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[DOD:s]fix [DoDS] Class Restrictions for individual players..


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mewbie222
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Join Date: May 2018
Old 12-23-2022 , 01:14   Re: [DOD:s]fix [DoDS] Class Restrictions for individual players..
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not for me the error immediately gives
Quote:
87 <Bad Load> earlyaccess_test.smx
Errors:
earlyaccess_test.smx: Unable to load plugin (unsupported feature set; code is too new)
And the extension doesn't want to work either.
+++
Quote:
Yes, in DODS, there is such a DoDNooks https://forums.alliedmods.net/showth...57#post2781857 .. so far it works under sm 1.10 .. and it seems to be higher on sm 1.11 too. checked..
Maybe there is something interesting there.
P.s. All the same, I would like to make a plugin, without any additives in the form of extensions .. This is just my opinion .. Otherwise, everyone forgot about DODs%)))
Yes, I forgot to write, I have this with the server (technical server info): https://prnt.sc/44aWykSuBCNO
add
Quote:
Also, server can send to client ConVar value (mp_limit_axis_rifleman 0). This will show on client screen in class menu that class is full/limited, but it not prevent player to choose it though.
By the way, this has become interesting to me, as I understand it, just to transfer it, through FakeClientCommand?
Something like this, Right ?:
Quote:
FakeClientCommand(client, "mp_limit_axis_%s 0;mp_limit_allies_%s 0", classstring, classstring);

Last edited by mewbie222; 12-23-2022 at 01:49.
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