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AFK KiSSS (Kick/Slay/Spec-Switcher for CS) (with bombdrop)


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juKay
Member
Join Date: Mar 2004
Location: Sweden
Old 06-26-2005 , 10:28  
Reply With Quote #11

Btw you forgot to change the text
Code:
 *   Description:   AFK Slay/Kicker for CS. Kicks after mp_afktime and slays player
 *                                  if last surviver and afk and minimum mp_afkminplayers.
 *                                  Textmessage elsewhere
to

Code:
 *   Description:   AFK Slay/Kicker for CS. Kicks after afk_kicktime and slays player
 *                                  if last surviver and afk and minimum afk_minplayers.
 *                                  Textmessage elsewhere
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Isobold
Veteran Member
Join Date: Mar 2004
Old 06-26-2005 , 10:52  
Reply With Quote #12

thx for the hint

*updated*

If your version works fine, you don't need to redownload. This was only a change in the commentaries...
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juKay
Member
Join Date: Mar 2004
Location: Sweden
Old 06-26-2005 , 10:56  
Reply With Quote #13

Btw admins are not immune from the kick only from the slay. Just tried it on our test server. Maybe you wanted it that way... but in that case another cvar would be greate =)
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Isobold
Veteran Member
Join Date: Mar 2004
Old 06-26-2005 , 11:06  
Reply With Quote #14

I did not wanted them to be immune from kick...

If you want so, I could do another version. But after more than 150 seconds all admin work like bans or textmessages should be done I suppose ...

If you really need to stay afk longer than this, you should go into spec mode...


*update*

Dutch language added
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juKay
Member
Join Date: Mar 2004
Location: Sweden
Old 06-26-2005 , 11:11  
Reply With Quote #15

True
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Isobold
Veteran Member
Join Date: Mar 2004
Old 06-26-2005 , 11:14  
Reply With Quote #16

I did it anyway, but with adminkickimmunity at 0 as standart value...

If u set adminkickimmunity to 1 you should set adminimmunity to 0 in return. This would prevend admins from staying afk too long ......

Changelog 1.4:

added cvar : afk_adminkickimmunity
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faluco
Developer
Join Date: Mar 2005
Location: Valencia, Spain
Old 06-26-2005 , 11:47  
Reply With Quote #17

spanish translation (will be included on the next version of amxx)
Code:
[es]
AFK_INFO_MSG = "Todos los enemigos restantes estan AFK!"
AFK_KILL_MSG = "%s ha muerto por estar AFK y ser el ultimo superviviente."
AFK_TIMELEFT = "Tienes %i segundos para moverte o seras expulsado por estar AFK."
AFK_KICKED   = "%s ha sido expulsado por estar AFK mas de %i segundos."
another thing, wouldnt be better if the client_prints that are shown to all the players have LANG_PLAYER instead of 0?
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Isobold
Veteran Member
Join Date: Mar 2004
Old 06-26-2005 , 19:13  
Reply With Quote #18

I don't know. It's the first time I'm implementing multi language support. It tried my best to understand the examples of the documentation. I did as you said, it compiled with no warnings or errors.

Plz tell me, wether it works as it should...

On my server german version works well. Can't say if it works for othre players in their language too...
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faluco
Developer
Join Date: Mar 2005
Location: Valencia, Spain
Old 06-26-2005 , 19:42  
Reply With Quote #19

Now is fine, the difference from before is that now the messages will appear in the personal language of each player and before in the language that the server set (i think that 0 is equivalent to SERVER_LANG)
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Isobold
Veteran Member
Join Date: Mar 2004
Old 06-26-2005 , 20:19  
Reply With Quote #20

Version 1.5 released...


Changelog: AFK-Players are dropping bomb when afk for more then 25 seconds...
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