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[L4D2] Special Ammo Awards


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L4D2Noob
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Join Date: Mar 2020
Location: Moscow
Old 07-24-2022 , 06:27   Re: [L4D2] Special Ammo Awards
Reply With Quote #51

Quote:
Originally Posted by bafang View Post
//// l4d2_specialammo.sp
//
// l4d2_specialammo.sp(47) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.
//
//
// l4d2_specialammo.sp(4 : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.
//
//
// l4d2_specialammo.sp(49) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.
//
//
// l4d2_specialammo.sp(50) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.
//
//
// l4d2_specialammo.sp(11 : warning 234: symbol "FloatMul" is marked as deprecated: This native is internal implementation. For multiplication use the '*' operator.
//
//
// l4d2_specialammo.sp(119) : warning 234: symbol "FloatMul" is marked as deprecated: This native is internal implementation. For multiplication use the '*' operator.
//
//
// l4d2_specialammo.sp(120) : warning 234: symbol "FloatMul" is marked as deprecated: This native is internal implementation. For multiplication use the '*' operator.
//
//
// l4d2_specialammo.sp(125) : warning 234: symbol "FloatAdd" is marked as deprecated: This native is internal implementation. For addition use the '+' operator.
//
//
// l4d2_specialammo.sp(126) : warning 234: symbol "FloatAdd" is marked as deprecated: This native is internal implementation. For addition use the '+' operator.
//
//
// l4d2_specialammo.sp(127) : warning 234: symbol "FloatAdd" is marked as deprecated: This native is internal implementation. For addition use the '+' operator.
//
//
// l4d2_specialammo.sp(146) : warning 234: symbol "FloatMul" is marked as deprecated: This native is internal implementation. For multiplication use the '*' operator.
//
//
// l4d2_specialammo.sp(147) : warning 234: symbol "FloatMul" is marked as deprecated: This native is internal implementation. For multiplication use the '*' operator.
//
//
// l4d2_specialammo.sp(14 : warning 234: symbol "FloatMul" is marked as deprecated: This native is internal implementation. For multiplication use the '*' operator.
//
//
// l4d2_specialammo.sp(153) : warning 234: symbol "FloatAdd" is marked as deprecated: This native is internal implementation. For addition use the '+' operator.
//
//
// l4d2_specialammo.sp(154) : warning 234: symbol "FloatAdd" is marked as deprecated: This native is internal implementation. For addition use the '+' operator.
//
//
// l4d2_specialammo.sp(155) : warning 234: symbol "FloatAdd" is marked as deprecated: This native is internal implementation. For addition use the '+' operator.
//
//
// Code size: 12832 bytes
// Data size: 4664 bytes
// Stack/heap size: 16384 bytes
// Total requirements: 33880 bytes
//
// 16 Warnings.
//
// Compilation Time: 0.2 sec
It seems that all compilation warnings have been eliminated.
Attached Files
File Type: sp Get Plugin or Get Source (l4d2_specialammo.sp - 109 views - 11.8 KB)
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bafang
Junior Member
Join Date: Jul 2022
Old 07-24-2022 , 21:19   Re: [L4D2] Special Ammo Awards
Reply With Quote #52

Quote:
Originally Posted by L4D2Noob View Post
It seems that all compilation warnings have been eliminated.
thanks

Спасибо
bafang is offline
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