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[L4D2] Pummeled Survivor Fix


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KasperH
Senior Member
Join Date: Apr 2016
Location: Hungary
Old 03-24-2018 , 10:25   Re: [L4D2] Pummeled Survivor Fix
Reply With Quote #11

Quote:
Originally Posted by cravenge View Post
The final update has been re-released!

Note: The changes made were only minimal such as...
  1. Survivor's Last Position Recorder -> Expanded the check to include other scenarios where the victim stays at the location the bug last occurred.
  2. Pummel Bug Check ↓
    • Proper message display as to not confuse players.
    • Creating the "charger_pummel_end" event in order for other plugins (i.e Vicious Infected) to do their thing if said event was hooked.
    • Removal of the pummel sound as to not annoy/irritate players.
Thanks!
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JLmelenchon
Senior Member
Join Date: Mar 2019
Old 02-12-2020 , 23:07   Re: [L4D2] Pummeled Survivor Fix
Reply With Quote #12

It works of course, but it will be nice to have a cleaner method than slaying the infected. Maybe attempting to block it before it happens if possible.
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A1m1
New Member
Join Date: Nov 2016
Old 08-24-2021 , 14:57   Re: [L4D2] Pummeled Survivor Fix
Reply With Quote #13

This error is no longer relevant, it was fixed after updating 'The last stand', so you can remove the plugin if someone is still using it.
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cravenge
Veteran Member
Join Date: Nov 2015
Location: Chocolate Factory
Old 08-25-2021 , 07:28   Re: [L4D2] Pummeled Survivor Fix
Reply With Quote #14

Quote:
Originally Posted by A1m1 View Post
This error is no longer relevant, it was fixed after updating 'The last stand', so you can remove the plugin if someone is still using it.
Are you sure? I've seen it happen more often in Scavenge game mode, both official and community.
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Red Flame
Junior Member
Join Date: Jan 2012
Old 11-28-2021 , 17:06   Re: [L4D2] Pummeled Survivor Fix
Reply With Quote #15

This bug still happens but since The Last Stand Update release it isn't so as random as it was before. For some reason, it happens when a charger player attacks any survivor player after the first round end in vs/scav game modes. It seems like if "charger_carry_end" event fires but "charger_pummel_start" event doesn't make it, after teams swapping the second event fires anyway. In this case, a survivor player (who was a charger before) and a special infected ghost (who was a survivor before) will be stuck in each other untill a survivor player leaves the game or changes a team.

Update:
Proper fix by Forgetest
https://github.com/Target5150/MoYu_S...rge_target_fix

Last edited by Red Flame; 01-08-2023 at 06:39.
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bumblebee0001
Junior Member
Join Date: Jan 2024
Old 03-30-2024 , 19:33   Re: [L4D2] Pummeled Survivor Fix
Reply With Quote #16

This plugin now seems to cause a bug where randomly, when a Charger will get the message "You will become the tank" then he charges somebody and becomes the tank, the survivor will become stuck to him in a pounding state and cannot be released unless tank or the stucked survivor dies. This also happens with other infected that can pin survivor but seems harder to replicate.

I have video footage where I tried to replicate the bug, i can PM it to you if needed , the only plugins I used were charging steering and this one

Last edited by bumblebee0001; 03-30-2024 at 19:35.
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