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[TF2] Round Triggers 1.10


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MikeJS
Senior Member
Join Date: Nov 2008
Old 12-04-2008 , 12:08   Re: [TF2] Round Triggers
Reply With Quote #21

Updated to 1.2.
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BrutalGoerge
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Join Date: Jul 2007
Old 12-05-2008 , 01:41   Re: [TF2] Round Triggers
Reply With Quote #22

I am scheming, and I think I'd want an option for commands to be executed at the beginning of the n'th round.

Like at the beginning of the second round, start a custom vote.

Right now, it would make that vote at the beginning/end of every round.

Very useful plugin though
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abelp
Senior Member
Join Date: May 2008
Old 12-05-2008 , 09:56   Re: [TF2] Round Triggers
Reply With Quote #23

Very awesome.....
THanks
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BrutalGoerge
SourceMod Donor
Join Date: Jul 2007
Old 12-07-2008 , 14:54   Re: [TF2] Round Triggers
Reply With Quote #24

I Don't understand why this was disapproved.
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Lebson506th
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Join Date: Jul 2008
Old 12-07-2008 , 15:13   Re: [TF2] Round Triggers
Reply With Quote #25

When it was renamed, he didn't change the public cvar in the plugin description.

Once he does that it should be approved again.
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MikeJS
Senior Member
Join Date: Nov 2008
Old 12-07-2008 , 16:50   Re: [TF2] Round Triggers
Reply With Quote #26

Actually I did, but it got unapproved anyway :p
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Antithasys
Moderator
Join Date: Apr 2008
Old 12-07-2008 , 21:44   Re: [TF2] Round Triggers
Reply With Quote #27

Quote:
Originally Posted by MikeJS View Post
Actually I did, but it got unapproved anyway :p
It was unapproved because the public cvar was changed. The name change is fine, but when you change the public cvar the stats will never get the new cvar without going thru the approval process again. It's a limit with the design and operation of the stats addition to the forums.

I would have reapproved it right away but due to another limitation it will take a few days.
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abelp
Senior Member
Join Date: May 2008
Old 12-08-2008 , 01:45   Re: [TF2] Round Triggers
Reply With Quote #28

so it should be
sm_rtrigs_end "mp_friendlyfire 1"
correct?
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MikeJS
Senior Member
Join Date: Nov 2008
Old 12-08-2008 , 11:11   Re: [TF2] Round Triggers
Reply With Quote #29

Quote:
Originally Posted by abelp View Post
so it should be
sm_rtrigs_end "mp_friendlyfire 1"
correct?
Yep.
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Sexual Harassment Panda
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Join Date: Dec 2008
Location: San Diego, CA
Old 12-10-2008 , 23:42   Re: [TF2] Round Triggers
Reply With Quote #30

What is your definition of beginning and end of round. For beginning of round is it setup? or is it waiting for players. I am assuming end of round is once somebody has won or stalemated though.
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