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[L4D2] Sky (comp. config), that adds only the additional events to camapigns?


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Proaxel
Member
Join Date: Oct 2014
Old 05-28-2021 , 14:11   Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Reply With Quote #41

Quote:
Originally Posted by AlexAlcala View Post

a small contribution:

"c4m5_milltown_escape"
What is this exactly? Does it turn the Hard Rain finale into a Scavenge event?
Proaxel is offline
HarryPotter
Veteran Member
Join Date: Sep 2017
Location: Taiwan, Asia
Old 05-28-2021 , 15:05   Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Reply With Quote #42

Quote:
Originally Posted by Proaxel View Post
What is this exactly? Does it turn the Hard Rain finale into a Scavenge event?
no, he just puts scavenge event before finale starts
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fenri_NEKO
New Member
Join Date: Oct 2020
Old 06-17-2021 , 13:26   Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Reply With Quote #43

Quote:
Originally Posted by AlexAlcala View Post
Something small

PHP Code:
{
"origin" "5384 -2624 384"
"angles" "0 0 0"
"model" "*148"
"spawnflags" "1"
"filtername" "filter_survivor"
"classname" "trigger_once"
"OnTrigger" "!activator,speakresponseconcept,PlayerWarnCareful,0,1"

"OnTrigger" "director,PanicEvent,,2.5,-1"
"OnTrigger" "trigger_camara1*,Enable,,0,-1"
"OnTrigger" "camara1*,StartGlowing,,0,-1"
"OnTrigger" "camara1a,SetAnimation,ref,0,-1"
}

{
"targetname" "aviso_camara1"
"hint_caption" "¡Dispara, de muy cerca, a los objetos de silueta roja brillante!"
"hint_icon_onscreen" "icon_tip"
"hint_color" "249 247 151"
"hint_static" "1"
"classname" "env_instructor_hint"
}
{
"targetname" "filtro_boton_camara1"
"damagetype" "2"
"Negated" "0"
"classname" "filter_damage_type"
}

{
"origin" "5328 -3487.5 336"
"angles" "0 0 0"
"model" "*161"
"targetname" "trigger_camara1a"
"spawnflags" "1"
"StartDisabled" "1"
"entireteam" "2"
"allowincap" "1"
"classname" "trigger_multiple"
"OnStartTouch" "boton_camara1a,Unlock,,0,-1"
"OnEndTouch" "boton_camara1a,Lock,,0,-1"
}
{
"origin" "5328 -3487.5 488"
"angles" "0 0 0"
"model"    "models/props_urban/ceiling_bubble001.mdl"
"targetname" "camara1a"
"disableshadows" "1"
"glowcolor" "255 0 0"
"glowbackfacemult" "1.0"
"classname" "prop_dynamic"
"OnAnimationBegun" "aviso_camara1,ShowHint,,0,-1"
}
{
"origin" "5328 -3487.5 488"
"angles" "0 0 0"
"model" "*28"
"targetname" "boton_camara1a"
"spawnflags" "2561"
"damagefilter" "filtro_boton_camara1"
"classname" "func_button"
"OnPressed" "boton_camara1a,Kill,,0,-1"
"OnPressed" "camara1a,Kill,,0,-1"
"OnPressed" "trigger_camara1a,Kill,,0,-1"

"OnPressed" "contador_laser1,Add,1,0,-1"

"OnPressed" "director,PanicEvent,,2.5,-1"
}

{
"origin" "6031.6 -3328.5 336"
"angles" "0 0 0"
"model" "*161"
"targetname" "trigger_camara1b"
"spawnflags" "1"
"StartDisabled" "1"
"entireteam" "2"
"allowincap" "1"
"classname" "trigger_multiple"
"OnStartTouch" "boton_camara1b,Unlock,,0,-1"
"OnEndTouch" "boton_camara1b,Lock,,0,-1"
}
{
"origin" "6031.6 -3328.5 488"
"angles" "0 0 0"
"model"    "models/props_urban/ceiling_bubble001.mdl"
"targetname" "camara1b"
"disableshadows" "1"
"glowcolor" "255 0 0"
"glowbackfacemult" "1.0"
"classname" "prop_dynamic"
}
{
"origin" "6031.6 -3328.5 488"
"angles" "0 0 0"
"model" "*28"
"targetname" "boton_camara1b"
"spawnflags" "2561"
"damagefilter" "filtro_boton_camara1"
"classname" "func_button"
"OnPressed" "boton_camara1b,Kill,,0,-1"
"OnPressed" "camara1b,Kill,,0,-1"
"OnPressed" "trigger_camara1b,Kill,,0,-1"

