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L4DToolZ Metamod plugin (l4d1 & l4d2)


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kevinbrunet
Member
Join Date: Nov 2010
Old 12-31-2011 , 18:52   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #1021

Is there a way to have the last Gamedata please ? Those which are in the 1.0.0.9f fixed by ivailosp ?
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Sammit92
Member
Join Date: Apr 2010
Old 01-03-2012 , 13:50   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #1022

What about Linux L4D2 Server?
Does l4dtoolz work on it good?
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Visual77
Veteran Member
Join Date: Jan 2009
Old 01-04-2012 , 12:05   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #1023

yes, l4dtoolz works good on linux. just make sure you get the latest gamedata from here: http://forums.alliedmods.net/showpos...&postcount=906

you have to overwrite that gamedata with the one included in
l4dtoolz(L4D2)-1.0.0.10RC3.zip
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disq
Junior Member
Join Date: Dec 2004
Old 01-09-2012 , 16:06   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #1024

unfortunately 1.0.0.10RC3 doesn't load on pre glibc-2.4 systems (debian etch)

I tried compiling a separate glibc-2.4 (I don't want to upgrade the dist) and putting the $prefix/lib path in ld_library_path, but of course, being glibc, it didn't work.

I can get 1.0.0.9f to load, but since the signatures have changed, it doesn't work.

So, my question is.. Can we get a build that is compiled against pre glibc 2.4?
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sosi_alliedmodders
Junior Member
Join Date: Mar 2011
Old 01-14-2012 , 14:07   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #1025

Quote:
Originally Posted by disq View Post
unfortunately 1.0.0.10RC3 doesn't load on pre glibc-2.4 systems (debian etch)

I tried compiling a separate glibc-2.4 (I don't want to upgrade the dist) and putting the $prefix/lib path in ld_library_path, but of course, being glibc, it didn't work.

I can get 1.0.0.9f to load, but since the signatures have changed, it doesn't work.

So, my question is.. Can we get a build that is compiled against pre glibc 2.4?
the same problem, i'm running Debian, do you find out something about this?
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Last edited by sosi_alliedmodders; 01-14-2012 at 14:07.
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disq
Junior Member
Join Date: Dec 2004
Old 01-14-2012 , 21:46   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #1026

Quote:
Originally Posted by sosi_alliedmodders View Post
the same problem, i'm running Debian, do you find out something about this?
yes. apparently upgrading from etch to lenny is a painless process, so I gave it a shot and it worked. now running libc2.7, no more load errors.
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sosi_alliedmodders
Junior Member
Join Date: Mar 2011
Old 01-17-2012 , 02:10   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #1027

Quote:
Originally Posted by disq View Post
yes. apparently upgrading from etch to lenny is a painless process, so I gave it a shot and it worked. now running libc2.7, no more load errors.
Thanks, now it's working for me
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marcolucio
New Member
Join Date: Jan 2012
Old 01-19-2012 , 23:45   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #1028

I Set Up a Left4Dead Deadicated Server on my machine and installed the l4dtoolz now i want to play with 8 players in coop mode over the internet, how do i do that? i´ve already try the sv_maxplayers 8 and sv_removehumanlimit 0 but i still got the messege that there is no free slots avaliable when the fifth player try to connect

thx for the help!!
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MonkeyDrone
AlliedModders Donor
Join Date: Jul 2011
Old 01-20-2012 , 03:19   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #1029

Quote:
Originally Posted by marcolucio View Post
I Set Up a Left4Dead Deadicated Server on my machine and installed the l4dtoolz now i want to play with 8 players in coop mode over the internet, how do i do that? i´ve already try the sv_maxplayers 8 and sv_removehumanlimit 0 but i still got the messege that there is no free slots avaliable when the fifth player try to connect

thx for the help!!
Did you setup sv_force_unreserved 1 in your server.cfg file?
You should do that as it removes the reservation and it will allow more then 4 to connect.
and also set
sv_removehumanlimit 1 <--- not 0

basically in the end add this to your server.cfg file.
----
sm_cvar sv_maxplayers 8
sm_cvar sv_removehumanlimit 1
sm_cvar sv_force_unreserved 1
sm_cvar sv_visiblemaxplayers 8
----
And add this in your command line startup for the server " -maxplayers 8 " <-- without the "
Cheers.

Last edited by MonkeyDrone; 01-20-2012 at 03:23. Reason: Extra info added
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marcolucio
New Member
Join Date: Jan 2012
Old 01-20-2012 , 10:24   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #1030

Quote:
Originally Posted by MonkeyDrone View Post
Did you setup sv_force_unreserved 1 in your server.cfg file?
You should do that as it removes the reservation and it will allow more then 4 to connect.
and also set
sv_removehumanlimit 1 <--- not 0

basically in the end add this to your server.cfg file.
----
sm_cvar sv_maxplayers 8
sm_cvar sv_removehumanlimit 1
sm_cvar sv_force_unreserved 1
sm_cvar sv_visiblemaxplayers 8
----
And add this in your command line startup for the server " -maxplayers 8 " <-- without the "
Cheers.
Thx for the help but i can´t find the server.cfg file, do i need to create it? The commands i´ve tryed were in the console line command after its starts...
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