There's a big bug that causes clients to crash due to error spams in client console resulting in "not enough memory":
[cod
e]
Failed to create decoder for MP3
[/code]
There's a facepunch thread about this bug, and I've seen it happen in many servers using custom sounds.
https://facepunch.com/showthread.php?t=1528873
Here are more threads reporting the error:
https://steamcommunity.com/app/440/d...0974007580458/
http://hellsgamers.com/topic/127462-...-console-spam/
http://gamebanana.com/threads/199666
http://war3source.com/index.php?topic=2490.0
https://github.com/ValveSoftware/ste...ux/issues/4571
None of these threads give a proper solution since the only way to fix it seems to be by asking the clients to delete the sound.cache file in their TF2 directory.
I've tried it and it reoccurs. I had to discontinue some mods because of this.
It has happened on maps with custom sounds and plugins with custom sounds (like freak fortress 2).
Any idea why this is happening? What is causing it? Why doesn't valve patch the console spam? Is this a precaching issue from the plugins side?