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[TF2] Take Control of Bots


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RonanZer0
Member
Join Date: Aug 2012
Old 08-17-2012 , 13:46   Re: [TF2] Take Control of Bots
Reply With Quote #21

is anyone paying attention to the fact that i stay in spectator mode and cant spawn or do anything with the bot????
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RonanZer0
Member
Join Date: Aug 2012
Old 08-17-2012 , 13:49   Re: [TF2] Take Control of Bots
Reply With Quote #22

ok so apparently if i control a bot (this happens when i control a sentry buster atleast, hes technically a demoman with a new model sounds and a modified ullapool caber) i see the stickybomb hud mixing with the spectator hud, yet using wasd which are my movment keys i cant control him, and my alt fire and fire keys just switch modes so i cant force him to fire, cant force him to look around either...so HOW exactly do i control a bot? yeah i removed the timer line and line 95
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Dr. McKay
Sir Dr. SourceMod Plugin Approver Esq. Ltd. M.D. PhD
Join Date: Aug 2011
Location: Atlantis
Old 08-17-2012 , 13:51   Re: [TF2] Take Control of Bots
Reply With Quote #23

Quote:
Originally Posted by RonanZer0 View Post
ok so apparently if i control a bot (this happens when i control a sentry buster atleast, hes technically a demoman with a new model sounds and a modified ullapool caber) i see the stickybomb hud mixing with the spectator hud, yet using wasd which are my movment keys i cant control him, and my alt fire and fire keys just switch modes so i cant force him to fire, cant force him to look around either...so HOW exactly do i control a bot? yeah i removed the timer line and line 95
I would think controlling special MvM bots is not supported, since they're not designed to be controlled by humans.
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RonanZer0
Member
Join Date: Aug 2012
Old 08-17-2012 , 13:52   Re: [TF2] Take Control of Bots
Reply With Quote #24

yeah, but i cant control normal bots on my team either
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Grognak
SourceMod Donor
Join Date: Jan 2012
Old 08-17-2012 , 14:32   Re: [TF2] Take Control of Bots
Reply With Quote #25

Quote:
Originally Posted by Dr. McKay View Post
Here's something interesting you may want to check out. The hint box supports a wildcard that displays the key bound to a particular command.
Yes! Thank you, I knew that was possible but I couldn't find anything on it. Updated to a new version that should utilize this.

Quote:
Originally Posted by RonanZer0 View Post
ok so apparently if i control a bot (this happens when i control a sentry buster atleast, hes technically a demoman with a new model sounds and a modified ullapool caber) i see the stickybomb hud mixing with the spectator hud, yet using wasd which are my movment keys i cant control him, and my alt fire and fire keys just switch modes so i cant force him to fire, cant force him to look around either...so HOW exactly do i control a bot? yeah i removed the timer line and line 95
MvM bot control is not currently supported.

Quote:
Originally Posted by RonanZer0 View Post
yeah, but i cant control normal bots on my team either
In PvP or MvM?
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RonanZer0
Member
Join Date: Aug 2012
Old 08-17-2012 , 15:03   Re: [TF2] Take Control of Bots
Reply With Quote #26

Both
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Grognak
SourceMod Donor
Join Date: Jan 2012
Old 08-17-2012 , 16:39   Re: [TF2] Take Control of Bots
Reply With Quote #27

Use the stock SMX on the first post instead of your customized one.
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RonanZer0
Member
Join Date: Aug 2012
Old 08-17-2012 , 17:09   Re: [TF2] Take Control of Bots
Reply With Quote #28

Still happens on stock
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RonanZer0
Member
Join Date: Aug 2012
Old 08-23-2012 , 21:05   Re: [TF2] Take Control of Bots
Reply With Quote #29

6 days without a response - bumping...sorry
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Grognak
SourceMod Donor
Join Date: Jan 2012
Old 08-27-2012 , 02:26   Re: [TF2] Take Control of Bots
Reply With Quote #30

Alright, I'll need a little more info. Does the hint text pop up at all? When you hit E, does anything happen at all (also: make sure you have bound your medic key.) Could I see your plugin list?
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