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FF2 [Subplugin]Give Flamethrower (Version 1)


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JuegosPablo
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Join Date: Feb 2016
Location: Gravity is a Harness
Old 08-04-2019 , 20:20   [Subplugin]Give Flamethrower (Version 1)
Reply With Quote #1

How it works?

You have 2 args to choose Which Type of Flamethrower and Clip you gonna have on it

Code:
	"abilityX"
            {
		"name" "rage_new_flamethrower"
		"arg1" "3" 
		// Select Weapon: 
		// 0: Default Flamethrower
		// 1: Dragon's Fury
		// 2: The Phlogistinator
		// 3: The Backburner
		// 4: Australium Flamethrower
		// 5: The Rainblower
		// 6: Festive Backburner
		// 7: The Degreaser
		// 8: Festive Flame Thrower
		"arg2" "20" // Clip Ammo
		"plugin_name"	"juegos_flamethrower"
	}
Remember Rename the .smx to .ff2 and add it on plugins/freaks to make it work

Its Compatible with AMS

Any Bug Please report to me

juegos_flamethrower.smx
juegos_flamethrower.sp
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Last edited by JuegosPablo; 08-05-2019 at 19:42. Reason: I forget saying about it on ams
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Hoto Cocoa
Senior Member
Join Date: Jun 2018
Location: Somewhere
Old 08-06-2019 , 06:47   Re: [Subplugin]Give Flamethrower (Version 1)
Reply With Quote #2

But couldn't we just use rage_new_weapon ?
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The Great Weegee
Member
Join Date: Dec 2017
Location: vsh_egyptyspot_b4
Old 08-06-2019 , 07:01   Re: [Subplugin]Give Flamethrower (Version 1)
Reply With Quote #3

Quote:
Originally Posted by Hoto Cocoa View Post
But couldn't we just use rage_new_weapon ?
Actually, flamethrowers are broken without some important attributes, and most of the new bossmakers doesn't know the needed attributes.
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