//// l4d2_specialammo.sp
//
// l4d2_specialammo.sp(47) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.
//
//
// l4d2_specialammo.sp(4
: warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.
//
//
// l4d2_specialammo.sp(49) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.
//
//
// l4d2_specialammo.sp(50) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.
//
//
// l4d2_specialammo.sp(11
: warning 234: symbol "FloatMul" is marked as deprecated: This native is internal implementation. For multiplication use the '*' operator.
//
//
// l4d2_specialammo.sp(119) : warning 234: symbol "FloatMul" is marked as deprecated: This native is internal implementation. For multiplication use the '*' operator.
//
//
// l4d2_specialammo.sp(120) : warning 234: symbol "FloatMul" is marked as deprecated: This native is internal implementation. For multiplication use the '*' operator.
//
//
// l4d2_specialammo.sp(125) : warning 234: symbol "FloatAdd" is marked as deprecated: This native is internal implementation. For addition use the '+' operator.
//
//
// l4d2_specialammo.sp(126) : warning 234: symbol "FloatAdd" is marked as deprecated: This native is internal implementation. For addition use the '+' operator.
//
//
// l4d2_specialammo.sp(127) : warning 234: symbol "FloatAdd" is marked as deprecated: This native is internal implementation. For addition use the '+' operator.
//
//
// l4d2_specialammo.sp(146) : warning 234: symbol "FloatMul" is marked as deprecated: This native is internal implementation. For multiplication use the '*' operator.
//
//
// l4d2_specialammo.sp(147) : warning 234: symbol "FloatMul" is marked as deprecated: This native is internal implementation. For multiplication use the '*' operator.
//
//
// l4d2_specialammo.sp(14
: warning 234: symbol "FloatMul" is marked as deprecated: This native is internal implementation. For multiplication use the '*' operator.
//
//
// l4d2_specialammo.sp(153) : warning 234: symbol "FloatAdd" is marked as deprecated: This native is internal implementation. For addition use the '+' operator.
//
//
// l4d2_specialammo.sp(154) : warning 234: symbol "FloatAdd" is marked as deprecated: This native is internal implementation. For addition use the '+' operator.
//
//
// l4d2_specialammo.sp(155) : warning 234: symbol "FloatAdd" is marked as deprecated: This native is internal implementation. For addition use the '+' operator.
//
//
// Code size: 12832 bytes
// Data size: 4664 bytes
// Stack/heap size: 16384 bytes
// Total requirements: 33880 bytes
//
// 16 Warnings.
//
// Compilation Time: 0.2 sec