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Frozen Tag Revamped


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Plugin Info:     Modification:   Counter-Strike        Category:   Gameplay       
iNvectus
Member
Join Date: Sep 2014
Location: Bulgaria
Old 11-10-2019 , 06:22   Frozen Tag Revamped
Reply With Quote #1

Description
It's a simple mod... but revamped. The original author is Javivi, big shoutout to him! I'm giving him all the credits for the idea. This plugin is the revamp of his version. I've seen a lot of comments in his plugin, that it is not working as it is supposed to, so I decided to rewrite it and support it.

The main idea of the modification is that the Counter-Terrorists known as Chasers are chasing Terrorists known as Runners and they have to catch and freeze all of them to win the round. They have 3 minutes by default to catch the Runners. In order to freeze a Runner the Chaser must touch him. A Runner can unfreeze fellow Runner when he goes to him and presses the Use button.

This modification gives the nostalgia of the custom tag game we played when we were younger and it is kind of fun, that's why I decided to publish it, so more people can have fun of our classic game.

Cvars
PHP Code:
/*! 
 *Amount of time needed to unfreeze somebody 
 *
 * By default: 3.0 seconds
 */
ft_unfreeze_time

/*! 
 * Amount of time the round will be played 
 *
 * By default: 180.0 seconds or 3 minutes
 */
ft_roundtime

/*! 
 * Range within a runner can unfreeze another runner
 *
 * By default: 50
 */
ft_unfreeze_range

/*! 
 * Give knife and show it, without allowing attacks
 *
 * By default: 1
 */
ft_show_knife

/*! 
 * Block mouse viewing when a runner is frozen. Can be useful to prevent information leakage.
 *
 * By default: 1
 */
ft_block_mouseview

/*! 
 * If this is set to 1, the runner will be automatically unfrozen after amount of time.
 *
 * By default: 1
 */
ft_auto_unfreeze

/*! 
 * If the previous cvar is set to 1, the amount of time in the cvar will be used to
 * automatically unfreeze the runner.
 *
 * By default: 120.0 seconds or 2 minutes
 */
ft_auto_unfreeze_time

/*! 
 * Show a bar when unfreezing fellow runner, like the one when defusing a bomb
 *
 * By default: 1
 */
ft_show_bar 
Changelog
Code:
  • 0.4
    • Multilingual support
    • Configuration file
  • 0.3
    • Official submit and release
Future
Code:
  • Move PlayerPrethink to CmdStart
  • API Support
  • Create or adapt to Experience System with top
Credits
https://forums.alliedmods.net/showthread.php?t=136382 - Official Frozen Tag
https://forums.alliedmods.net/showpo...84&postcount=6 - Progress Bar
https://forums.alliedmods.net/showthread.php?t=244661 - Ice Block Model


Download
Attached Files
File Type: zip frozentag-0.4.zip (142.0 KB, 172 views)

Last edited by iNvectus; 11-11-2019 at 12:03. Reason: Fixed new version
iNvectus is offline
Rivotril
Senior Member
Join Date: Feb 2014
Location: Argentina
Old 12-08-2019 , 18:23   Re: Frozen Tag Revamped
Reply With Quote #2

Good to see this, i'll be trying it on a multimod server in the future.
Rivotril is offline
Rivotril
Senior Member
Join Date: Feb 2014
Location: Argentina
Old 04-29-2021 , 16:50   Re: Frozen Tag Revamped
Reply With Quote #3

There's a problem with the movement, after someone gets freezed, the movement for the rest of the players is bugged (Isn't fluid as normal), this is skipable if you are in the air when a player is freezed (If someone else gets freezed, you get the bug anyways) and i believe (Not tested, if not, is just random) when someone gets unfreezed the movement returns to normal (It gets bugged again once a player is freezed).

I also seen that when the second to last Runner got freezed, i instantly died as if i was freezed.

Sometimes people can't be freezed, they need to kill themselves for the round to continue/end.

Last edited by Rivotril; 05-01-2021 at 22:23.
Rivotril is offline
Old 05-01-2021, 22:22
Rivotril
This message has been deleted by Rivotril. Reason: Edited the message above.
Itz
Junior Member
Join Date: Apr 2021
Old 05-21-2021 , 17:41   Re: Frozen Tag Revamped
Reply With Quote #4

I could pass this mod on to a zp mod
Itz is offline
iNvectus
Member
Join Date: Sep 2014
Location: Bulgaria
Old 04-27-2023 , 06:02   Re: Frozen Tag Revamped
Reply With Quote #5

Quote:
Originally Posted by Rivotril View Post
There's a problem with the movement, after someone gets freezed, the movement for the rest of the players is bugged (Isn't fluid as normal), this is skipable if you are in the air when a player is freezed (If someone else gets freezed, you get the bug anyways) and i believe (Not tested, if not, is just random) when someone gets unfreezed the movement returns to normal (It gets bugged again once a player is freezed).

I also seen that when the second to last Runner got freezed, i instantly died as if i was freezed.

Sometimes people can't be freezed, they need to kill themselves for the round to continue/end.
A bit later response, but what kind of platform you are using? Is it ReHLDS, etc?
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iNvectus is offline
Rivotril
Senior Member
Join Date: Feb 2014
Location: Argentina
Old 05-18-2023 , 04:15   Re: Frozen Tag Revamped
Reply With Quote #6

Quote:
Originally Posted by iNvectus View Post
A bit later response, but what kind of platform you are using? Is it ReHLDS, etc?
Hi. Yeah, i was using ReHLDS at the time.
Rivotril is offline
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