Quote:
Originally Posted by jameless
If you are sitting in spectate before the bonus round? Or if you die and end up in spec?
For the other question, google tf2_addcondition. It works like addcond. I don't know the exact condition number for that condition but that sounds to me like bonk or targe? Someone has a list out there.
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Still having the sound issue. I went to try to change the value to -2 but now I cannot recompile and I am getting the following errors:
//SourceMod Batch Compiler
// by the SourceMod Dev Team
//// bonusroundimmunity.sp
// C:\tf2server1\orangebox\tf\addons\sourcemod\s cripting\bonusroundimmunity.sp(8
2) : error 017: undefined symbol "TF2_SetPlayerPowerPlay"
// C:\tf2server1\orangebox\tf\addons\sourcemod\s cripting\bonusroundimmunity.sp(9
7) : error 017: undefined symbol "TF2_SetPlayerPowerPlay"
// C:\tf2server1\orangebox\tf\addons\sourcemod\s cripting\bonusroundimmunity.sp(1
09) : error 017: undefined symbol "TF2_SetPlayerPowerPlay"
// C:\tf2server1\orangebox\tf\addons\sourcemod\s cripting\bonusroundimmunity.sp(1
19) : error 017: undefined symbol "TF2_SetPlayerPowerPlay"
// C:\tf2server1\orangebox\tf\addons\sourcemod\s cripting\bonusroundimmunity.sp(1
47) : error 017: undefined symbol "TF2_SetPlayerPowerPlay"
// C:\tf2server1\orangebox\tf\addons\sourcemod\s cripting\bonusroundimmunity.sp(1
65) : error 017: undefined symbol "TF2_SetPlayerPowerPlay"
//
// 6 Errors.
//
// Compilation Time: 1.01 sec
// ----------------------------------------
Press enter to exit ...
I am using the last version you modified for me. The sound issue only effects the dead like spectators and people who switch classes or teams during the bonusround. Any ideas?