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[TF2] Freak Fortress 2


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rowedahelicon
Senior Member
Join Date: Feb 2011
Location: The Observatory
Old 04-06-2012 , 14:17   Re: [TF2] Freak Fortress 2
#11

Quote:
Originally Posted by FlaminSarge View Post
Anyways, I'll have a beta of the next update of FF2 for testing soon. Exploit fix and VSH1.39 changes, etc. We'll need testers before it can go public.
You can count on me. *salutes*
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rowedahelicon
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Join Date: Feb 2011
Location: The Observatory
Old 04-06-2012 , 14:35   Re: [TF2] Freak Fortress 2
#12

Glitch found: The ninja spy can be instant killed for some reason, it doesn't account the 3 lives, he just dies. Someone was democharged and died like that, a heavy did it a second time.
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Eggman
Senior Member
Join Date: Jan 2010
Old 04-06-2012 , 14:47   Re: [TF2] Freak Fortress 2
#13

Oops, my bad. I've lost one line for Ninja Spy (archive in 1st post updated too)
Attached Files
File Type: cfg ninjaspy.cfg (4.5 KB, 298 views)
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Mr. Man
Veteran Member
Join Date: Mar 2011
Location: Huh?
Old 04-06-2012 , 14:52   Re: [TF2] Freak Fortress 2
#14

The madness begins, again...
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S_W_A_T
Senior Member
Join Date: Dec 2007
Old 04-06-2012 , 16:09   Re: [TF2] Freak Fortress 2
#15

PHP Code:
"Freak Fortress 2"
{
    
"1" "seeman"
    "2" "seeldier"
    "3" "demopan"
    "4" "vagineer_hale"
    "5" "brutal_sniper_hale"
    "6" "ninjaspy"
    "7" "saxtonhale"
    "8" "hhh_hale"

How come saxton and hhh wont spawn after i added them?... nvm it works, only the chance is low.

And why there is no ff2_select admin command to force set next hale? > w <

Last edited by S_W_A_T; 04-06-2012 at 16:24.
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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 04-06-2012 , 16:15   Re: [TF2] Freak Fortress 2
#16

http://dl.dropbox.com/u/9948007/soundcrash.png
http://dl.dropbox.com/u/9948007/error.mdl.png

Both only occur on FF2 servers.
Client crashes.
The first one is from LethalZone.
The second is from RandomFortress.
The 2nd one happened first, chronologically.

EDIT: nevermind.
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Last edited by FlaminSarge; 04-07-2012 at 19:10.
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S_W_A_T
Senior Member
Join Date: Dec 2007
Old 04-06-2012 , 16:26   Re: [TF2] Freak Fortress 2
#17

Just to check, does NinjaSpy slowmo uses host_time_scale? If so, its really bad because servers with KAC will detect as (reason: KAC: ConVar sv_cheats violation). And not to mention it disable achievement on the server as it forces the client to run sv_cheats.

Last edited by S_W_A_T; 04-06-2012 at 16:40.
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ReFlexPoison
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Join Date: Jul 2011
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Old 04-06-2012 , 18:57   Re: [TF2] Freak Fortress 2
#18

So how long have you been working on this?
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AeroAcrobat
AlliedModders Donor
Join Date: Apr 2011
Location: lives in a circus
Old 04-06-2012 , 19:43   Re: [TF2] Freak Fortress 2
#19

Linux works fine, but I just tested it with 2 Players.
I've seen that there are no sv_tags provided is that right ?
If not then wouldn't it be better if tags are auto included e.g. FF2 ?

Thanks for releasing this
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pac_man0
Junior Member
Join Date: Mar 2012
Location: Brazil
Old 04-06-2012 , 20:09   Re: [TF2] Freak Fortress 2
#20

Demopan can use the R charge and his rage meter while at 0% goes negative.

Last edited by pac_man0; 04-06-2012 at 20:10. Reason: while at 0%*
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