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Win Team Models


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NikKOo31
Senior Member
Join Date: May 2013
Location: Home
Old 06-10-2014 , 12:51   Re: Win Team Models
Reply With Quote #11

The native zp_round_ended is from zombieplague. Use TeamScore or Round End, instead
NikKOo31 is offline
forumm
Senior Member
Join Date: Nov 2013
Old 06-10-2014 , 13:25   Re: Win Team Models
Reply With Quote #12

Quote:
Originally Posted by NikKOo31 View Post
The native zp_round_ended is from zombieplague. Use TeamScore or Round End, instead
. amxx happens to WIN_NO_ONE WIN_ZOMBIES WIN_HUMANS it gives error codes

PHP Code:
#include <amxmodx> 
#include <fakemeta> 
#include <basebuilder> 

new Hands[33], MaxPlayers 

new const MODELS[3][] = 

    
""
    
"models/zombie_plague/zombie_win.mdl"
    
"models/zombie_plague/human_win.mdl" 
}; 

new const 
MODELS_FLIP[3][] = 

    
""
    
"models/zombie_plague/zombie_win-f.mdl"
    
"models/zombie_plague/human_win-f.mdl" 
}; 


new 
g_iModelIndex[3], g_iWinTeamg_iModelIndexFlip[3]; 

public 
plugin_init() 

    
register_plugin("[ZP] Sub-Plugin: New Win Messages""1.3""pro100stas" ); 
    
register_event("HLTV""EventRoundStart""a""1=0""2=0" ); 
    
register_event("CurWeapon""EventCurWeapon""be""1=1"); 
    
register_logevent("RoundEnd"2"1=Round_End")  

    
MaxPlayers get_maxplayers(); 

    
register_cvar("Shidla""[ZP] New Win Messages v.1.3"FCVAR_SERVER|FCVAR_SPONLY); 
    
register_cvar("zp_new_win_messages""[ZP] New Win Messages v.1.3"FCVAR_SERVER|FCVAR_SPONLY); 


public 
plugin_precache() 

    for (new 
WIN_ZOMBIES<= WIN_HUMANSi++) 
    { 
        
precache_model(MODELS[i]); 
        
g_iModelIndex[i] = engfunc(EngFunc_AllocStringMODELS[i]); 
        
precache_model(MODELS_FLIP[i]); 
        
g_iModelIndexFlip[i] = engfunc(EngFunc_AllocStringMODELS_FLIP[i]); 
    } 


public 
client_connect(id

    if(!
is_user_bot(id)) 
        
query_client_cvar(id "cl_righthand" "Hands_CVAR_Value"); 


public 
Hands_CVAR_Value(id, const cvar[], const value[]) 

    if(
<= id <= MaxPlayers)    // Bug Fix 
        
Hands[id] = str_to_num(value


public 
client_disconnect(id

    
Hands[id] = 


public 
RoundEnd(iTeam

    if (
iTeam == WIN_NO_ONE
        return; 
    
g_iWinTeam iTeam
    new 
iPlayers[32], iNum
    
get_players(iPlayersiNum"ch"); 
    for (new 
iiNumi++) 
    { 
        
client_cmd(iPlayers[i], "cl_righthand ^"1^""); 
        
zp_set_user_nightvision(iPlayers[i], 1); 

        if (
get_user_weapon(iPlayers[i]) != CSW_KNIFE
            
set_pev(iPlayers[i], pev_viewmodelg_iModelIndexFlip[iTeam]); 
        else 
            
set_pev(iPlayers[i], pev_viewmodelg_iModelIndex[iTeam]); 
    } 


public 
EventRoundStart() 

    
g_iWinTeam WIN_NO_ONE

    for (new 
1<= MaxPlayersi++) 
    { 
        if(!
is_user_connected(i)) 
            continue;        
// xPaw fix))) 

        
client_cmd(i"cl_righthand ^"%d^""Hands[i]); 
        
//client_print(i,print_chat,"[DEBUG] ???????? ?????? '%d'***", Hands[i]); 
    



public 
EventCurWeapon(const id

    if (
g_iWinTeam WIN_NO_ONE
    { 
        
client_cmd(id"cl_righthand ^"1^""); 

        if (
get_user_weapon(id) != CSW_KNIFE
            
set_pev(idpev_viewmodelg_iModelIndexFlip[g_iWinTeam]); 
        else 
            
set_pev(idpev_viewmodelg_iModelIndex[g_iWinTeam]); 
    } 


// Yes, baby, its's Russia! xDD 
// Thanks for all, who help me))) 
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE 
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1049\\ f0\\ fs16 \n\\ par } 
*/ 

Last edited by forumm; 06-10-2014 at 13:26.
forumm is offline
GinNNy
Senior Member
Join Date: Mar 2014
Old 06-10-2014 , 17:21   Re: Win Team Models
Reply With Quote #13

try to see if t won or ct won
like T = Zombies
and CT = Humans
GinNNy is offline
Old 06-10-2014, 17:45
forumm
This message has been deleted by YamiKaitou. Reason: https://forums.alliedmods.net/misc.php?do=showrules
Old 06-10-2014, 22:08
GinNNy
This message has been deleted by YamiKaitou. Reason: https://forums.alliedmods.net/misc.php?do=showrules
Old 06-11-2014, 04:26
forumm
This message has been deleted by YamiKaitou. Reason: English ONly
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