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[CSS/HL2DM/DODS] FirstPersonDeath


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Author
Eun
Member
Join Date: Jan 2011
Plugin ID:
2156
Plugin Version:
1.1
Plugin Category:
Gameplay
Plugin Game:
Counter-Strike: Source
Plugin Dependencies:
    Servers with this Plugin:
    16 
    Plugin Description:
    See deaths in first person
    Old 01-03-2011 , 10:31   [CSS/HL2DM/DODS] FirstPersonDeath
    Reply With Quote #1

    FirstPersonDeath

    [IMG]http://img153.**************/img153/5300/fpdue.jpg[/IMG]

    FirstPersonDeath lets you see through your dead body, after you died.
    It works for CSS, HL2DM and DODS.

    Its fully customizable:
    • You can choose if you want a fadetoblack during death, so it gets more closer to a real death.
    • You can choose how long the died player should see this view.

    cvars:
    Code:
    fpd_enable 0/1   -  Enable disable
    fpd_black  3000  -  Decide the faiding time for fadetoblack (in ms), 0 = disabled.
    fpd_stay   7     -  Seconds to stay in the dead body, 0 = disabled stay till spawn
    Todolist:
    * Add Trace to see if a player can see through a wall

    Changelog:
    * changed the model to models/blackout.mdl

    Notes for Dev's:
    I still cannot get the Trace to run. The problem is that Ragdolls have no origin/angles and attached entities (via SetParentAttachment) either.
    If someone got a solution for this please let me know.
    Code for Tracing is provided in the Code. Just modify it slightly with your code so you can see if it works.

    Attached Files
    File Type: sp Get Plugin or Get Source (fpd.sp - 6035 views - 10.3 KB)

    Last edited by Eun; 01-24-2011 at 09:51.
    Eun is offline
    javalia
    Senior Member
    Join Date: May 2009
    Location: korea, republic of
    Old 01-03-2011 , 22:17   Re: [CSS/HL2DM/DODS] FirstPersonDeath
    Reply With Quote #2

    nice plugin Eun, but sorry say, hm..
    client side ragdolls are only "existing" in server.
    it means server only knows/controls there is a ragdoll is on server and clients should also have that ragdoll for clientside
    there is no origin data, or angle data is having mean on serverside if a entity is client sided.
    that is why u cannot get any correct info from attacment of your dead ragdoll.
    sorry but, well, u cannot do anything with it.
    __________________
    javalia is offline
    Mitchell
    ~lick~
    Join Date: Mar 2010
    Old 01-22-2011 , 16:57   Re: [CSS/HL2DM/DODS] FirstPersonDeath
    Reply With Quote #3

    Has this been tested on a real server?
    Mitchell is offline
    micazoid
    Veteran Member
    Join Date: Oct 2010
    Location: Munich - Germany
    Old 01-23-2011 , 07:06   Re: [CSS/HL2DM/DODS] FirstPersonDeath
    Reply With Quote #4

    tested it and I like the effect ^^

    but theres one problem, I think it is regarding what javalia says.

    A Huge Error Model appears like here

    EDIT:
    I forgot: I tested it on my server (yeah mitchel a real server ^^ ) 80.70.202.10.27015
    I will let the plugin run on this server till Monday the 24.01.2011 00:00 GMT +1
    __________________

    Last edited by micazoid; 01-23-2011 at 07:11.
    micazoid is offline
    Groger
    Veteran Member
    Join Date: Oct 2009
    Location: Belgium
    Old 01-23-2011 , 08:42   Re: [CSS/HL2DM/DODS] FirstPersonDeath
    Reply With Quote #5

    Woot, this is fantastic! works like a charm on my server
    Groger is offline
    Mitchell
    ~lick~
    Join Date: Mar 2010
    Old 01-23-2011 , 12:23   Re: [CSS/HL2DM/DODS] FirstPersonDeath
    Reply With Quote #6

    i dont know why he used an error, but you could make it so its transparent..
    Mitchell is offline
    micazoid
    Veteran Member
    Join Date: Oct 2010
    Location: Munich - Germany
    Old 01-24-2011 , 03:20   Re: [CSS/HL2DM/DODS] FirstPersonDeath
    Reply With Quote #7

    Quote:
    .., but you could make it so its transparent
    Do you mean me or the author of the plugin? Where can I change it? I tested it on Day of Defeat Source, maybe there is the mistake?
    __________________
    micazoid is offline
    micazoid
    Veteran Member
    Join Date: Oct 2010
    Location: Munich - Germany
    Old 01-24-2011 , 09:28   Re: [CSS/HL2DM/DODS] FirstPersonDeath
    Reply With Quote #8

    Awesome! Doing nothing fixed it oO

    I think restarting the server fixes the issue. Or changing map or something. Maybe the plugin had to make friends with other plugins first ^^

    Works perfect now and adds a lot of fun. Approve this please!
    __________________
    micazoid is offline
    Eun
    Member
    Join Date: Jan 2011
    Old 01-24-2011 , 09:52   Re: [CSS/HL2DM/DODS] FirstPersonDeath
    Reply With Quote #9

    UPDATE to 1.1
    I changed the model now to models/blackout.mdl
    now you shouldnt see the errors anymore.
    Eun is offline
    kossolax
    AlliedModders Donor
    Join Date: Jan 2008
    Location: Belgium
    Old 01-24-2011 , 11:29   Re: [CSS/HL2DM/DODS] FirstPersonDeath
    Reply With Quote #10

    Sometime it's work, sometime not.

    ERROR: Tried to SetParentAttachment for entity prop_dynamic (fpd_RagdollCam254), but it has no attachment named forward.

    Last edited by kossolax; 01-24-2011 at 11:43.
    kossolax is offline
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