(l4d) -Member: m_iTeamNum (offset 492) (type integer) (bits 6) -Member: m_CollisionGroup (offset 468) (type integer) (bits 5) -Member: m_flElasticity (offset 612) (type float) (bits 0) -Member: m_flShadowCastDistance (offset 480) (type float) (bits 12) -Member: m_hOwnerEntity (offset 448) (type integer) (bits 21) -Member: m_hEffectEntity (offset 452) (type integer) (bits 21) -Member: moveparent (offset 344) (type integer) (bits 21) -Member: m_iParentAttachment (offset 341) (type integer) (bits 6) -Member: movetype (offset 342) (type integer) (bits 4)