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[CSGO]Cowboy 1v1 Duel


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Author
pr0mers
Junior Member
Join Date: May 2020
Plugin ID:
7746
Plugin Version:
1.1
Plugin Category:
Gameplay
Plugin Game:
Counter-Strike: GO
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Old 08-06-2021 , 05:08   [CSGO]Cowboy 1v1 Duel
    Reply With Quote #1

    This plugin makes cowboy duel if its 1v1 and server has more than 8 players

    When the players are in a 1v1 situation the plugin asks them if they want to play cowboy duel
    in cowboy duel they can shoot only 1 time before middle text if they shoot twice they will be executed.
    the plugin is about western duels basically better reflex wins.

    sound goes to /sound

    Youtube video

    its only supported in awp_lego_2 and aim_redline. Maybe i can add more maps.

    You can change player counts in line 167,(default 8)
    add more maps in lane 167-177 and 91-107 (you need to insert z axis - 64 if cl_showpos 1 show you 100 ,100,100 you need to make tp[0]=100,tp[1] =100,tp[2]=36)
    change how much they can shoot before executed in line 137 (default 2)

    Changelog :
    1.1: better version of this plugin (works all maps) All Credit Goes To
    Eyal282
    Attached Files
    File Type: smx cowboyenglsih.smx (9.6 KB, 114 views)
    File Type: sp Get Plugin or Get Source (cowboyenglsih.sp - 259 views - 6.6 KB)
    File Type: zip kovboy.mp3.zip (126.9 KB, 234 views)
    File Type: sp Get Plugin or Get Source (CowboyEyal.sp - 181 views - 9.8 KB)
    File Type: smx CowboyEyal.smx (9.7 KB, 119 views)
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    (you can tell me better ways to do something, thank you)

    Last edited by pr0mers; 10-25-2021 at 11:48. Reason: added game:csgo
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    hoyxen
    Member
    Join Date: Mar 2021
    Old 10-17-2021 , 13:46   Re: [CSGO]Cowboy 1v1 Duel
    Reply With Quote #2

    ohhh nice release!
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    eyal282
    Veteran Member
    Join Date: Aug 2011
    Old 10-17-2021 , 15:35   Re: [CSGO]Cowboy 1v1 Duel
    Reply With Quote #3

    What happens if double miss?

    Does this increase non leg damage to insta kill?

    Wouldn't it be best to add a cvar that if enabled, it works on all maps, and instead of teleporting to a specified location, it respawns the two players to spawn?

    Isn't the real cowboy supposed to make the players look back on eachother?

    You can teleport one of the players to spawn, then teleport the other player 128 to either his right, his left, his front or his back ( whatever isn't making the other player spawn inside a wall ). Upon teleportation, you can force them to aim at each other with the mechanism of Sourcemod Aimbot

    It looks like a lot of fun to make this thing global ignoring all maps, add me on discord and I'll help you make it:
    Eyal282#1334



    Edit: Alright!
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    Discord: Eyal282#1334

    Last edited by eyal282; 10-17-2021 at 16:51.
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    eyal282
    Veteran Member
    Join Date: Aug 2011
    Old 10-18-2021 , 11:09   Re: [CSGO]Cowboy 1v1 Duel
    Reply With Quote #4

    Here's a beta of what will probably get added. This version ignores the maps.

    To do: Add late load support in the means of FindEntityByClassname("info_player_terrorist" )
    Attached Files
    File Type: sp Get Plugin or Get Source (CoyboyEnglish.sp - 72 views - 9.7 KB)
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    Discord: Eyal282#1334
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    pr0mers
    Junior Member
    Join Date: May 2020
    Old 10-25-2021 , 11:48   Re: [CSGO]Cowboy 1v1 Duel
    Reply With Quote #5

    Quote:
    Originally Posted by eyal282 View Post
    Here's a beta of what will probably get added. This version ignores the maps.

    To do: Add late load support in the means of FindEntityByClassname("info_player_terrorist" )
    Added Eyal282's version and fixed the compiling error
    __________________
    My Steam
    My Youtube Channel
    My Github
    My Discord : pr0mers#0369
    -I always write unnecessary plugins-
    (you can tell me better ways to do something, thank you)
    pr0mers is offline
    eyal282
    Veteran Member
    Join Date: Aug 2011
    Old 10-27-2021 , 11:10   Re: [CSGO]Cowboy 1v1 Duel
    Reply With Quote #6

    Quote:
    Originally Posted by pr0mers View Post
    Added Eyal282's version and fixed the compiling error
    Dude just swap the version I made if it's better ( I believe it is ) so you can work on the best version to make it even better. Otherwise you gotta work on both / pick a version.
    __________________
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    Discord: Eyal282#1334
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