugin "mapchooser.smx"


// Specifies how many more frags are allowed when map is extended.
// -
// Default: "10"
// Minimum: "5.000000"
sm_extendmap_fragstep "10"

// Specifies how many more rounds each extension makes
// -
// Default: "5"
// Minimum: "1.000000"
sm_extendmap_roundstep "5"

// Specifies how much many more minutes each extension makes
// -
// Default: "15"
// Minimum: "5.000000"
sm_extendmap_timestep "15"

// Specifies if a 'Don't Change' option should be added to early votes
// -
// Default: "0"
// Minimum: "0.000000"
sm_mapvote_dontchange "0"

// Specifies if MapChooser should run an end of map vote
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_mapvote_endvote "1"

// Specifies how many past maps to exclude from the vote.
// -
// Default: "5"
// Minimum: "0.000000"
sm_mapvote_exclude "3"

// Number of extensions allowed each map.
// -
// Default: "0"
// Minimum: "0.000000"
sm_mapvote_extend "1"

// Specifies how many maps to include in the vote.
// -
// Default: "5"
// Minimum: "2.000000"
// Maximum: "6.000000"
sm_mapvote_include "6"

// Specifies whether or not MapChooser should pick a map if no votes are received.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_mapvote_novote "1"

// Specifies when to start the vote based on time remaining.
// -
// Default: "3.0"
// Minimum: "1.000000"
sm_mapvote_start "3.0"

// Specifies when to start the vote base on frags remaining.
// -
// Default: "5.0"
// Minimum: "1.000000"
sm_mapvote_startfrags "5.0"

// Specifies when to start the vote based on rounds remaining. Use 0 on TF2 to start vote during bonus round time
// -
// Default: "2.0"
// Minimum: "0.000000"
sm_mapvote_startround "2.0"

// Specifies how long the mapvote should be available for.
// -
// Default: "20"
// Minimum: "5.000000"
sm_mapvote_voteduration "20"
I searched around a bit but didn't see this problem anywhere.
Any help is appreciated.
gBev is offline
the_unknown
BANNED
Join Date: May 2010
Old 07-15-2010 , 12:14   Re: TF2 mapchooser problems
Reply With Quote #2

// Specifies whether or not MapChooser should pick a map if no votes are received.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_mapvote_novote "1"
the_unknown is offline
dungeon
Senior Member
Join Date: Sep 2009
Old 07-20-2010 , 15:46   Re: TF2 mapchooser problems
Reply With Quote #3

also

// Specifies when to start the vote based on rounds remaining. Use 0 on TF2 to start vote during bonus round time
// -
// Default: "2.0"
// Minimum: "0.000000"
sm_mapvote_startround "2.0"
dungeon is offline
Drixevel
AlliedModders Donor
Join Date: Sep 2009
Location: Somewhere headbangin'
Old 07-21-2010 , 13:25   Re: TF2 mapchooser problems
Reply With Quote #4

He could re-download sourcemods latest build and take the .cfg and place over it to get a fresh copy but then again that might not work but that would be what i do. You can also google the config needed to fix your issue.
Drixevel is offline
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