"OnPressed" "contador_laser1,Add,1,0,-1"

"OnPressed" "director,PanicEvent,,2.5,-1"
}

{
"origin" "6031.6 -3328.5 336"
"angles" "0 0 0"
"model" "*161"
"targetname" "trigger_camara1c"
"spawnflags" "1"
"StartDisabled" "1"
"entireteam" "2"
"allowincap" "1"
"classname" "trigger_multiple"
"OnStartTouch" "boton_camara1c,Unlock,,0,-1"
"OnEndTouch" "boton_camara1c,Lock,,0,-1"
}
{
"origin" "6031.6 -3328.5 488"
"angles" "0 0 0"
"model"    "models/props_urban/ceiling_bubble001.mdl"
"targetname" "camara1c"
"disableshadows" "1"
"glowcolor" "255 0 0"
"glowbackfacemult" "1.0"
"classname" "prop_dynamic"
}
{
"origin" "6031.6 -3328.5 488"
"angles" "0 0 0"
"model" "*28"
"targetname" "boton_camara1c"
"spawnflags" "2561"
"damagefilter" "filtro_boton_camara1"
"classname" "func_button"
"OnPressed" "boton_camara1c,Kill,,0,-1"
"OnPressed" "camara1c,Kill,,0,-1"
"OnPressed" "trigger_camara1c,Kill,,0,-1"

"OnPressed" "contador_laser1,Add,1,0,-1"

"OnPressed" "director,PanicEvent,,2.5,-1"
}

{
"origin" "7503.2 -3488.5 336"
"angles" "0 0 0"
"model" "*161"
"targetname" "trigger_camara1d"
"spawnflags" "1"
"StartDisabled" "1"
"entireteam" "2"
"allowincap" "1"
"classname" "trigger_multiple"
"OnStartTouch" "boton_camara1d,Unlock,,0,-1"
"OnEndTouch" "boton_camara1d,Lock,,0,-1"
}
{
"origin" "7503.2 -3488.5 488"
"angles" "0 0 0"
"model"    "models/props_urban/ceiling_bubble001.mdl"
"targetname" "camara1d"
"disableshadows" "1"
"glowcolor" "255 0 0"
"glowbackfacemult" "1.0"
"classname" "prop_dynamic"
}
{
"origin" "7503.2 -3488.5 488"
"angles" "0 0 0"
"model" "*28"
"targetname" "boton_camara1d"
"spawnflags" "2561"
"damagefilter" "filtro_boton_camara1"
"classname" "func_button"
"OnPressed" "boton_camara1d,Kill,,0,-1"
"OnPressed" "camara1d,Kill,,0,-1"
"OnPressed" "trigger_camara1d,Kill,,0,-1"

"OnPressed" "contador_laser1,Add,1,0,-1"

"OnPressed" "director,PanicEvent,,2.5,-1"
}

{
"origin" "6448 -2943.6 336"
"angles" "0 0 0"
"model" "*161"
"targetname" "trigger_camara1e"
"spawnflags" "1"
"StartDisabled" "1"
"entireteam" "2"
"allowincap" "1"
"classname" "trigger_multiple"
"OnStartTouch" "boton_camara1e,Unlock,,0,-1"
"OnEndTouch" "boton_camara1e,Lock,,0,-1"
}
{
"origin" "6448 -2943.6 488"
"angles" "0 0 0"
"model"    "models/props_urban/ceiling_bubble001.mdl"
"targetname" "camara1e"
"disableshadows" "1"
"glowcolor" "255 0 0"
"glowbackfacemult" "1.0"
"classname" "prop_dynamic"
}
{
"origin" "6448 -2943.6 488"
"angles" "0 0 0"
"model" "*28"
"targetname" "boton_camara1e"
"spawnflags" "2561"
"damagefilter" "filtro_boton_camara1"
"classname" "func_button"
"OnPressed" "boton_camara1e,Kill,,0,-1"
"OnPressed" "camara1e,Kill,,0,-1"
"OnPressed" "trigger_camara1e,Kill,,0,-1"

"OnPressed" "contador_laser1,Add,1,0,-1"

