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Soccer Jam v2.07a


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iKenshin2
Member
Join Date: Jun 2010
Old 06-14-2010 , 12:16   Re: Soccer Jam v2.07a
Reply With Quote #621

i don't read all the forum post but can i play it with bots?..
bot's complete mission can?
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cs1.7
Senior Member
Join Date: Oct 2008
Old 06-19-2010 , 06:54   Re: Soccer Jam v2.07a
Reply With Quote #622

no..but maybe it's possible with the new podbots.

I have also created a MOD / update of soccerjam (3.0) ...hmmm...

Now it's more realistic + cooLer SFX sounds.


Too bad original author is gone. Hopefully he updates this awesome MOD.
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Alguemnn
Junior Member
Join Date: Nov 2008
Old 06-19-2010 , 13:54   Re: Soccer Jam v2.07a
Reply With Quote #623

There isn't a STATS like /me, for sj?

And someone have a anti-script for a script duck after boost jump?
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sjgunner
Junior Member
Join Date: May 2008
Location: Moscow
Old 06-19-2010 , 18:11   Re: Soccer Jam v2.07a
Reply With Quote #624

Quote:
Originally Posted by Alguemnn View Post
And someone have a anti-script for a script duck after boost jump?
http://forums.alliedmods.net/showthread.php?t=70721
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carbon14c
New Member
Join Date: Aug 2008
Old 06-21-2010 , 23:50   Re: Soccer Jam v2.07a
Reply With Quote #625

FYI, for everyone having trouble with the latest versions of AMXX...


try this; start the server on de_dust2, then change the map to soccerjam post-load.


i seem to have no trouble running the mod and default map using this method.
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Last edited by YamiKaitou; 06-22-2010 at 08:27. Reason: advertising
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Erro
New Member
Join Date: Dec 2009
Old 07-01-2010 , 14:21   Re: Soccer Jam v2.07a
Reply With Quote #626

Is it possible to make player use upgrades before and after the match starts(in the tournament version)? By default it gives 3 credits to STR AGI STA and DEX.
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chp'
Senior Member
Join Date: Nov 2008
Old 07-07-2010 , 22:05   Re: Soccer Jam v2.07a
Reply With Quote #627

Code:
L 07/07/2010 - 21:58:43: Start of error session.
L 07/07/2010 - 21:58:43: Info (map "sj_natureworld") (file "addons/amxmodx/logs/error_20100707.log")
L 07/07/2010 - 21:58:43: [AMXX] Displaying debug trace (plugin "soccerjam.amxx")
L 07/07/2010 - 21:58:43: [AMXX] Run time error 4: index out of bounds 
L 07/07/2010 - 21:58:43: [AMXX]    [0] soccerjam.sma::touchNet (line 1291)
I have got several errors like this, I have not found a solution in previous posts.

Does anyone know to resolve?

Thanks
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niFe
Senior Member
Join Date: Apr 2008
Location: Planet Green
Old 07-13-2010 , 22:20   Re: Soccer Jam v2.07a
Reply With Quote #628

some maps have entity issues and could not be played.

If you guys didn't know there are a lot of tweaked version of the soccerjam mod that the US SoccerJam Team/community have developed.
Either message me or find me on steam to get more info. Apparently we don't want this to leak to foreign servers.
*click my signature for my steam page*
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Falstaff
New Member
Join Date: Jan 2008
Old 07-14-2010 , 17:35   Re: Soccer Jam v2.07a
Reply With Quote #629

How i can change powerplay on my server ?
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DarkCo0oL
Junior Member
Join Date: Nov 2009
Old 07-30-2010 , 09:09   Re: Soccer Jam v2.07a
Reply With Quote #630

can someone tell me the plugin cvars? (soccerjam.amxx) the site http://www.soccer-jam.com/ not work...
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