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[TF2] Friendly Mode (v. 16.0112)


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Author
ocwoody
AlliedModders Donor
Join Date: Nov 2010
Location: huh
Plugin ID:
3615
Plugin Version:
16.0112
Plugin Category:
Fun Stuff
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
    6 
    Plugin Description:
    Unapprover:
    Reason for Unapproving:
    No source code / plugin, external links are broken, fix it and use the Report Post button for a new review.
    Old 10-09-2015 , 22:38   Re: [TF2] Friendly Mode (v. 14.1119)
    Reply With Quote #1

    Is there anyways to block commands while the player is in !friendly? For example I have the !car plugin which allows the player to use a bumper car. They can then hit and kill people with the car, but can't take any damage due to friendly
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    ddhoward
    Veteran Member
    Join Date: May 2012
    Location: California
    Old 10-09-2015 , 22:55   Re: [TF2] Friendly Mode (v. 14.1119)
    Reply With Quote #2

    You can use the include done to write your own plugin that creates this functionality.

    This will eventually be a lot easier to accomplish, as all the major functions of the plugin will be split off into multiple different plugins using the include. These plugins will be good examples of how to structure such a custom plugin.
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    ocwoody
    AlliedModders Donor
    Join Date: Nov 2010
    Location: huh
    Old 10-09-2015 , 23:32   Re: [TF2] Friendly Mode (v. 14.1119)
    Reply With Quote #3

    Quote:
    Originally Posted by ddhoward View Post
    You can use the include done to write your own plugin that creates this functionality.

    This will eventually be a lot easier to accomplish, as all the major functions of the plugin will be split off into multiple different plugins using the include. These plugins will be good examples of how to structure such a custom plugin.
    Anybody willing to make such plugin?
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    Randommagic
    Senior Member
    Join Date: Jun 2014
    Location: -
    Old 10-17-2015 , 01:27   Re: [TF2] Friendly Mode (v. 14.1119)
    Reply With Quote #4

    Quote:
    Originally Posted by ocwoody View Post
    Anybody willing to make such plugin?
    if you use native bool:TF2Friendly_IsFriendly(client) in the friendly.inc to the sp file of that bumpercar plugin, you can do that, i think.

    I have almost no knowledge in scripting, but managed to do it for my server.
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    bunnie
    Junior Member
    Join Date: Sep 2015
    Old 10-27-2015 , 00:43   Re: [TF2] Friendly Mode (v. 14.1119)
    Reply With Quote #5

    Hey dev, I think I found an exploit regarding your plugin. One of my players in my server found an exploit related to having unlimited uber using the !friendly command. I can dm you the details if you want.

    -Bunnie
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    Wormy
    Senior Member
    Join Date: Jan 2013
    Location: 2fort
    Old 10-11-2015 , 13:55   Re: [TF2] Friendly Mode (v. 14.1119)
    Reply With Quote #6

    I am getting this error quite often:

    Code:
    L 10/11/2015 - 19:49:16: [SM] Displaying call stack trace for plugin "friendly.smx":
    L 10/11/2015 - 19:49:16: [SM]   [0]  Line 737, F:\sourcemod\include\entity.inc::GetEntityClassname()
    L 10/11/2015 - 19:49:16: [SM]   [1]  Line 2419, friendly.sp::Hook_NormalSound()
    Could this be fixed, not sure if it matters a lot though?
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    Weasel
    AlliedModders Donor
    Join Date: Apr 2004
    Location: Undisclosed / Secure
    Old 10-13-2015 , 00:06   Re: [TF2] Friendly Mode (v. 14.1119)
    Reply With Quote #7

    [strike]Whats in the current default block-list?[/strike]
    Nevermind, just looked at the source code.

    Hmmm. it shows medi-gun in there, but I am seeing friendly players using it on my server.
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    Last edited by Weasel; 10-13-2015 at 00:09.
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    ShinyRazu
    Member
    Join Date: Feb 2014
    Old 10-14-2015 , 07:47   Re: [TF2] Friendly Mode (v. 14.1119)
    Reply With Quote #8

    There are many bugs with this plugin, not just what you said @ocwoody. As I mentioned, on some maps a player can get full uber in spawn room and then type !friendly while healing somebody, giving them infinite uber (they cannot be killed either) - they're then free to go and kill whoever they want and dominate the server while nobody can stand a chance. This plugin should probably be placed into the unapproved section because it is impossible to use successfully, since the author doesn't seem to want to fix these bugs and just tells others there is already functionality to 'do it yourself'.
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    ddhoward
    Veteran Member
    Join Date: May 2012
    Location: California
    Old 10-14-2015 , 16:12   Re: [TF2] Friendly Mode (v. 14.1119)
    Reply With Quote #9

    You are severely confused, sir. The problem with the medics cannot be fixed with an outside plugin. The problem can be solved by simply updating the gamedata to the latest offsets. The offsets are shared with the [TF2] Melee Only plugin.

    Please do not criticise others' work unless you know what you are talking about yourself.
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    ddhoward
    Veteran Member
    Join Date: May 2012
    Location: California
    Old 10-27-2015 , 00:48   Re: [TF2] Friendly Mode (v. 14.1119)
    Reply With Quote #10

    Go ahead
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