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[CSS/HL2DM] Vehicle Mod


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blodia
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Join Date: Sep 2009
Location: UK
Old 02-02-2013 , 14:50   Re: [CSS/HL2DM] Vehicle Mod
Reply With Quote #461

where are you typing the command? it needs to be in the server console or with rcon in the client console.
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Sepehr
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Join Date: Sep 2006
Location: www.aotclan.net
Old 02-21-2013 , 20:40   Re: [CSS/HL2DM] Vehicle Mod
Reply With Quote #462

I have no idea why, but when I spawn vehicles it crashes the server.
The server is windows, and i have put the scripts file in the appropriate folder, as well as the model files in the appropriate folder.

I have tried searching around but I have yet to find a solution to this problem. Any help would be appreciated.
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blodia
Veteran Member
Join Date: Sep 2009
Location: UK
Old 02-22-2013 , 17:37   Re: [CSS/HL2DM] Vehicle Mod
Reply With Quote #463

does it crash when you try it in an open area i.e nothing blocking where the vehicle would spawn (in front of you)?
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Sepehr
Senior Member
Join Date: Sep 2006
Location: www.aotclan.net
Old 02-22-2013 , 17:40   Re: [CSS/HL2DM] Vehicle Mod
Reply With Quote #464

Yeah, it worked fine 3-4 months ago. Recently i switched to a windows hosting server, and ever since it has caused the problem.

Do you have any suggestions of what I should do to ensure that I have done everything properly?
Is there a file i have to replace, like the linux version ?

I'm honestly just stumped. Was there an update for CS:S or something ?
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blodia
Veteran Member
Join Date: Sep 2009
Location: UK
Old 02-23-2013 , 17:15   Re: [CSS/HL2DM] Vehicle Mod
Reply With Quote #465

i'll see if it still works on my pc tomorrow if i have time, its been a while since i looked at this plugin, for all i know valve have messed something up as usual.
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blodia
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Join Date: Sep 2009
Location: UK
Old 02-25-2013 , 14:50   Re: [CSS/HL2DM] Vehicle Mod
Reply With Quote #466

ok i had some time to take a look and there is an issue, not sure exactly what it is but it seems like the vehicle models aren't being precached, the client times out when a vehicle is first spawned, when i rejoined the server the vehicle was there and drivable, i tried spawning a second vehicle and it was fine.

EDIT:
don't know if its just my pc or the game/server but i kept timing out trying to change the map, and it seems the client still times out spawning a vehicle after a map change which means it can't be a precaching issue.

Last edited by blodia; 02-25-2013 at 15:02.
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KnifeLemon
Member
Join Date: Oct 2012
Location: South Korea
Old 02-27-2013 , 06:06   Re: [CSS/HL2DM] Vehicle Mod
Reply With Quote #467

This plugins vehicle model link deleted!

blodia Buggy,Airboat

https://www.dropbox.com/s/3k5s5k1rox...%2CAirboat.zip

download link this
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Last edited by KnifeLemon; 02-27-2013 at 06:07.
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blodia
Veteran Member
Join Date: Sep 2009
Location: UK
Old 03-08-2013 , 14:28   Re: [CSS/HL2DM] Vehicle Mod
Reply With Quote #468

the links are still there just above the attached files, but i guess it doesn't hurt to have backups.
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StrikerMan780
AlliedModders Donor
Join Date: Jul 2009
Location: Canada
Old 03-20-2013 , 04:13   Re: [ANY] Vehicle Mod
Reply With Quote #469

Quote:
Originally Posted by blodia View Post
also i just tried tf2 i couldn't get into the vehicle at all, even with the use bind. GoldRenamon/FredJed223 did you do any thing else to get in?
put "tf_allow_player_use 1" in the server console.

Last edited by StrikerMan780; 03-20-2013 at 04:13.
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TheRunningMan
Member
Join Date: Aug 2011
Location: Russia
Old 04-28-2013 , 00:50   Re: [CSS/HL2DM] Vehicle Mod
Reply With Quote #470

update the link to the archive! pls

Edit:
I did, but only appears buggy and without sound

Edit:
when the load airbort server crashes

Last edited by TheRunningMan; 04-28-2013 at 02:32.
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