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[L4D/L4D2] Incapped Grenade (Pipe/Molotov/Vomitjar)


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Author
DJ_WEST
Senior Member
Join Date: Jul 2005
Location: Russian Federation
Plugin ID:
1551
Plugin Version:
1.5
Plugin Category:
Gameplay
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
    46 
    Plugin Description:
    The plugin allow throw a pipebomb/molotov/vomitjar while the player is incapacitated (use MOUSE2).
    Old 03-24-2010 , 12:05   [L4D/L4D2] Incapped Grenade (Pipe/Molotov/Vomitjar)
    Reply With Quote #1

    [L4D/L4D2] Incapped Grenade (Pipe/Molotov/Vomitjar)

    Version: 1.5



    Description:
    The plugin allow throw a pipebomb/molotov/vomitjar while the player is incapacitated (use MOUSE2).

    Video

    Installation:
    1. Download the "l4d_incapped_grenade.smx" and put into your "addons\sourcemod\plugins" directory.
    2. Download the "translations.zip" and extract into your "addons\sourcemod" directory.

    If plugin crash the server try another SourceMod build (1.3.2, 1.4.0 or other).

    Cvars:
    l4d_incapped_pipebomb_speed - pipebomb speed (default: 600.0).
    l4d_incapped_pipebomb_duration - pipebomb duration (default: 6.0).
    l4d_incapped_molotov_speed - molotov speed (default: 700.0).
    l4d_incapped_vomitjar_speed - vomitjar speed (default: 700.0).
    l4d_incapped_vomitjar_duration - vomitjar duration (default: 15.0).
    l4d_incapped_vomitjar_glowduration - vomitjar glow duration (default: 20.0).
    l4d_incapped_vomitjar_radius - vomitjar radius (default: 110.0).
    l4d_incapped_message_type - message type (0 - disable, 1 - chat, 2 - hint, 3 - instructor hint) (default: 3)

    Translations:
    • ru - DJ_WEST
    • pl - kwski43

    Changelog:
    Quote:
    1.5:
    • Fixed the plugin errors in EventGrenadeBounce and DisableGlow functions
    1.4:
    • Fixed the plugin errors
    • Added new l4d_incapped_message_type cvar value: 3 (instructor hint)
    1.3:
    • Probably fixed the errors with animation and wrong models of the weapon in hands
    • Fixed "Entity %d is invalid" errors again
    1.2:
    • Fixed bug when a vomitjar don't glowing special infected (tank, boomer, hunter, etc)
    • Added new cvar l4d_incapped_message_type
    • Updated translations for normal a hint message support
    1.1:
    • Fixed "Entity %d is invalid" errors
    • Fixed "Array index is out of bounds" errors
    • Fixed a bug while the incapped player is revived with pressed attack button
    • Added "pl" translation (by kwski43)
    1.0:
    • Initial release
    Attached Files
    File Type: zip translations.zip (1.3 KB, 7341 views)
    File Type: sp Get Plugin or Get Source (l4d_incapped_grenade.sp - 12124 views - 39.5 KB)

    Last edited by DJ_WEST; 04-17-2010 at 03:07. Reason: Reuploaded new version 1.5.
    DJ_WEST is offline
    IronWarrior
    Veteran Member
    Join Date: Jan 2010
    Old 03-24-2010 , 12:33   Re: [L4D/L4D2] Incapped Grenade (Pipe/Molotov/Vomitjar)
    Reply With Quote #2

    This is awesome, I like it.
    IronWarrior is offline
    Visual77
    Veteran Member
    Join Date: Jan 2009
    Old 03-24-2010 , 12:59   Re: [L4D/L4D2] Incapped Grenade (Pipe/Molotov/Vomitjar)
    Reply With Quote #3

    My windows server crashes everytime I throw a pipebomb/ molotov while being incapped (sourcemod 1.3.1)
    Am I the only one? And nice plugin

    Last edited by Visual77; 03-24-2010 at 13:01.
    Visual77 is offline
    DJ_WEST
    Senior Member
    Join Date: Jul 2005
    Location: Russian Federation
    Old 03-24-2010 , 13:17   Re: [L4D/L4D2] Incapped Grenade (Pipe/Molotov/Vomitjar)
    Reply With Quote #4

    Quote:
    My windows server crashes everytime I throw a pipebomb/ molotov while being incapped (sourcemod 1.3.1)
    L4D or L4D2?

    I'm testing the plugin on SourceMod 1.4.0-dev and it works fine.
    DJ_WEST is offline
    quang20082008
    Member
    Join Date: Mar 2010
    Old 03-24-2010 , 13:31   Re: [L4D/L4D2] Incapped Grenade (Pipe/Molotov/Vomitjar)
    Reply With Quote #5

    good idea , i'll test
    quang20082008 is offline
    Visual77
    Veteran Member
    Join Date: Jan 2009
    Old 03-24-2010 , 13:34   Re: [L4D/L4D2] Incapped Grenade (Pipe/Molotov/Vomitjar)
    Reply With Quote #6

    Quote:
    Originally Posted by DJ_WEST View Post
    L4D or L4D2?

    I'm testing the plugin on SourceMod 1.4.0-dev and it works fine.
    L4D2. If no one else have this problem, I'll have to upgrade to 1.4.0.
    Code:
    SourceMod Version Information:
    SourceMod Version: 1.3.1
    SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.3.1)
    SourcePawn API: v1 = 4, v2 = 3
    Compiled on: Feb 10 2010 00:16:05
    Build ID: 2917:3f33d01fcc28
    http://www.sourcemod.net/

    Last edited by Visual77; 03-24-2010 at 13:40.
    Visual77 is offline
    marvel
    BANNED
    Join Date: Dec 2009
    Old 03-24-2010 , 14:02   Re: [L4D/L4D2] Incapped Grenade (Pipe/Molotov/Vomitjar)
    Reply With Quote #7

    Haha that vid looks nice, love it.
    marvel is offline
    kwski43
    Senior Member
    Join Date: Mar 2009
    Old 03-24-2010 , 14:22   Re: [L4D/L4D2] Incapped Grenade (Pipe/Molotov/Vomitjar)
    Reply With Quote #8

    Awesome!
    __________________
    kwski43 is offline
    Visual77
    Veteran Member
    Join Date: Jan 2009
    Old 03-24-2010 , 16:07   Re: [L4D/L4D2] Incapped Grenade (Pipe/Molotov/Vomitjar)
    Reply With Quote #9

    Works with 1.4.0-dev.
    Thanks.
    Visual77 is offline
    Cuthbert
    Senior Member
    Join Date: Nov 2009
    Old 03-24-2010 , 17:04   Re: [L4D/L4D2] Incapped Grenade (Pipe/Molotov/Vomitjar)
    Reply With Quote #10

    Badass, thanks!
    Cuthbert is offline
    Reply


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