"OnPressed" "director,PanicEvent,,2.5,-1"
}

{
"origin" "7184 -3007.8 336"
"angles" "0 0 0"
"model" "*161"
"targetname" "trigger_camara1f"
"spawnflags" "1"
"StartDisabled" "1"
"entireteam" "2"
"allowincap" "1"
"classname" "trigger_multiple"
"OnStartTouch" "boton_camara1f,Unlock,,0,-1"
"OnEndTouch" "boton_camara1f,Lock,,0,-1"
}
{
"origin" "7184 -3007.8 488"
"angles" "0 0 0"
"model"    "models/props_urban/ceiling_bubble001.mdl"
"targetname" "camara1f"
"disableshadows" "1"
"glowcolor" "255 0 0"
"glowbackfacemult" "1.0"
"classname" "prop_dynamic"
}
{
"origin" "7184 -3007.8 488"
"angles" "0 0 0"
"model" "*28"
"targetname" "boton_camara1f"
"spawnflags" "2561"
"damagefilter" "filtro_boton_camara1"
"classname" "func_button"
"OnPressed" "boton_camara1f,Kill,,0,-1"
"OnPressed" "camara1f,Kill,,0,-1"
"OnPressed" "trigger_camara1f,Kill,,0,-1"

"OnPressed" "contador_laser1,Add,1,0,-1"

"OnPressed" "director,PanicEvent,,2.5,-1"
}

{
"origin" "5615.7 -2568.2 336"
"angles" "0 0 0"
"model" "*161"
"targetname" "trigger_camara1g"
"spawnflags" "1"
"StartDisabled" "1"
"entireteam" "2"
"allowincap" "1"
"classname" "trigger_multiple"
"OnStartTouch" "boton_camara1g,Unlock,,0,-1"
"OnEndTouch" "boton_camara1g,Lock,,0,-1"
}
{
"origin" "5615.7 -2568.2 488"
"angles" "0 0 0"
"model"    "models/props_urban/ceiling_bubble001.mdl"
"targetname" "camara1g"
"disableshadows" "1"
"glowcolor" "255 0 0"
"glowbackfacemult" "1.0"
"classname" "prop_dynamic"
}
{
"origin" "5615.7 -2568.2 488"
"angles" "0 0 0"
"model" "*28"
"targetname" "boton_camara1g"
"spawnflags" "2561"
"damagefilter" "filtro_boton_camara1"
"classname" "func_button"
"OnPressed" "boton_camara1g,Kill,,0,-1"
"OnPressed" "camara1g,Kill,,0,-1"
"OnPressed" "trigger_camara1g,Kill,,0,-1"

"OnPressed" "contador_laser1,Add,1,0,-1"

"OnPressed" "director,PanicEvent,,2.5,-1"
}

{
"origin" "7504.3 -2624.3 336"
"angles" "0 0 0"
"model" "*161"
"targetname" "trigger_camara1h"
"spawnflags" "1"
"StartDisabled" "1"
"entireteam" "2"
"allowincap" "1"
"classname" "trigger_multiple"
"OnStartTouch" "boton_camara1h,Unlock,,0,-1"
"OnEndTouch" "boton_camara1h,Lock,,0,-1"
}
{
"origin" "7504.3 -2624.3 488"
"angles" "0 0 0"
"model"    "models/props_urban/ceiling_bubble001.mdl"
"targetname" "camara1h"
"disableshadows" "1"
"glowcolor" "255 0 0"
"glowbackfacemult" "1.0"
"classname" "prop_dynamic"
}
{
"origin" "7504.3 -2624.3 488"
"angles" "0 0 0"
"model" "*28"
"targetname" "boton_camara1h"
"spawnflags" "2561"
"damagefilter" "filtro_boton_camara1"
"classname" "func_button"
"OnPressed" "boton_camara1h,Kill,,0,-1"
"OnPressed" "camara1h,Kill,,0,-1"
"OnPressed" "trigger_camara1h,Kill,,0,-1"

"OnPressed" "contador_laser1,Add,1,0,-1"

