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Nade Modes (Nomexous) v11.2


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redboyke
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Join Date: May 2008
Old 08-10-2008 , 07:58   Re: Nade Modes (Nomexous)
Reply With Quote #21

could it also be that it is not working because i changed the sprite of the nade with: GHW_Weapon_Replacement.amxx ?
only addons i have that control something about nades are:
grenaderealism.amxx
grenade_control.amxx
descriptive_fire_in_the_hole.amxx
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ot_207
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Join Date: Jan 2008
Location: Romania The Love Country
Old 08-10-2008 , 08:19   Re: Nade Modes (Nomexous)
Reply With Quote #22

Quote:
Originally Posted by redboyke View Post
could it also be that it is not working because i changed the sprite of the nade with: GHW_Weapon_Replacement.amxx ?
I've looked at the codes of the plugins you have posted.
The only one that I think that would affect my plugin is GHW_Weapon_Replacement.amxx.

There are 2 things you can try.
You can put my plugin in the plugins.ini list before GHW_Weapon_Replacement.amxx
or you can remove nade model from the config file of the GHW_Weapon....amxx
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redboyke
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Old 08-10-2008 , 08:28   Re: Nade Modes (Nomexous)
Reply With Quote #23

Quote:
Originally Posted by ot_207 View Post
I've looked at the codes of the plugins you have posted.
The only one that I think that would affect my plugin is GHW_Weapon_Replacement.amxx.

There are 2 things you can try.
You can put my plugin in the plugins.ini list before GHW_Weapon_Replacement.amxx
or you can remove nade model from the config file of the GHW_Weapon....amxx
and if i change the models in nademodes

to the new location?
but ill try to put it before to see what it gives.
models/p_flashbang.mdl" "models/newgren/Flashbang/p_flashbang.mdl"
"models/v_flashbang.mdl" "models/newgren/Flashbang/v_flashbang.mdl"
"models/w_flashbang.mdl" "models/newgren/Flashbang/w_flashbang.mdl"
"models/p_hegrenade.mdl" "models/newgren/Frag/p_hegrenade.mdl"
"models/v_hegrenade.mdl" "models/newgren/Frag/v_hegrenade.mdl"
"models/w_hegrenade.mdl" "models/newgren/Frag/w_hegrenade.mdl"
"models/p_smokegrenade.mdl" "models/newgren/Smoke/p_smokegrenade.mdl"
"models/v_smokegrenade.mdl" "models/newgren/Smoke/v_smokegrenade.mdl"
"models/w_smokegrenade.mdl" "models/newgren/Smoke/w_smokegrenade.mdl"

putting nadesmodes.amxx before GHW_Weapon_Replacement.amxx
didnt work i will try without the models later.

Last edited by redboyke; 08-10-2008 at 10:05.
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ot_207
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Old 08-10-2008 , 09:44   Re: Nade Modes (Nomexous)
Reply With Quote #24

I'm affraid, that changing the model folder won't help, try to do what I've said.
1. Put my plugin before GHV_...
2. Remove from the config folder the nade models(just them).

Please tell me everything that happens. If it doesn't work I will add this problem to known problems.
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Last edited by ot_207; 08-10-2008 at 09:49.
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redboyke
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Join Date: May 2008
Old 08-10-2008 , 13:58   Re: Nade Modes (Nomexous)
Reply With Quote #25

Quote:
Originally Posted by ot_207 View Post
I'm affraid, that changing the model folder won't help, try to do what I've said.
1. Put my plugin before GHV_...
2. Remove from the config folder the nade models(just them).

Please tell me everything that happens. If it doesn't work I will add this problem to known problems.
nademodes doesnt work when GHW_Weapon_Replacement.amxx is turned on

i have disabled GHW_Weapon_Replacement.amxx and nademodes was working
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ot_207
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Old 08-10-2008 , 14:25   Re: Nade Modes (Nomexous)
Reply With Quote #26

Quote:
Originally Posted by redboyke View Post
nademodes doesnt work when GHW_Weapon_Replacement.amxx is turned on

i have disabled GHW_Weapon_Replacement.amxx and nademodes was working
Did you try to remove the models from the config file?
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redboyke
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Join Date: May 2008
Old 08-10-2008 , 15:00   Re: Nade Modes (Nomexous)
Reply With Quote #27

no i just disabled the addon and it worked.
also i tryed to change line 124 on your addon:
new const NADE_MODEL[][] =
{
"models/w_hegrenade.mdl",
"models/w_flashbang.mdl",
"models/w_smokegrenade.mdl"
}

to
new const NADE_MODEL[][] =
{
"models/newgren/Frag/w_hegrenade.mdl",
"models/newgren/Flashbang/w_flashbang.mdl",
"models/newgren/Smoke/w_smokegrenade.mdll"
}

and the nademodes addon stopped working
so i'm pretty sure it's the problem of the custom nades models
btw your addon also gives an error about nade_counter not being used when compiling.
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ot_207
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Old 08-10-2008 , 15:20   Re: Nade Modes (Nomexous)
Reply With Quote #28

Quote:
Originally Posted by redboyke View Post
btw your addon also gives an error about nade_counter not being used when compiling.
I know, that isn't a problem. It is a variable that hasn't been used in my plugin.
The value will be used in the next version, so don't worry about it.
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redboyke
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Old 08-10-2008 , 15:56   Re: Nade Modes (Nomexous)
Reply With Quote #29

Quote:
Originally Posted by ot_207 View Post
I know, that isn't a problem. It is a variable that hasn't been used in my plugin.
The value will be used in the next version, so don't worry about it.
i've now tested GHW_Weapon_Replacement.amxx

without the costum nade models and it works

seems that nade modes can only see the default nade models
if you use other then default nades it will not work.
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Fry!
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Join Date: Apr 2008
Location: Latvia
Old 08-10-2008 , 16:37   Re: Nade Modes (Nomexous)
Reply With Quote #30

cool I will try Your new version.
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