"OnPressed" "director,PanicEvent,,2.5,-1"
}

{
"origin" "5551.3 -1824.4 336"
"angles" "0 0 0"
"model" "*161"
"targetname" "trigger_camara1i"
"spawnflags" "1"
"StartDisabled" "1"
"entireteam" "2"
"allowincap" "1"
"classname" "trigger_multiple"
"OnStartTouch" "boton_camara1i,Unlock,,0,-1"
"OnEndTouch" "boton_camara1i,Lock,,0,-1"
}
{
"origin" "5551.3 -1824.4 488"
"angles" "0 0 0"
"model"    "models/props_urban/ceiling_bubble001.mdl"
"targetname" "camara1i"
"disableshadows" "1"
"glowcolor" "255 0 0"
"glowbackfacemult" "1.0"
"classname" "prop_dynamic"
}
{
"origin" "5551.3 -1824.4 488"
"angles" "0 0 0"
"model" "*28"
"targetname" "boton_camara1i"
"spawnflags" "2561"
"damagefilter" "filtro_boton_camara1"
"classname" "func_button"
"OnPressed" "boton_camara1i,Kill,,0,-1"
"OnPressed" "camara1i,Kill,,0,-1"
"OnPressed" "trigger_camara1i,Kill,,0,-1"

"OnPressed" "contador_laser1,Add,1,0,-1"

"OnPressed" "director,PanicEvent,,2.5,-1"
}

{
"origin" "6319.9 -1823.7 336"
"angles" "0 0 0"
"model" "*161"
"targetname" "trigger_camara1j"
"spawnflags" "1"
"StartDisabled" "1"
"entireteam" "2"
"allowincap" "1"
"classname" "trigger_multiple"
"OnStartTouch" "boton_camara1j,Unlock,,0,-1"
"OnEndTouch" "boton_camara1j,Lock,,0,-1"
}
{
"origin" "6319.9 -1823.7 488"
"angles" "0 0 0"
"model"    "models/props_urban/ceiling_bubble001.mdl"
"targetname" "camara1j"
"disableshadows" "1"
"glowcolor" "255 0 0"
"glowbackfacemult" "1.0"
"classname" "prop_dynamic"
}
{
"origin" "6319.9 -1823.7 488"
"angles" "0 0 0"
"model" "*28"
"targetname" "boton_camara1j"
"spawnflags" "2561"
"damagefilter" "filtro_boton_camara1"
"classname" "func_button"
"OnPressed" "boton_camara1j,Kill,,0,-1"
"OnPressed" "camara1j,Kill,,0,-1"
"OnPressed" "trigger_camara1j,Kill,,0,-1"

"OnPressed" "contador_laser1,Add,1,0,-1"

"OnPressed" "director,PanicEvent,,2.5,-1"
}

{
"origin" "6831.7 -1888.4 336"
"angles" "0 0 0"
"model" "*161"
"targetname" "trigger_camara1k"
"spawnflags" "1"
"StartDisabled" "1"
"entireteam" "2"
"allowincap" "1"
"classname" "trigger_multiple"
"OnStartTouch" "boton_camara1k,Unlock,,0,-1"
"OnEndTouch" "boton_camara1k,Lock,,0,-1"
}
{
"origin" "6831.7 -1888.4 488"
"angles" "0 0 0"
"model"    "models/props_urban/ceiling_bubble001.mdl"
"targetname" "camara1k"
"disableshadows" "1"
"glowcolor" "255 0 0"
"glowbackfacemult" "1.0"
"classname" "prop_dynamic"
}
{
"origin" "6831.7 -1888.4 488"
"angles" "0 0 0"
"model" "*28"
"targetname" "boton_camara1k"
"spawnflags" "2561"
"damagefilter" "filtro_boton_camara1"
"classname" "func_button"
"OnPressed" "boton_camara1k,Kill,,0,-1"
"OnPressed" "camara1k,Kill,,0,-1"
"OnPressed" "trigger_camara1k,Kill,,0,-1"

"OnPressed" "contador_laser1,Add,1,0,-1"

"OnPressed" "director,PanicEvent,,2.5,-1"
}

{
"origin" "5298 -2880 312"
"targetname" "laser1a"
"texture" "sprites/laserbeam.spr"
"LightningStart" "laser1a"
"LightningEnd" "target_laser1a"
"spawnflags" "1"
"rendercolor" "255 0 0"
"renderamt" "255"
"NoiseAmplitude" "0.1"
"Radius" "2"
"TextureScroll" "35"
"life" "0.2"
"HDRColorScale" "1.0"
"BoltWidth" "2"
"classname" "env_beam"
}
{
"origin" "5298 -2368 312"
"angles" "0 0 0"
"targetname" "target_laser1a"
"classname" "info_target"
}
{
"origin" "5298 -2880 344"
"targetname" "laser1b"
"texture" "sprites/laserbeam.spr"
"LightningStart" "laser1b"
"LightningEnd" "target_laser1b"
"spawnflags" "1"
"rendercolor" "255 0 0"
"renderamt" "255"
"NoiseAmplitude" "0.1"
"Radius" "2"
"TextureScroll" "35"
"life" "0.2"
"HDRColorScale" "1.0"
"BoltWidth" "2"
"classname" "env_beam"
}
{
"origin" "5298 -2368 344"
"angles" "0 0 0"
"targetname" "target_laser1b"
"classname" "info_target"
}
{
"origin" "5298 -2880 376"
"targetname" "laser1c"
"texture" "sprites/laserbeam.spr"
"LightningStart" "laser1c"
"LightningEnd" "target_laser1c"
"spawnflags" "1"
"rendercolor" "255 0 0"
"renderamt" "255"
"NoiseAmplitude" "0.1"
"Radius" "2"
"TextureScroll" "35"
"life" "0.2"
"HDRColorScale" "1.0"
"BoltWidth" "2"
"classname" "env_beam"
}
{
"origin" "5298 -2368 376"
"angles" "0 0 0"
"targetname" "target_laser1c"
"classname" "info_target"
}
{
"origin" "5298 -2880 408"
"targetname" "laser1d"
"texture" "sprites/laserbeam.spr"
"LightningStart" "laser1d"
"LightningEnd" "target_laser1d"
"spawnflags" "1"
"rendercolor" "255 0 0"
"renderamt" "255"
"NoiseAmplitude" "0.1"
"Radius" "2"
"TextureScroll" "35"
"life" "0.2"
"HDRColorScale" "1.0"
"BoltWidth" "2"
"classname" "env_beam"
}
{
"origin" "5298 -2368 408"
"angles" "0 0 0"
"targetname" "target_laser1d"
"classname" "info_target"
}
{
"origin" "5298 -2880 440"
"targetname" "laser1e"
"texture" "sprites/laserbeam.spr"
"LightningStart" "laser1e"
"LightningEnd" "target_laser1e"
"spawnflags" "1"
"rendercolor" "255 0 0"
"renderamt" "255"
"NoiseAmplitude" "0.1"
"Radius" "2"
"TextureScroll" "35"
"life" "0.2"
"HDRColorScale" "1.0"
"BoltWidth" "2"
"classname" "env_beam"
}
{
"origin" "5298 -2368 440"
"targetname" "target_laser1e"
"spawnflags" "0"
"classname" "info_target"
}

{
"origin" "5299 -2624 384"
"angles" "0 0 0"
"model" "*148"
"targetname" "hurt_laser1"
"spawnflags" "67"
"damagetype" "8"
"damagecap" "4"
"damage" "4"
"classname" "trigger_hurt"
}
{
    
"origin" "5294 -2624 326"
    "targetname" "block_laser1"
    "mins" "0 -236  0"
    "maxs" "0 236 114"
    "initialstate" "1"
    "BlockType" "1"
    "classname" "env_player_blocker"
}

{
"targetname" "contador_laser1"
"max" "11"
"classname" "math_counter"
"OnHitMax" "aviso_camara1,EndHint,,0,-1"
"OnHitMax" "aviso_camara1,Kill,,0.1,-1"

"OnHitMax" "evento_laser1,Trigger,,0,-1"
}
{
"targetname" "evento_laser1"
"classname" "logic_relay"
"OnTrigger" "laser1*,TurnOff,,0.1,-1"
"OnTrigger" "target_laser1*,Kill,,0,-1"
"OnTrigger" "hurt_laser1,Kill,,0,-1"
"OnTrigger" "block_laser1,Kill,,0,-1"

"OnTrigger" "director,PanicEvent,,0,-1"

Esto es trabajo mío... (https://drive.google.com/file/d/1-78...ew?usp=sharing)
Nunca he dado mi permiso para que sea compartido. :/
Lo compartes como si fuese tácitamente tuyo... :///

This is my work...
I have never given my permission to share it.
You're sharing it as if it was tacitly yours...

You can see my work/project, here:
https://steamcommunity.com/groups/ultimate-coop

Last edited by fenri_NEKO; 06-17-2021 at 14:59.
fenri_NEKO is offline
marki89
Senior Member
Join Date: Jun 2020
Location: Argentina
Old 06-17-2021 , 14:01   Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Reply With Quote #44

Quote:
Originally Posted by fenri_NEKO View Post
Esto es trabajo mío... (https://drive.google.com/file/d/1-78...ew?usp=sharing)
Lo compartes como si fuese tácitamente tuyo... :/

https://steamcommunity.com/groups/ultimate-coop

fantastic job: D
I like how I look
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Venom1777
Junior Member
Join Date: Oct 2019
Old 06-24-2021 , 04:26   Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Reply With Quote #45

Quote:
Originally Posted by fenri_NEKO View Post
Esto es trabajo mío... (https://drive.google.com/file/d/1-78...ew?usp=sharing)
Nunca he dado mi permiso para que sea compartido. :/
Lo compartes como si fuese tácitamente tuyo... :///

This is my work...
I have never given my permission to share it.
You're sharing it as if it was tacitly yours...

You can see my work/project, here:
https://steamcommunity.com/groups/ultimate-coop
I knew those modified events shared by Alex Alcala were from fenri-neko de garena. there was a lot of similarity in the events and models, glow that I saw that they were equal to the fenri. The one who spent a lot of time with his coop, Coop-legend renamed Ultimate-coop now
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Tonblader
Senior Member
Join Date: Jul 2011
Location: Peru
Old 07-14-2021 , 16:15   Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Reply With Quote #46

Quote:
Originally Posted by fenri_NEKO View Post
Esto es trabajo mío... (https://drive.google.com/file/d/1-78...ew?usp=sharing)
Nunca he dado mi permiso para que sea compartido. :/
Lo compartes como si fuese tácitamente tuyo... :///

This is my work...
I have never given my permission to share it.
You're sharing it as if it was tacitly yours...

You can see my work/project, here:
https://steamcommunity.com/groups/ultimate-coop
It may also be that you have viewed a configuration on a server and simply replicated it.
Many times I replicate configurations because I cannot find credits/source with its respective author.
As there is no published source, you cannot prove otherwise regarding the credits/source.

Last edited by Tonblader; 07-14-2021 at 16:16.
Tonblader is offline
KoMiKoZa
Senior Member
Join Date: Dec 2017
Location: Thy old times.
Old 07-26-2021 , 06:29   Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Reply With Quote #47

I've just come finding out about this and am quite fascinated. Wouldn't have imagined that stripper could be used for this kind of event stuff.

Huge thanks to ProAxel and others who've shared their thoughts and ideas on making these events dependency-free.

I wanted to ask if anyone knows about more of event creations like that / willing to share? Would be happy to see something more on the realistic side of things.

I've recently found out about ComboMod/EventMod project that was worked on by Tsuey (massive scripter), who is now a part of the TLS Community Update Team. There is some insane stuff done more than 10 years ago, this event in particular looks amazing and is a good example of something I'd like to incorporate into my server's set of events.

But as far as I understand the project never saw the light of day. Maybe someone knows anything about it? Later on I will probably try to contact Tsuey regarding this.
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Marttt
Veteran Member
Join Date: Jan 2019
Location: Brazil
Old 07-26-2021 , 07:41   Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Reply With Quote #48

This event (water electrification) is a bit similar to the one from sky events (c8m3) so you can check there and try to implement it.

Although stripper modifications usually aren't easy to be done and take a long time,
that's why most people don't share the stuff that makes their server unique.

Anyway, "stripper" should have an exclusive area on SM forum, at least L4D1/2 has a lot of content.
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Last edited by Marttt; 07-26-2021 at 07:41.
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VladimirTk
Senior Member
Join Date: Apr 2021
Location: Perú - Latino América
Old 07-28-2021 , 19:07   Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Reply With Quote #49

Has anyone noticed that if you play the map c8m3 in versus mode, there is an invisible wall just before going up to the second floor ?, only in the Skyy maps it happens to me

Playing cooperatively removes the invisible wall

Last edited by VladimirTk; 07-28-2021 at 19:08.
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Marttt
Veteran Member
Join Date: Jan 2019
Location: Brazil
Old 07-28-2021 , 20:03   Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Reply With Quote #50

Yes is added by stripper, don't remember, maybe are these lines
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